Hit an enemy for minimum damage Enemy rolls exactly enough to hit Miss an enemy by 1 Fail a proficient check by 5 or more Get healed for minimum hp Fail a flavor check Incapacitated before your first turn Fail an easy group check Talk big, roll small Go from 90% to 0 in one round Lose a contested check DM crits twice in one round Roll a 1 on a hit die DM rolls max damage Expend your last hit die Miss a minion Be 5 ft too far Be 5 ft too close Fail 3 rolls in a row Fail the first roll after a rest Fail a proficient save Be on the wrong R20 map Go last in combat Fail with advantage and two identical rolls Hit an enemy for minimum damage Enemy rolls exactly enough to hit Miss an enemy by 1 Fail a proficient check by 5 or more Get healed for minimum hp Fail a flavor check Incapacitated before your first turn Fail an easy group check Talk big, roll small Go from 90% to 0 in one round Lose a contested check DM crits twice in one round Roll a 1 on a hit die DM rolls max damage Expend your last hit die Miss a minion Be 5 ft too far Be 5 ft too close Fail 3 rolls in a row Fail the first roll after a rest Fail a proficient save Be on the wrong R20 map Go last in combat Fail with advantage and two identical rolls
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hit an enemy for minimum damage
Enemy rolls exactly enough to hit
Miss an enemy by 1
Fail a proficient check by 5 or more
Get healed for minimum hp
Fail a flavor check
Incapacitated before your first turn
Fail an easy group check
Talk big, roll small
Go from 90% to 0 in one round
Lose a contested check
DM crits twice in one round
Roll a 1 on a hit die
DM rolls max damage
Expend your last hit die
Miss a minion
Be 5 ft too far
Be 5 ft too close
Fail 3 rolls in a row
Fail the first roll after a rest
Fail a proficient save
Be on the wrong R20 map
Go last in combat
Fail with advantage and two identical rolls