Player changesCharacterbetweenCourse andMapPlayerMissesTop ofGoal Pole3 or MoreStandeesin SameLocationBeginnerCharacterStealsItemAll PlayersSkipWonderFlowerStandeeon HiddenCharacterBlockPlayer’sNameResemblesReal NamePlayerMovesPast ItemPlayerUses "Add! Blocks"Badge0 HeartPointsPlayer5/6 MedalNabbitPlayerPlayerUsesExpertBadgePlayerRestartsCourseGenuinelyLoyalPlayerPlayerusesGreetingon Map4-PlayerGoalPolePlayerdoesn’t Hita Multi-HitBlockToad(ette)getsK.O.’dEdgyPlayerNameMultipleYoshis inSameLobbyAllCapsNamePlayer getsK.O.’d byMissingTarget asGhostSkilledPlayerPlayer getsDefeatedDuringWonderEffectRescuablePlayerManuallyends GhostTimerPlayerWalks intoGoal Pole2-PlayerGroupincludingYoshiBeginnerCharacterGivesItemPlayerTakesUnhelpfulItemPlayergets LeftBehindand K.O.'dWalkingOnlyYoshiPlayerPlayerWaits atGoal PolePlayerExitsCourseLobbywith theSamePlayer x2Player TakesDamage<15s afterReceivingPowerupUselessStandee>50,000HeartPointsPlayerPlayer Fallsinto Pit in>SuperFormPlayer changesCharacterbetweenCourse andMapPlayerMissesTop ofGoal Pole3 or MoreStandeesin SameLocationBeginnerCharacterStealsItemAll PlayersSkipWonderFlowerStandeeon HiddenCharacterBlockPlayer’sNameResemblesReal NamePlayerMovesPast ItemPlayerUses "Add! Blocks"Badge0 HeartPointsPlayer5/6 MedalNabbitPlayerPlayerUsesExpertBadgePlayerRestartsCourseGenuinelyLoyalPlayerPlayerusesGreetingon Map4-PlayerGoalPolePlayerdoesn’t Hita Multi-HitBlockToad(ette)getsK.O.’dEdgyPlayerNameMultipleYoshis inSameLobbyAllCapsNamePlayer getsK.O.’d byMissingTarget asGhostSkilledPlayerPlayer getsDefeatedDuringWonderEffectRescuablePlayerManuallyends GhostTimerPlayerWalks intoGoal Pole2-PlayerGroupincludingYoshiBeginnerCharacterGivesItemPlayerTakesUnhelpfulItemPlayergets LeftBehindand K.O.'dWalkingOnlyYoshiPlayerPlayerWaits atGoal PolePlayerExitsCourseLobbywith theSamePlayer x2Player TakesDamage<15s afterReceivingPowerupUselessStandee>50,000HeartPointsPlayerPlayer Fallsinto Pit in>SuperForm

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player changes Character between Course and Map
  2. Player Misses Top of Goal Pole
  3. 3 or More Standees in Same Location
  4. Beginner Character Steals Item
  5. All Players Skip Wonder Flower
  6. Standee on Hidden Character Block
  7. Player’s Name Resembles Real Name
  8. Player Moves Past Item
  9. Player Uses "Add ! Blocks" Badge
  10. 0 Heart Points Player
  11. 5/6 Medal Nabbit Player
  12. Player Uses Expert Badge
  13. Player Restarts Course
  14. Genuinely Loyal Player
  15. Player uses Greeting on Map
  16. 4-Player Goal Pole
  17. Player doesn’t Hit a Multi-Hit Block
  18. Toad(ette) gets K.O.’d
  19. Edgy Player Name
  20. Multiple Yoshis in Same Lobby
  21. All Caps Name
  22. Player gets K.O.’d by Missing Target as Ghost
  23. Skilled Player
  24. Player gets Defeated During Wonder Effect
  25. Rescuable Player Manually ends Ghost Timer
  26. Player Walks into Goal Pole
  27. 2-Player Group including Yoshi
  28. Beginner Character Gives Item
  29. Player Takes Unhelpful Item
  30. Player gets Left Behind and K.O.'d
  31. Walking Only Yoshi Player
  32. Player Waits at Goal Pole
  33. Player Exits Course
  34. Lobby with the Same Player x2
  35. Player Takes Damage <15s after Receiving Powerup
  36. Useless Standee
  37. >50,000 Heart Points Player
  38. Player Falls into Pit in >Super Form