4-PlayerGoalPolePlayerUsesExpertBadgePlayer TakesDamage<15s afterReceivingPowerupBeginnerCharacterGivesItemPlayerExitsCoursePlayerdoesn’t Hita Multi-HitBlock0 HeartPointsPlayerAll PlayersSkipWonderFlowerPlayerWaits atGoal Pole>50,000HeartPointsPlayerPlayerMissesTop ofGoal PolePlayerUses "Add! Blocks"BadgePlayerWalks intoGoal PolePlayer’sNameResemblesReal NamePlayer getsK.O.’d byMissingTarget asGhostToad(ette)getsK.O.’dEdgyPlayerName2-PlayerGroupincludingYoshiPlayer Fallsinto Pit in>SuperFormRescuablePlayerManuallyends GhostTimerSkilledPlayerUselessStandeePlayer getsDefeatedDuringWonderEffect3 or MoreStandeesin SameLocationPlayerTakesUnhelpfulItemGenuinelyLoyalPlayerPlayergets LeftBehindand K.O.'dWalkingOnlyYoshiPlayerPlayerMovesPast ItemBeginnerCharacterStealsItemAllCapsNamePlayer changesCharacterbetweenCourse andMapPlayerusesGreetingon MapMultipleYoshis inSameLobby5/6 MedalNabbitPlayerStandeeon HiddenCharacterBlockPlayerRestartsCourseLobbywith theSamePlayer x24-PlayerGoalPolePlayerUsesExpertBadgePlayer TakesDamage<15s afterReceivingPowerupBeginnerCharacterGivesItemPlayerExitsCoursePlayerdoesn’t Hita Multi-HitBlock0 HeartPointsPlayerAll PlayersSkipWonderFlowerPlayerWaits atGoal Pole>50,000HeartPointsPlayerPlayerMissesTop ofGoal PolePlayerUses "Add! Blocks"BadgePlayerWalks intoGoal PolePlayer’sNameResemblesReal NamePlayer getsK.O.’d byMissingTarget asGhostToad(ette)getsK.O.’dEdgyPlayerName2-PlayerGroupincludingYoshiPlayer Fallsinto Pit in>SuperFormRescuablePlayerManuallyends GhostTimerSkilledPlayerUselessStandeePlayer getsDefeatedDuringWonderEffect3 or MoreStandeesin SameLocationPlayerTakesUnhelpfulItemGenuinelyLoyalPlayerPlayergets LeftBehindand K.O.'dWalkingOnlyYoshiPlayerPlayerMovesPast ItemBeginnerCharacterStealsItemAllCapsNamePlayer changesCharacterbetweenCourse andMapPlayerusesGreetingon MapMultipleYoshis inSameLobby5/6 MedalNabbitPlayerStandeeon HiddenCharacterBlockPlayerRestartsCourseLobbywith theSamePlayer x2

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4-Player Goal Pole
  2. Player Uses Expert Badge
  3. Player Takes Damage <15s after Receiving Powerup
  4. Beginner Character Gives Item
  5. Player Exits Course
  6. Player doesn’t Hit a Multi-Hit Block
  7. 0 Heart Points Player
  8. All Players Skip Wonder Flower
  9. Player Waits at Goal Pole
  10. >50,000 Heart Points Player
  11. Player Misses Top of Goal Pole
  12. Player Uses "Add ! Blocks" Badge
  13. Player Walks into Goal Pole
  14. Player’s Name Resembles Real Name
  15. Player gets K.O.’d by Missing Target as Ghost
  16. Toad(ette) gets K.O.’d
  17. Edgy Player Name
  18. 2-Player Group including Yoshi
  19. Player Falls into Pit in >Super Form
  20. Rescuable Player Manually ends Ghost Timer
  21. Skilled Player
  22. Useless Standee
  23. Player gets Defeated During Wonder Effect
  24. 3 or More Standees in Same Location
  25. Player Takes Unhelpful Item
  26. Genuinely Loyal Player
  27. Player gets Left Behind and K.O.'d
  28. Walking Only Yoshi Player
  29. Player Moves Past Item
  30. Beginner Character Steals Item
  31. All Caps Name
  32. Player changes Character between Course and Map
  33. Player uses Greeting on Map
  34. Multiple Yoshis in Same Lobby
  35. 5/6 Medal Nabbit Player
  36. Standee on Hidden Character Block
  37. Player Restarts Course
  38. Lobby with the Same Player x2