Expendyour lasthit dieDM critstwice inone roundBe 5 fttoocloseDM rollsmaxdamageBe 5 fttoo farFail aproficientcheck by5 or moreGo lastincombatGethealed forminimumhpLose acontestedcheckFail thefirst rollafter arestIncapacitatedbefore yourfirst turnFail 3rolls ina rowGo from90% to 0in oneroundEnemy rollsexactlyenough tohitMiss anenemyby 1Fail aproficientsaveRoll a1 on ahit dieBe on thewrongR20 mapTalkbig, rollsmallHit anenemy forminimumdamageMiss aminionFail withadvantageand twoidentical rollsFail aflavorcheckFail aneasygroupcheckExpendyour lasthit dieDM critstwice inone roundBe 5 fttoocloseDM rollsmaxdamageBe 5 fttoo farFail aproficientcheck by5 or moreGo lastincombatGethealed forminimumhpLose acontestedcheckFail thefirst rollafter arestIncapacitatedbefore yourfirst turnFail 3rolls ina rowGo from90% to 0in oneroundEnemy rollsexactlyenough tohitMiss anenemyby 1Fail aproficientsaveRoll a1 on ahit dieBe on thewrongR20 mapTalkbig, rollsmallHit anenemy forminimumdamageMiss aminionFail withadvantageand twoidentical rollsFail aflavorcheckFail aneasygroupcheck

Netherdeep - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Expend your last hit die
  2. DM crits twice in one round
  3. Be 5 ft too close
  4. DM rolls max damage
  5. Be 5 ft too far
  6. Fail a proficient check by 5 or more
  7. Go last in combat
  8. Get healed for minimum hp
  9. Lose a contested check
  10. Fail the first roll after a rest
  11. Incapacitated before your first turn
  12. Fail 3 rolls in a row
  13. Go from 90% to 0 in one round
  14. Enemy rolls exactly enough to hit
  15. Miss an enemy by 1
  16. Fail a proficient save
  17. Roll a 1 on a hit die
  18. Be on the wrong R20 map
  19. Talk big, roll small
  20. Hit an enemy for minimum damage
  21. Miss a minion
  22. Fail with advantage and two identical rolls
  23. Fail a flavor check
  24. Fail an easy group check