Fail a flavor check Get healed for minimum hp Be 5 ft too far Fail an easy group check Roll a 1 on a hit die Fail a proficient check by 5 or more Be on the wrong R20 map Go from 90% to 0 in one round Be 5 ft too close Miss an enemy by 1 Hit an enemy for minimum damage Fail 3 rolls in a row Fail with advantage and two identical rolls Lose a contested check Fail a proficient save Expend your last hit die Enemy rolls exactly enough to hit Talk big, roll small DM crits twice in one round Incapacitated before your first turn Miss a minion Fail the first roll after a rest Go last in combat DM rolls max damage Fail a flavor check Get healed for minimum hp Be 5 ft too far Fail an easy group check Roll a 1 on a hit die Fail a proficient check by 5 or more Be on the wrong R20 map Go from 90% to 0 in one round Be 5 ft too close Miss an enemy by 1 Hit an enemy for minimum damage Fail 3 rolls in a row Fail with advantage and two identical rolls Lose a contested check Fail a proficient save Expend your last hit die Enemy rolls exactly enough to hit Talk big, roll small DM crits twice in one round Incapacitated before your first turn Miss a minion Fail the first roll after a rest Go last in combat DM rolls max damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fail a flavor check
Get healed for minimum hp
Be 5 ft too far
Fail an easy group check
Roll a 1 on a hit die
Fail a proficient check by 5 or more
Be on the wrong R20 map
Go from 90% to 0 in one round
Be 5 ft too close
Miss an enemy by 1
Hit an enemy for minimum damage
Fail 3 rolls in a row
Fail with advantage and two identical rolls
Lose a contested check
Fail a proficient save
Expend your last hit die
Enemy rolls exactly enough to hit
Talk big, roll small
DM crits twice in one round
Incapacitated before your first turn
Miss a minion
Fail the first roll after a rest
Go last in combat
DM rolls max damage