5/6 MedalNabbitPlayerToad(ette)getsK.O.’d2-PlayerGroupincludingYoshiPlayerExitsCourseBeginnerCharacterStealsItemGenuinelyLoyalPlayerStandeeon HiddenCharacterBlockPlayerusesGreetingon MapPlayer TakesDamage<15s afterReceivingPowerupPlayer getsDefeatedDuringWonderEffect3 or MoreStandeesin SameLocationSkilledPlayerPlayerMissesTop ofGoal PoleEdgyPlayerNamePlayerMovesPast ItemLobbywith theSamePlayer x2UselessStandee4-PlayerGoalPolePlayer Fallsinto Pit in>SuperFormPlayerWaits atGoal PolePlayerUsesExpertBadgePlayer changesCharacterbetweenCourse andMapPlayerWalks intoGoal PoleAllCapsNamePlayergets LeftBehindand K.O.'dMultipleYoshis inSameLobby0 HeartPointsPlayerBeginnerCharacterGivesItemPlayerRestartsCoursePlayer’sNameResemblesReal NamePlayerUses "Add! Blocks"BadgeAll PlayersSkipWonderFlowerPlayer getsK.O.’d byMissingTarget asGhostRescuablePlayerManuallyends GhostTimerPlayerdoesn’t Hita Multi-HitBlock>50,000HeartPointsPlayerWalkingOnlyYoshiPlayerPlayerTakesUnhelpfulItem5/6 MedalNabbitPlayerToad(ette)getsK.O.’d2-PlayerGroupincludingYoshiPlayerExitsCourseBeginnerCharacterStealsItemGenuinelyLoyalPlayerStandeeon HiddenCharacterBlockPlayerusesGreetingon MapPlayer TakesDamage<15s afterReceivingPowerupPlayer getsDefeatedDuringWonderEffect3 or MoreStandeesin SameLocationSkilledPlayerPlayerMissesTop ofGoal PoleEdgyPlayerNamePlayerMovesPast ItemLobbywith theSamePlayer x2UselessStandee4-PlayerGoalPolePlayer Fallsinto Pit in>SuperFormPlayerWaits atGoal PolePlayerUsesExpertBadgePlayer changesCharacterbetweenCourse andMapPlayerWalks intoGoal PoleAllCapsNamePlayergets LeftBehindand K.O.'dMultipleYoshis inSameLobby0 HeartPointsPlayerBeginnerCharacterGivesItemPlayerRestartsCoursePlayer’sNameResemblesReal NamePlayerUses "Add! Blocks"BadgeAll PlayersSkipWonderFlowerPlayer getsK.O.’d byMissingTarget asGhostRescuablePlayerManuallyends GhostTimerPlayerdoesn’t Hita Multi-HitBlock>50,000HeartPointsPlayerWalkingOnlyYoshiPlayerPlayerTakesUnhelpfulItem

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5/6 Medal Nabbit Player
  2. Toad(ette) gets K.O.’d
  3. 2-Player Group including Yoshi
  4. Player Exits Course
  5. Beginner Character Steals Item
  6. Genuinely Loyal Player
  7. Standee on Hidden Character Block
  8. Player uses Greeting on Map
  9. Player Takes Damage <15s after Receiving Powerup
  10. Player gets Defeated During Wonder Effect
  11. 3 or More Standees in Same Location
  12. Skilled Player
  13. Player Misses Top of Goal Pole
  14. Edgy Player Name
  15. Player Moves Past Item
  16. Lobby with the Same Player x2
  17. Useless Standee
  18. 4-Player Goal Pole
  19. Player Falls into Pit in >Super Form
  20. Player Waits at Goal Pole
  21. Player Uses Expert Badge
  22. Player changes Character between Course and Map
  23. Player Walks into Goal Pole
  24. All Caps Name
  25. Player gets Left Behind and K.O.'d
  26. Multiple Yoshis in Same Lobby
  27. 0 Heart Points Player
  28. Beginner Character Gives Item
  29. Player Restarts Course
  30. Player’s Name Resembles Real Name
  31. Player Uses "Add ! Blocks" Badge
  32. All Players Skip Wonder Flower
  33. Player gets K.O.’d by Missing Target as Ghost
  34. Rescuable Player Manually ends Ghost Timer
  35. Player doesn’t Hit a Multi-Hit Block
  36. >50,000 Heart Points Player
  37. Walking Only Yoshi Player
  38. Player Takes Unhelpful Item