UselessStandeePlayerWalks intoGoal PoleStandeeon HiddenCharacterBlockSkilledPlayerPlayerdoesn’t Hita Multi-HitBlockBeginnerCharacterGivesItemToad(ette)getsK.O.’dPlayer getsK.O.’d byMissingTarget asGhostAll PlayersSkipWonderFlowerBeginnerCharacterStealsItemPlayerExitsCoursePlayer getsDefeatedDuringWonderEffectRescuablePlayerManuallyends GhostTimer2-PlayerGroupincludingYoshiPlayer Fallsinto Pit in>SuperFormPlayer’sNameResemblesReal NamePlayerTakesUnhelpfulItemEdgyPlayerName>50,000HeartPointsPlayerPlayer TakesDamage<15s afterReceivingPowerupPlayerMissesTop ofGoal PoleLobbywith theSamePlayer x2WalkingOnlyYoshiPlayerMultipleYoshis inSameLobbyPlayerWaits atGoal PolePlayerUsesExpertBadge4-PlayerGoalPolePlayerusesGreetingon Map3 or MoreStandeesin SameLocationPlayerMovesPast ItemPlayerUses "Add! Blocks"Badge5/6 MedalNabbitPlayerPlayergets LeftBehindand K.O.'dPlayerRestartsCourseGenuinelyLoyalPlayerAllCapsNamePlayer changesCharacterbetweenCourse andMap0 HeartPointsPlayerUselessStandeePlayerWalks intoGoal PoleStandeeon HiddenCharacterBlockSkilledPlayerPlayerdoesn’t Hita Multi-HitBlockBeginnerCharacterGivesItemToad(ette)getsK.O.’dPlayer getsK.O.’d byMissingTarget asGhostAll PlayersSkipWonderFlowerBeginnerCharacterStealsItemPlayerExitsCoursePlayer getsDefeatedDuringWonderEffectRescuablePlayerManuallyends GhostTimer2-PlayerGroupincludingYoshiPlayer Fallsinto Pit in>SuperFormPlayer’sNameResemblesReal NamePlayerTakesUnhelpfulItemEdgyPlayerName>50,000HeartPointsPlayerPlayer TakesDamage<15s afterReceivingPowerupPlayerMissesTop ofGoal PoleLobbywith theSamePlayer x2WalkingOnlyYoshiPlayerMultipleYoshis inSameLobbyPlayerWaits atGoal PolePlayerUsesExpertBadge4-PlayerGoalPolePlayerusesGreetingon Map3 or MoreStandeesin SameLocationPlayerMovesPast ItemPlayerUses "Add! Blocks"Badge5/6 MedalNabbitPlayerPlayergets LeftBehindand K.O.'dPlayerRestartsCourseGenuinelyLoyalPlayerAllCapsNamePlayer changesCharacterbetweenCourse andMap0 HeartPointsPlayer

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Useless Standee
  2. Player Walks into Goal Pole
  3. Standee on Hidden Character Block
  4. Skilled Player
  5. Player doesn’t Hit a Multi-Hit Block
  6. Beginner Character Gives Item
  7. Toad(ette) gets K.O.’d
  8. Player gets K.O.’d by Missing Target as Ghost
  9. All Players Skip Wonder Flower
  10. Beginner Character Steals Item
  11. Player Exits Course
  12. Player gets Defeated During Wonder Effect
  13. Rescuable Player Manually ends Ghost Timer
  14. 2-Player Group including Yoshi
  15. Player Falls into Pit in >Super Form
  16. Player’s Name Resembles Real Name
  17. Player Takes Unhelpful Item
  18. Edgy Player Name
  19. >50,000 Heart Points Player
  20. Player Takes Damage <15s after Receiving Powerup
  21. Player Misses Top of Goal Pole
  22. Lobby with the Same Player x2
  23. Walking Only Yoshi Player
  24. Multiple Yoshis in Same Lobby
  25. Player Waits at Goal Pole
  26. Player Uses Expert Badge
  27. 4-Player Goal Pole
  28. Player uses Greeting on Map
  29. 3 or More Standees in Same Location
  30. Player Moves Past Item
  31. Player Uses "Add ! Blocks" Badge
  32. 5/6 Medal Nabbit Player
  33. Player gets Left Behind and K.O.'d
  34. Player Restarts Course
  35. Genuinely Loyal Player
  36. All Caps Name
  37. Player changes Character between Course and Map
  38. 0 Heart Points Player