Fail withadvantageand twoidentical rollsFail aneasygroupcheckRoll a1 on ahit dieLose acontestedcheckMiss anenemyby 1Fail thefirst rollafter arestIncapacitatedbefore yourfirst turnDM rollsmaxdamageHit anenemy forminimumdamageTalkbig, rollsmallMiss aminionGo lastincombatDM critstwice inone roundGethealed forminimumhpFail 3rolls ina rowFail aproficientcheck by5 or moreBe 5 fttoo farFail aflavorcheckBe 5 fttoocloseExpendyour lasthit dieFail aproficientsaveEnemy rollsexactlyenough tohitGo from90% to 0in oneroundBe on thewrongR20 mapFail withadvantageand twoidentical rollsFail aneasygroupcheckRoll a1 on ahit dieLose acontestedcheckMiss anenemyby 1Fail thefirst rollafter arestIncapacitatedbefore yourfirst turnDM rollsmaxdamageHit anenemy forminimumdamageTalkbig, rollsmallMiss aminionGo lastincombatDM critstwice inone roundGethealed forminimumhpFail 3rolls ina rowFail aproficientcheck by5 or moreBe 5 fttoo farFail aflavorcheckBe 5 fttoocloseExpendyour lasthit dieFail aproficientsaveEnemy rollsexactlyenough tohitGo from90% to 0in oneroundBe on thewrongR20 map

Netherdeep - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fail with advantage and two identical rolls
  2. Fail an easy group check
  3. Roll a 1 on a hit die
  4. Lose a contested check
  5. Miss an enemy by 1
  6. Fail the first roll after a rest
  7. Incapacitated before your first turn
  8. DM rolls max damage
  9. Hit an enemy for minimum damage
  10. Talk big, roll small
  11. Miss a minion
  12. Go last in combat
  13. DM crits twice in one round
  14. Get healed for minimum hp
  15. Fail 3 rolls in a row
  16. Fail a proficient check by 5 or more
  17. Be 5 ft too far
  18. Fail a flavor check
  19. Be 5 ft too close
  20. Expend your last hit die
  21. Fail a proficient save
  22. Enemy rolls exactly enough to hit
  23. Go from 90% to 0 in one round
  24. Be on the wrong R20 map