Lose acontestedcheckFail aproficientsaveMiss anenemyby 1Go lastincombatBe 5 fttoo farDM critstwice inone roundFail aneasygroupcheckBe 5 fttoocloseEnemy rollsexactlyenough tohitGo from90% to 0in oneroundHit anenemy forminimumdamageTalkbig, rollsmallFail withadvantageand twoidentical rollsRoll a1 on ahit dieIncapacitatedbefore yourfirst turnFail aproficientcheck by5 or moreExpendyour lasthit dieDM rollsmaxdamageGethealed forminimumhpFail 3rolls ina rowBe on thewrongR20 mapMiss aminionFail thefirst rollafter arestFail aflavorcheckLose acontestedcheckFail aproficientsaveMiss anenemyby 1Go lastincombatBe 5 fttoo farDM critstwice inone roundFail aneasygroupcheckBe 5 fttoocloseEnemy rollsexactlyenough tohitGo from90% to 0in oneroundHit anenemy forminimumdamageTalkbig, rollsmallFail withadvantageand twoidentical rollsRoll a1 on ahit dieIncapacitatedbefore yourfirst turnFail aproficientcheck by5 or moreExpendyour lasthit dieDM rollsmaxdamageGethealed forminimumhpFail 3rolls ina rowBe on thewrongR20 mapMiss aminionFail thefirst rollafter arestFail aflavorcheck

Netherdeep - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lose a contested check
  2. Fail a proficient save
  3. Miss an enemy by 1
  4. Go last in combat
  5. Be 5 ft too far
  6. DM crits twice in one round
  7. Fail an easy group check
  8. Be 5 ft too close
  9. Enemy rolls exactly enough to hit
  10. Go from 90% to 0 in one round
  11. Hit an enemy for minimum damage
  12. Talk big, roll small
  13. Fail with advantage and two identical rolls
  14. Roll a 1 on a hit die
  15. Incapacitated before your first turn
  16. Fail a proficient check by 5 or more
  17. Expend your last hit die
  18. DM rolls max damage
  19. Get healed for minimum hp
  20. Fail 3 rolls in a row
  21. Be on the wrong R20 map
  22. Miss a minion
  23. Fail the first roll after a rest
  24. Fail a flavor check