RescuablePlayerManuallyends GhostTimerUselessStandeePlayerdoesn’t Hita Multi-HitBlock0 HeartPointsPlayerPlayerExitsCoursePlayerWalks intoGoal PolePlayer Fallsinto Pit in>SuperForm5/6 MedalNabbitPlayer3 or MoreStandeesin SameLocationPlayerUsesExpertBadgePlayer changesCharacterbetweenCourse andMapPlayerUses "Add! Blocks"BadgeGenuinelyLoyalPlayerPlayergets LeftBehindand K.O.'d>50,000HeartPointsPlayerPlayer TakesDamage<15s afterReceivingPowerupToad(ette)getsK.O.’dBeginnerCharacterStealsItemStandeeon HiddenCharacterBlockPlayerMissesTop ofGoal PoleAllCapsNameWalkingOnlyYoshiPlayerPlayerRestartsCourseLobbywith theSamePlayer x2Player getsK.O.’d byMissingTarget asGhostBeginnerCharacterGivesItemEdgyPlayerNamePlayer getsDefeatedDuringWonderEffect2-PlayerGroupincludingYoshi4-PlayerGoalPolePlayerWaits atGoal PolePlayer’sNameResemblesReal NameSkilledPlayerMultipleYoshis inSameLobbyPlayerusesGreetingon MapPlayerTakesUnhelpfulItemAll PlayersSkipWonderFlowerPlayerMovesPast ItemRescuablePlayerManuallyends GhostTimerUselessStandeePlayerdoesn’t Hita Multi-HitBlock0 HeartPointsPlayerPlayerExitsCoursePlayerWalks intoGoal PolePlayer Fallsinto Pit in>SuperForm5/6 MedalNabbitPlayer3 or MoreStandeesin SameLocationPlayerUsesExpertBadgePlayer changesCharacterbetweenCourse andMapPlayerUses "Add! Blocks"BadgeGenuinelyLoyalPlayerPlayergets LeftBehindand K.O.'d>50,000HeartPointsPlayerPlayer TakesDamage<15s afterReceivingPowerupToad(ette)getsK.O.’dBeginnerCharacterStealsItemStandeeon HiddenCharacterBlockPlayerMissesTop ofGoal PoleAllCapsNameWalkingOnlyYoshiPlayerPlayerRestartsCourseLobbywith theSamePlayer x2Player getsK.O.’d byMissingTarget asGhostBeginnerCharacterGivesItemEdgyPlayerNamePlayer getsDefeatedDuringWonderEffect2-PlayerGroupincludingYoshi4-PlayerGoalPolePlayerWaits atGoal PolePlayer’sNameResemblesReal NameSkilledPlayerMultipleYoshis inSameLobbyPlayerusesGreetingon MapPlayerTakesUnhelpfulItemAll PlayersSkipWonderFlowerPlayerMovesPast Item

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rescuable Player Manually ends Ghost Timer
  2. Useless Standee
  3. Player doesn’t Hit a Multi-Hit Block
  4. 0 Heart Points Player
  5. Player Exits Course
  6. Player Walks into Goal Pole
  7. Player Falls into Pit in >Super Form
  8. 5/6 Medal Nabbit Player
  9. 3 or More Standees in Same Location
  10. Player Uses Expert Badge
  11. Player changes Character between Course and Map
  12. Player Uses "Add ! Blocks" Badge
  13. Genuinely Loyal Player
  14. Player gets Left Behind and K.O.'d
  15. >50,000 Heart Points Player
  16. Player Takes Damage <15s after Receiving Powerup
  17. Toad(ette) gets K.O.’d
  18. Beginner Character Steals Item
  19. Standee on Hidden Character Block
  20. Player Misses Top of Goal Pole
  21. All Caps Name
  22. Walking Only Yoshi Player
  23. Player Restarts Course
  24. Lobby with the Same Player x2
  25. Player gets K.O.’d by Missing Target as Ghost
  26. Beginner Character Gives Item
  27. Edgy Player Name
  28. Player gets Defeated During Wonder Effect
  29. 2-Player Group including Yoshi
  30. 4-Player Goal Pole
  31. Player Waits at Goal Pole
  32. Player’s Name Resembles Real Name
  33. Skilled Player
  34. Multiple Yoshis in Same Lobby
  35. Player uses Greeting on Map
  36. Player Takes Unhelpful Item
  37. All Players Skip Wonder Flower
  38. Player Moves Past Item