PlayerusesGreetingon MapSkilledPlayerPlayerTakesUnhelpfulItemBeginnerCharacterGivesItemPlayergets LeftBehindand K.O.'dRescuablePlayerManuallyends GhostTimerAll PlayersSkipWonderFlowerPlayerMissesTop ofGoal PoleBeginnerCharacterStealsItemPlayer getsK.O.’d byMissingTarget asGhostPlayerdoesn’t Hita Multi-HitBlockPlayerWaits atGoal PoleAllCapsNamePlayer changesCharacterbetweenCourse andMapPlayerExitsCourse2-PlayerGroupincludingYoshi>50,000HeartPointsPlayerGenuinelyLoyalPlayerWalkingOnlyYoshiPlayerToad(ette)getsK.O.’d4-PlayerGoalPolePlayerRestartsCourseStandeeon HiddenCharacterBlockPlayerWalks intoGoal PolePlayerMovesPast ItemPlayerUsesExpertBadgePlayerUses "Add! Blocks"Badge0 HeartPointsPlayer5/6 MedalNabbitPlayerPlayer TakesDamage<15s afterReceivingPowerupPlayer’sNameResemblesReal NameMultipleYoshis inSameLobbyUselessStandee3 or MoreStandeesin SameLocationLobbywith theSamePlayer x2Player Fallsinto Pit in>SuperFormPlayer getsDefeatedDuringWonderEffectEdgyPlayerNamePlayerusesGreetingon MapSkilledPlayerPlayerTakesUnhelpfulItemBeginnerCharacterGivesItemPlayergets LeftBehindand K.O.'dRescuablePlayerManuallyends GhostTimerAll PlayersSkipWonderFlowerPlayerMissesTop ofGoal PoleBeginnerCharacterStealsItemPlayer getsK.O.’d byMissingTarget asGhostPlayerdoesn’t Hita Multi-HitBlockPlayerWaits atGoal PoleAllCapsNamePlayer changesCharacterbetweenCourse andMapPlayerExitsCourse2-PlayerGroupincludingYoshi>50,000HeartPointsPlayerGenuinelyLoyalPlayerWalkingOnlyYoshiPlayerToad(ette)getsK.O.’d4-PlayerGoalPolePlayerRestartsCourseStandeeon HiddenCharacterBlockPlayerWalks intoGoal PolePlayerMovesPast ItemPlayerUsesExpertBadgePlayerUses "Add! Blocks"Badge0 HeartPointsPlayer5/6 MedalNabbitPlayerPlayer TakesDamage<15s afterReceivingPowerupPlayer’sNameResemblesReal NameMultipleYoshis inSameLobbyUselessStandee3 or MoreStandeesin SameLocationLobbywith theSamePlayer x2Player Fallsinto Pit in>SuperFormPlayer getsDefeatedDuringWonderEffectEdgyPlayerName

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player uses Greeting on Map
  2. Skilled Player
  3. Player Takes Unhelpful Item
  4. Beginner Character Gives Item
  5. Player gets Left Behind and K.O.'d
  6. Rescuable Player Manually ends Ghost Timer
  7. All Players Skip Wonder Flower
  8. Player Misses Top of Goal Pole
  9. Beginner Character Steals Item
  10. Player gets K.O.’d by Missing Target as Ghost
  11. Player doesn’t Hit a Multi-Hit Block
  12. Player Waits at Goal Pole
  13. All Caps Name
  14. Player changes Character between Course and Map
  15. Player Exits Course
  16. 2-Player Group including Yoshi
  17. >50,000 Heart Points Player
  18. Genuinely Loyal Player
  19. Walking Only Yoshi Player
  20. Toad(ette) gets K.O.’d
  21. 4-Player Goal Pole
  22. Player Restarts Course
  23. Standee on Hidden Character Block
  24. Player Walks into Goal Pole
  25. Player Moves Past Item
  26. Player Uses Expert Badge
  27. Player Uses "Add ! Blocks" Badge
  28. 0 Heart Points Player
  29. 5/6 Medal Nabbit Player
  30. Player Takes Damage <15s after Receiving Powerup
  31. Player’s Name Resembles Real Name
  32. Multiple Yoshis in Same Lobby
  33. Useless Standee
  34. 3 or More Standees in Same Location
  35. Lobby with the Same Player x2
  36. Player Falls into Pit in >Super Form
  37. Player gets Defeated During Wonder Effect
  38. Edgy Player Name