Player’sNameResemblesReal NamePlayerusesGreetingon MapPlayer changesCharacterbetweenCourse andMap5/6 MedalNabbitPlayerPlayerUsesExpertBadgePlayer getsDefeatedDuringWonderEffect>50,000HeartPointsPlayerToad(ette)getsK.O.’dBeginnerCharacterGivesItemPlayerExitsCoursePlayerWaits atGoal PoleLobbywith theSamePlayer x20 HeartPointsPlayerPlayerTakesUnhelpfulItemPlayerRestartsCourseSkilledPlayer4-PlayerGoalPolePlayerMissesTop ofGoal PoleRescuablePlayerManuallyends GhostTimerAllCapsNameBeginnerCharacterStealsItemMultipleYoshis inSameLobbyPlayergets LeftBehindand K.O.'dUselessStandeePlayerUses "Add! Blocks"BadgePlayer Fallsinto Pit in>SuperFormPlayerMovesPast ItemPlayerWalks intoGoal PolePlayerdoesn’t Hita Multi-HitBlockPlayer getsK.O.’d byMissingTarget asGhostWalkingOnlyYoshiPlayer3 or MoreStandeesin SameLocationStandeeon HiddenCharacterBlockEdgyPlayerNameAll PlayersSkipWonderFlower2-PlayerGroupincludingYoshiGenuinelyLoyalPlayerPlayer TakesDamage<15s afterReceivingPowerupPlayer’sNameResemblesReal NamePlayerusesGreetingon MapPlayer changesCharacterbetweenCourse andMap5/6 MedalNabbitPlayerPlayerUsesExpertBadgePlayer getsDefeatedDuringWonderEffect>50,000HeartPointsPlayerToad(ette)getsK.O.’dBeginnerCharacterGivesItemPlayerExitsCoursePlayerWaits atGoal PoleLobbywith theSamePlayer x20 HeartPointsPlayerPlayerTakesUnhelpfulItemPlayerRestartsCourseSkilledPlayer4-PlayerGoalPolePlayerMissesTop ofGoal PoleRescuablePlayerManuallyends GhostTimerAllCapsNameBeginnerCharacterStealsItemMultipleYoshis inSameLobbyPlayergets LeftBehindand K.O.'dUselessStandeePlayerUses "Add! Blocks"BadgePlayer Fallsinto Pit in>SuperFormPlayerMovesPast ItemPlayerWalks intoGoal PolePlayerdoesn’t Hita Multi-HitBlockPlayer getsK.O.’d byMissingTarget asGhostWalkingOnlyYoshiPlayer3 or MoreStandeesin SameLocationStandeeon HiddenCharacterBlockEdgyPlayerNameAll PlayersSkipWonderFlower2-PlayerGroupincludingYoshiGenuinelyLoyalPlayerPlayer TakesDamage<15s afterReceivingPowerup

Super Mario Bros. Wonder Online Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player’s Name Resembles Real Name
  2. Player uses Greeting on Map
  3. Player changes Character between Course and Map
  4. 5/6 Medal Nabbit Player
  5. Player Uses Expert Badge
  6. Player gets Defeated During Wonder Effect
  7. >50,000 Heart Points Player
  8. Toad(ette) gets K.O.’d
  9. Beginner Character Gives Item
  10. Player Exits Course
  11. Player Waits at Goal Pole
  12. Lobby with the Same Player x2
  13. 0 Heart Points Player
  14. Player Takes Unhelpful Item
  15. Player Restarts Course
  16. Skilled Player
  17. 4-Player Goal Pole
  18. Player Misses Top of Goal Pole
  19. Rescuable Player Manually ends Ghost Timer
  20. All Caps Name
  21. Beginner Character Steals Item
  22. Multiple Yoshis in Same Lobby
  23. Player gets Left Behind and K.O.'d
  24. Useless Standee
  25. Player Uses "Add ! Blocks" Badge
  26. Player Falls into Pit in >Super Form
  27. Player Moves Past Item
  28. Player Walks into Goal Pole
  29. Player doesn’t Hit a Multi-Hit Block
  30. Player gets K.O.’d by Missing Target as Ghost
  31. Walking Only Yoshi Player
  32. 3 or More Standees in Same Location
  33. Standee on Hidden Character Block
  34. Edgy Player Name
  35. All Players Skip Wonder Flower
  36. 2-Player Group including Yoshi
  37. Genuinely Loyal Player
  38. Player Takes Damage <15s after Receiving Powerup