Be on the wrong R20 map Fail a proficient check by 5 or more Incapacitated before your first turn Be 5 ft too close DM rolls max damage Fail an easy group check Fail a flavor check Go last in combat Talk big, roll small Expend your last hit die Fail the first roll after a rest Hit an enemy for minimum damage Fail a proficient save Be 5 ft too far Enemy rolls exactly enough to hit Get healed for minimum hp Go from 90% to 0 in one round Roll a 1 on a hit die DM crits twice in one round Fail with advantage and two identical rolls Lose a contested check Miss an enemy by 1 Miss a minion Fail 3 rolls in a row Be on the wrong R20 map Fail a proficient check by 5 or more Incapacitated before your first turn Be 5 ft too close DM rolls max damage Fail an easy group check Fail a flavor check Go last in combat Talk big, roll small Expend your last hit die Fail the first roll after a rest Hit an enemy for minimum damage Fail a proficient save Be 5 ft too far Enemy rolls exactly enough to hit Get healed for minimum hp Go from 90% to 0 in one round Roll a 1 on a hit die DM crits twice in one round Fail with advantage and two identical rolls Lose a contested check Miss an enemy by 1 Miss a minion Fail 3 rolls in a row
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Be on the wrong R20 map
Fail a proficient check by 5 or more
Incapacitated before your first turn
Be 5 ft too close
DM rolls max damage
Fail an easy group check
Fail a flavor check
Go last in combat
Talk big, roll small
Expend your last hit die
Fail the first roll after a rest
Hit an enemy for minimum damage
Fail a proficient save
Be 5 ft too far
Enemy rolls exactly enough to hit
Get healed for minimum hp
Go from 90% to 0 in one round
Roll a 1 on a hit die
DM crits twice in one round
Fail with advantage and two identical rolls
Lose a contested check
Miss an enemy by 1
Miss a minion
Fail 3 rolls in a row