WalkingOnlyYoshiPlayer2-PlayerGroupincludingYoshiPlayer getsK.O.’d byMissingTarget asGhostPlayerUses "Add! Blocks"BadgePlayergets LeftBehindand K.O.'dPlayerusesGreetingon MapPlayer getsDefeatedDuringWonderEffect0 HeartPointsPlayerPlayerTakesUnhelpfulItemPlayer TakesDamage<15s afterReceivingPowerupPlayerWalks intoGoal PolePlayerMissesTop ofGoal PolePlayerExitsCoursePlayerUsesExpertBadgePlayerWaits atGoal PolePlayer’sNameResemblesReal NameAllCapsNamePlayerMovesPast ItemGenuinelyLoyalPlayerEdgyPlayerNamePlayer changesCharacterbetweenCourse andMapPlayerRestartsCourseLobbywith theSamePlayer x2>50,000HeartPointsPlayerAll PlayersSkipWonderFlowerSkilledPlayer3 or MoreStandeesin SameLocationPlayer Fallsinto Pit in>SuperFormToad(ette)getsK.O.’dRescuablePlayerManuallyends GhostTimerBeginnerCharacterGivesItemStandeeon HiddenCharacterBlock5/6 MedalNabbitPlayerPlayerdoesn’t Hita Multi-HitBlockBeginnerCharacterStealsItem4-PlayerGoalPoleMultipleYoshis inSameLobbyUselessStandeeWalkingOnlyYoshiPlayer2-PlayerGroupincludingYoshiPlayer getsK.O.’d byMissingTarget asGhostPlayerUses "Add! Blocks"BadgePlayergets LeftBehindand K.O.'dPlayerusesGreetingon MapPlayer getsDefeatedDuringWonderEffect0 HeartPointsPlayerPlayerTakesUnhelpfulItemPlayer TakesDamage<15s afterReceivingPowerupPlayerWalks intoGoal PolePlayerMissesTop ofGoal PolePlayerExitsCoursePlayerUsesExpertBadgePlayerWaits atGoal PolePlayer’sNameResemblesReal NameAllCapsNamePlayerMovesPast ItemGenuinelyLoyalPlayerEdgyPlayerNamePlayer changesCharacterbetweenCourse andMapPlayerRestartsCourseLobbywith theSamePlayer x2>50,000HeartPointsPlayerAll PlayersSkipWonderFlowerSkilledPlayer3 or MoreStandeesin SameLocationPlayer Fallsinto Pit in>SuperFormToad(ette)getsK.O.’dRescuablePlayerManuallyends GhostTimerBeginnerCharacterGivesItemStandeeon HiddenCharacterBlock5/6 MedalNabbitPlayerPlayerdoesn’t Hita Multi-HitBlockBeginnerCharacterStealsItem4-PlayerGoalPoleMultipleYoshis inSameLobbyUselessStandee

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Walking Only Yoshi Player
  2. 2-Player Group including Yoshi
  3. Player gets K.O.’d by Missing Target as Ghost
  4. Player Uses "Add ! Blocks" Badge
  5. Player gets Left Behind and K.O.'d
  6. Player uses Greeting on Map
  7. Player gets Defeated During Wonder Effect
  8. 0 Heart Points Player
  9. Player Takes Unhelpful Item
  10. Player Takes Damage <15s after Receiving Powerup
  11. Player Walks into Goal Pole
  12. Player Misses Top of Goal Pole
  13. Player Exits Course
  14. Player Uses Expert Badge
  15. Player Waits at Goal Pole
  16. Player’s Name Resembles Real Name
  17. All Caps Name
  18. Player Moves Past Item
  19. Genuinely Loyal Player
  20. Edgy Player Name
  21. Player changes Character between Course and Map
  22. Player Restarts Course
  23. Lobby with the Same Player x2
  24. >50,000 Heart Points Player
  25. All Players Skip Wonder Flower
  26. Skilled Player
  27. 3 or More Standees in Same Location
  28. Player Falls into Pit in >Super Form
  29. Toad(ette) gets K.O.’d
  30. Rescuable Player Manually ends Ghost Timer
  31. Beginner Character Gives Item
  32. Standee on Hidden Character Block
  33. 5/6 Medal Nabbit Player
  34. Player doesn’t Hit a Multi-Hit Block
  35. Beginner Character Steals Item
  36. 4-Player Goal Pole
  37. Multiple Yoshis in Same Lobby
  38. Useless Standee