Player’sNameResemblesReal NameUselessStandeePlayerWalks intoGoal PolePlayerWaits atGoal PolePlayerMovesPast Item0 HeartPointsPlayerLobbywith theSamePlayer x2Player getsDefeatedDuringWonderEffectPlayer Fallsinto Pit in>SuperFormPlayerTakesUnhelpfulItemPlayerRestartsCourse3 or MoreStandeesin SameLocationPlayer changesCharacterbetweenCourse andMap4-PlayerGoalPoleToad(ette)getsK.O.’dPlayer TakesDamage<15s afterReceivingPowerupBeginnerCharacterStealsItemPlayerusesGreetingon Map5/6 MedalNabbitPlayerPlayerUsesExpertBadgePlayerMissesTop ofGoal PoleStandeeon HiddenCharacterBlockRescuablePlayerManuallyends GhostTimer2-PlayerGroupincludingYoshiPlayerExitsCoursePlayerUses "Add! Blocks"Badge>50,000HeartPointsPlayerPlayergets LeftBehindand K.O.'dMultipleYoshis inSameLobbyBeginnerCharacterGivesItemPlayerdoesn’t Hita Multi-HitBlockAllCapsNameAll PlayersSkipWonderFlowerGenuinelyLoyalPlayerEdgyPlayerNameSkilledPlayerPlayer getsK.O.’d byMissingTarget asGhostWalkingOnlyYoshiPlayerPlayer’sNameResemblesReal NameUselessStandeePlayerWalks intoGoal PolePlayerWaits atGoal PolePlayerMovesPast Item0 HeartPointsPlayerLobbywith theSamePlayer x2Player getsDefeatedDuringWonderEffectPlayer Fallsinto Pit in>SuperFormPlayerTakesUnhelpfulItemPlayerRestartsCourse3 or MoreStandeesin SameLocationPlayer changesCharacterbetweenCourse andMap4-PlayerGoalPoleToad(ette)getsK.O.’dPlayer TakesDamage<15s afterReceivingPowerupBeginnerCharacterStealsItemPlayerusesGreetingon Map5/6 MedalNabbitPlayerPlayerUsesExpertBadgePlayerMissesTop ofGoal PoleStandeeon HiddenCharacterBlockRescuablePlayerManuallyends GhostTimer2-PlayerGroupincludingYoshiPlayerExitsCoursePlayerUses "Add! Blocks"Badge>50,000HeartPointsPlayerPlayergets LeftBehindand K.O.'dMultipleYoshis inSameLobbyBeginnerCharacterGivesItemPlayerdoesn’t Hita Multi-HitBlockAllCapsNameAll PlayersSkipWonderFlowerGenuinelyLoyalPlayerEdgyPlayerNameSkilledPlayerPlayer getsK.O.’d byMissingTarget asGhostWalkingOnlyYoshiPlayer

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player’s Name Resembles Real Name
  2. Useless Standee
  3. Player Walks into Goal Pole
  4. Player Waits at Goal Pole
  5. Player Moves Past Item
  6. 0 Heart Points Player
  7. Lobby with the Same Player x2
  8. Player gets Defeated During Wonder Effect
  9. Player Falls into Pit in >Super Form
  10. Player Takes Unhelpful Item
  11. Player Restarts Course
  12. 3 or More Standees in Same Location
  13. Player changes Character between Course and Map
  14. 4-Player Goal Pole
  15. Toad(ette) gets K.O.’d
  16. Player Takes Damage <15s after Receiving Powerup
  17. Beginner Character Steals Item
  18. Player uses Greeting on Map
  19. 5/6 Medal Nabbit Player
  20. Player Uses Expert Badge
  21. Player Misses Top of Goal Pole
  22. Standee on Hidden Character Block
  23. Rescuable Player Manually ends Ghost Timer
  24. 2-Player Group including Yoshi
  25. Player Exits Course
  26. Player Uses "Add ! Blocks" Badge
  27. >50,000 Heart Points Player
  28. Player gets Left Behind and K.O.'d
  29. Multiple Yoshis in Same Lobby
  30. Beginner Character Gives Item
  31. Player doesn’t Hit a Multi-Hit Block
  32. All Caps Name
  33. All Players Skip Wonder Flower
  34. Genuinely Loyal Player
  35. Edgy Player Name
  36. Skilled Player
  37. Player gets K.O.’d by Missing Target as Ghost
  38. Walking Only Yoshi Player