Be on the wrong R20 map DM crits twice in one round Fail 3 rolls in a row Fail a flavor check Get healed for minimum hp Miss an enemy by 1 Miss a minion Expend your last hit die Be 5 ft too close Enemy rolls exactly enough to hit Incapacitated before your first turn Fail a proficient check by 5 or more DM rolls max damage Be 5 ft too far Fail an easy group check Talk big, roll small Go last in combat Go from 90% to 0 in one round Roll a 1 on a hit die Fail with advantage and two identical rolls Lose a contested check Hit an enemy for minimum damage Fail a proficient save Fail the first roll after a rest Be on the wrong R20 map DM crits twice in one round Fail 3 rolls in a row Fail a flavor check Get healed for minimum hp Miss an enemy by 1 Miss a minion Expend your last hit die Be 5 ft too close Enemy rolls exactly enough to hit Incapacitated before your first turn Fail a proficient check by 5 or more DM rolls max damage Be 5 ft too far Fail an easy group check Talk big, roll small Go last in combat Go from 90% to 0 in one round Roll a 1 on a hit die Fail with advantage and two identical rolls Lose a contested check Hit an enemy for minimum damage Fail a proficient save Fail the first roll after a rest
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Be on the wrong R20 map
DM crits twice in one round
Fail 3 rolls in a row
Fail a flavor check
Get healed for minimum hp
Miss an enemy by 1
Miss a minion
Expend your last hit die
Be 5 ft too close
Enemy rolls exactly enough to hit
Incapacitated before your first turn
Fail a proficient check by 5 or more
DM rolls max damage
Be 5 ft too far
Fail an easy group check
Talk big, roll small
Go last in combat
Go from 90% to 0 in one round
Roll a 1 on a hit die
Fail with advantage and two identical rolls
Lose a contested check
Hit an enemy for minimum damage
Fail a proficient save
Fail the first roll after a rest