AllCapsNameMultipleYoshis inSameLobbyPlayer TakesDamage<15s afterReceivingPowerupPlayerUses "Add! Blocks"BadgeGenuinelyLoyalPlayerBeginnerCharacterGivesItemBeginnerCharacterStealsItem0 HeartPointsPlayerAll PlayersSkipWonderFlowerPlayerExitsCoursePlayerUsesExpertBadgePlayer getsDefeatedDuringWonderEffectPlayerWalks intoGoal PoleRescuablePlayerManuallyends GhostTimer4-PlayerGoalPolePlayer getsK.O.’d byMissingTarget asGhostUselessStandeePlayer’sNameResemblesReal NamePlayerdoesn’t Hita Multi-HitBlockPlayerMovesPast ItemLobbywith theSamePlayer x2Standeeon HiddenCharacterBlock2-PlayerGroupincludingYoshi>50,000HeartPointsPlayerToad(ette)getsK.O.’dPlayerTakesUnhelpfulItemPlayer Fallsinto Pit in>SuperForm3 or MoreStandeesin SameLocationPlayerRestartsCourse5/6 MedalNabbitPlayerPlayer changesCharacterbetweenCourse andMapEdgyPlayerNameWalkingOnlyYoshiPlayerSkilledPlayerPlayerusesGreetingon MapPlayerWaits atGoal PolePlayergets LeftBehindand K.O.'dPlayerMissesTop ofGoal PoleAllCapsNameMultipleYoshis inSameLobbyPlayer TakesDamage<15s afterReceivingPowerupPlayerUses "Add! Blocks"BadgeGenuinelyLoyalPlayerBeginnerCharacterGivesItemBeginnerCharacterStealsItem0 HeartPointsPlayerAll PlayersSkipWonderFlowerPlayerExitsCoursePlayerUsesExpertBadgePlayer getsDefeatedDuringWonderEffectPlayerWalks intoGoal PoleRescuablePlayerManuallyends GhostTimer4-PlayerGoalPolePlayer getsK.O.’d byMissingTarget asGhostUselessStandeePlayer’sNameResemblesReal NamePlayerdoesn’t Hita Multi-HitBlockPlayerMovesPast ItemLobbywith theSamePlayer x2Standeeon HiddenCharacterBlock2-PlayerGroupincludingYoshi>50,000HeartPointsPlayerToad(ette)getsK.O.’dPlayerTakesUnhelpfulItemPlayer Fallsinto Pit in>SuperForm3 or MoreStandeesin SameLocationPlayerRestartsCourse5/6 MedalNabbitPlayerPlayer changesCharacterbetweenCourse andMapEdgyPlayerNameWalkingOnlyYoshiPlayerSkilledPlayerPlayerusesGreetingon MapPlayerWaits atGoal PolePlayergets LeftBehindand K.O.'dPlayerMissesTop ofGoal Pole

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. All Caps Name
  2. Multiple Yoshis in Same Lobby
  3. Player Takes Damage <15s after Receiving Powerup
  4. Player Uses "Add ! Blocks" Badge
  5. Genuinely Loyal Player
  6. Beginner Character Gives Item
  7. Beginner Character Steals Item
  8. 0 Heart Points Player
  9. All Players Skip Wonder Flower
  10. Player Exits Course
  11. Player Uses Expert Badge
  12. Player gets Defeated During Wonder Effect
  13. Player Walks into Goal Pole
  14. Rescuable Player Manually ends Ghost Timer
  15. 4-Player Goal Pole
  16. Player gets K.O.’d by Missing Target as Ghost
  17. Useless Standee
  18. Player’s Name Resembles Real Name
  19. Player doesn’t Hit a Multi-Hit Block
  20. Player Moves Past Item
  21. Lobby with the Same Player x2
  22. Standee on Hidden Character Block
  23. 2-Player Group including Yoshi
  24. >50,000 Heart Points Player
  25. Toad(ette) gets K.O.’d
  26. Player Takes Unhelpful Item
  27. Player Falls into Pit in >Super Form
  28. 3 or More Standees in Same Location
  29. Player Restarts Course
  30. 5/6 Medal Nabbit Player
  31. Player changes Character between Course and Map
  32. Edgy Player Name
  33. Walking Only Yoshi Player
  34. Skilled Player
  35. Player uses Greeting on Map
  36. Player Waits at Goal Pole
  37. Player gets Left Behind and K.O.'d
  38. Player Misses Top of Goal Pole