Enemy rolls exactly enough to hit Miss an enemy by 1 Fail a proficient save Roll a 1 on a hit die DM rolls max damage DM crits twice in one round Talk big, roll small Be 5 ft too far Fail a proficient check by 5 or more Go from 90% to 0 in one round Fail a flavor check Be on the wrong R20 map Fail an easy group check Fail with advantage and two identical rolls Go last in combat Hit an enemy for minimum damage Expend your last hit die Miss a minion Lose a contested check Be 5 ft too close Get healed for minimum hp Fail 3 rolls in a row Incapacitated before your first turn Fail the first roll after a rest Enemy rolls exactly enough to hit Miss an enemy by 1 Fail a proficient save Roll a 1 on a hit die DM rolls max damage DM crits twice in one round Talk big, roll small Be 5 ft too far Fail a proficient check by 5 or more Go from 90% to 0 in one round Fail a flavor check Be on the wrong R20 map Fail an easy group check Fail with advantage and two identical rolls Go last in combat Hit an enemy for minimum damage Expend your last hit die Miss a minion Lose a contested check Be 5 ft too close Get healed for minimum hp Fail 3 rolls in a row Incapacitated before your first turn Fail the first roll after a rest
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Enemy rolls exactly enough to hit
Miss an enemy by 1
Fail a proficient save
Roll a 1 on a hit die
DM rolls max damage
DM crits twice in one round
Talk big, roll small
Be 5 ft too far
Fail a proficient check by 5 or more
Go from 90% to 0 in one round
Fail a flavor check
Be on the wrong R20 map
Fail an easy group check
Fail with advantage and two identical rolls
Go last in combat
Hit an enemy for minimum damage
Expend your last hit die
Miss a minion
Lose a contested check
Be 5 ft too close
Get healed for minimum hp
Fail 3 rolls in a row
Incapacitated before your first turn
Fail the first roll after a rest