MultipleYoshis inSameLobbyUselessStandeePlayerExitsCoursePlayerMissesTop ofGoal PolePlayer getsK.O.’d byMissingTarget asGhostPlayer getsDefeatedDuringWonderEffectPlayer Fallsinto Pit in>SuperForm3 or MoreStandeesin SameLocation5/6 MedalNabbitPlayerPlayerWaits atGoal PoleAll PlayersSkipWonderFlowerBeginnerCharacterGivesItem4-PlayerGoalPolePlayer’sNameResemblesReal NameToad(ette)getsK.O.’dPlayergets LeftBehindand K.O.'dLobbywith theSamePlayer x20 HeartPointsPlayerAllCapsNamePlayer TakesDamage<15s afterReceivingPowerupSkilledPlayerPlayerMovesPast ItemWalkingOnlyYoshiPlayerPlayer changesCharacterbetweenCourse andMapPlayerWalks intoGoal PoleRescuablePlayerManuallyends GhostTimerPlayerTakesUnhelpfulItemGenuinelyLoyalPlayerPlayerUses "Add! Blocks"BadgeEdgyPlayerNamePlayerdoesn’t Hita Multi-HitBlock2-PlayerGroupincludingYoshiPlayerRestartsCourseBeginnerCharacterStealsItemStandeeon HiddenCharacterBlockPlayerusesGreetingon MapPlayerUsesExpertBadge>50,000HeartPointsPlayerMultipleYoshis inSameLobbyUselessStandeePlayerExitsCoursePlayerMissesTop ofGoal PolePlayer getsK.O.’d byMissingTarget asGhostPlayer getsDefeatedDuringWonderEffectPlayer Fallsinto Pit in>SuperForm3 or MoreStandeesin SameLocation5/6 MedalNabbitPlayerPlayerWaits atGoal PoleAll PlayersSkipWonderFlowerBeginnerCharacterGivesItem4-PlayerGoalPolePlayer’sNameResemblesReal NameToad(ette)getsK.O.’dPlayergets LeftBehindand K.O.'dLobbywith theSamePlayer x20 HeartPointsPlayerAllCapsNamePlayer TakesDamage<15s afterReceivingPowerupSkilledPlayerPlayerMovesPast ItemWalkingOnlyYoshiPlayerPlayer changesCharacterbetweenCourse andMapPlayerWalks intoGoal PoleRescuablePlayerManuallyends GhostTimerPlayerTakesUnhelpfulItemGenuinelyLoyalPlayerPlayerUses "Add! Blocks"BadgeEdgyPlayerNamePlayerdoesn’t Hita Multi-HitBlock2-PlayerGroupincludingYoshiPlayerRestartsCourseBeginnerCharacterStealsItemStandeeon HiddenCharacterBlockPlayerusesGreetingon MapPlayerUsesExpertBadge>50,000HeartPointsPlayer

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple Yoshis in Same Lobby
  2. Useless Standee
  3. Player Exits Course
  4. Player Misses Top of Goal Pole
  5. Player gets K.O.’d by Missing Target as Ghost
  6. Player gets Defeated During Wonder Effect
  7. Player Falls into Pit in >Super Form
  8. 3 or More Standees in Same Location
  9. 5/6 Medal Nabbit Player
  10. Player Waits at Goal Pole
  11. All Players Skip Wonder Flower
  12. Beginner Character Gives Item
  13. 4-Player Goal Pole
  14. Player’s Name Resembles Real Name
  15. Toad(ette) gets K.O.’d
  16. Player gets Left Behind and K.O.'d
  17. Lobby with the Same Player x2
  18. 0 Heart Points Player
  19. All Caps Name
  20. Player Takes Damage <15s after Receiving Powerup
  21. Skilled Player
  22. Player Moves Past Item
  23. Walking Only Yoshi Player
  24. Player changes Character between Course and Map
  25. Player Walks into Goal Pole
  26. Rescuable Player Manually ends Ghost Timer
  27. Player Takes Unhelpful Item
  28. Genuinely Loyal Player
  29. Player Uses "Add ! Blocks" Badge
  30. Edgy Player Name
  31. Player doesn’t Hit a Multi-Hit Block
  32. 2-Player Group including Yoshi
  33. Player Restarts Course
  34. Beginner Character Steals Item
  35. Standee on Hidden Character Block
  36. Player uses Greeting on Map
  37. Player Uses Expert Badge
  38. >50,000 Heart Points Player