BeginnerCharacterStealsItemPlayerTakesUnhelpfulItem4-PlayerGoalPoleBeginnerCharacterGivesItemPlayer Fallsinto Pit in>SuperFormStandeeon HiddenCharacterBlockRescuablePlayerManuallyends GhostTimerMultipleYoshis inSameLobbyPlayer getsDefeatedDuringWonderEffectPlayer’sNameResemblesReal NamePlayerdoesn’t Hita Multi-HitBlockPlayergets LeftBehindand K.O.'dLobbywith theSamePlayer x2WalkingOnlyYoshiPlayerPlayerUsesExpertBadgePlayer changesCharacterbetweenCourse andMapAllCapsNameUselessStandeeEdgyPlayerNamePlayer getsK.O.’d byMissingTarget asGhostPlayerWaits atGoal PolePlayerWalks intoGoal Pole>50,000HeartPointsPlayerPlayerusesGreetingon MapToad(ette)getsK.O.’dPlayerMovesPast ItemAll PlayersSkipWonderFlowerPlayerRestartsCourse3 or MoreStandeesin SameLocation0 HeartPointsPlayer2-PlayerGroupincludingYoshi5/6 MedalNabbitPlayerGenuinelyLoyalPlayerSkilledPlayerPlayerMissesTop ofGoal PolePlayerExitsCoursePlayer TakesDamage<15s afterReceivingPowerupPlayerUses "Add! Blocks"BadgeBeginnerCharacterStealsItemPlayerTakesUnhelpfulItem4-PlayerGoalPoleBeginnerCharacterGivesItemPlayer Fallsinto Pit in>SuperFormStandeeon HiddenCharacterBlockRescuablePlayerManuallyends GhostTimerMultipleYoshis inSameLobbyPlayer getsDefeatedDuringWonderEffectPlayer’sNameResemblesReal NamePlayerdoesn’t Hita Multi-HitBlockPlayergets LeftBehindand K.O.'dLobbywith theSamePlayer x2WalkingOnlyYoshiPlayerPlayerUsesExpertBadgePlayer changesCharacterbetweenCourse andMapAllCapsNameUselessStandeeEdgyPlayerNamePlayer getsK.O.’d byMissingTarget asGhostPlayerWaits atGoal PolePlayerWalks intoGoal Pole>50,000HeartPointsPlayerPlayerusesGreetingon MapToad(ette)getsK.O.’dPlayerMovesPast ItemAll PlayersSkipWonderFlowerPlayerRestartsCourse3 or MoreStandeesin SameLocation0 HeartPointsPlayer2-PlayerGroupincludingYoshi5/6 MedalNabbitPlayerGenuinelyLoyalPlayerSkilledPlayerPlayerMissesTop ofGoal PolePlayerExitsCoursePlayer TakesDamage<15s afterReceivingPowerupPlayerUses "Add! Blocks"Badge

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Beginner Character Steals Item
  2. Player Takes Unhelpful Item
  3. 4-Player Goal Pole
  4. Beginner Character Gives Item
  5. Player Falls into Pit in >Super Form
  6. Standee on Hidden Character Block
  7. Rescuable Player Manually ends Ghost Timer
  8. Multiple Yoshis in Same Lobby
  9. Player gets Defeated During Wonder Effect
  10. Player’s Name Resembles Real Name
  11. Player doesn’t Hit a Multi-Hit Block
  12. Player gets Left Behind and K.O.'d
  13. Lobby with the Same Player x2
  14. Walking Only Yoshi Player
  15. Player Uses Expert Badge
  16. Player changes Character between Course and Map
  17. All Caps Name
  18. Useless Standee
  19. Edgy Player Name
  20. Player gets K.O.’d by Missing Target as Ghost
  21. Player Waits at Goal Pole
  22. Player Walks into Goal Pole
  23. >50,000 Heart Points Player
  24. Player uses Greeting on Map
  25. Toad(ette) gets K.O.’d
  26. Player Moves Past Item
  27. All Players Skip Wonder Flower
  28. Player Restarts Course
  29. 3 or More Standees in Same Location
  30. 0 Heart Points Player
  31. 2-Player Group including Yoshi
  32. 5/6 Medal Nabbit Player
  33. Genuinely Loyal Player
  34. Skilled Player
  35. Player Misses Top of Goal Pole
  36. Player Exits Course
  37. Player Takes Damage <15s after Receiving Powerup
  38. Player Uses "Add ! Blocks" Badge