DM rolls max damage Expend your last hit die Incapacitated before your first turn Fail a flavor check Fail with advantage and two identical rolls Fail 3 rolls in a row Go from 90% to 0 in one round Fail a proficient check by 5 or more Go last in combat Be 5 ft too close Fail the first roll after a rest Enemy rolls exactly enough to hit Roll a 1 on a hit die Fail a proficient save Get healed for minimum hp Be 5 ft too far Fail an easy group check Be on the wrong R20 map Talk big, roll small DM crits twice in one round Miss a minion Lose a contested check Miss an enemy by 1 Hit an enemy for minimum damage DM rolls max damage Expend your last hit die Incapacitated before your first turn Fail a flavor check Fail with advantage and two identical rolls Fail 3 rolls in a row Go from 90% to 0 in one round Fail a proficient check by 5 or more Go last in combat Be 5 ft too close Fail the first roll after a rest Enemy rolls exactly enough to hit Roll a 1 on a hit die Fail a proficient save Get healed for minimum hp Be 5 ft too far Fail an easy group check Be on the wrong R20 map Talk big, roll small DM crits twice in one round Miss a minion Lose a contested check Miss an enemy by 1 Hit an enemy for minimum damage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DM rolls max damage
Expend your last hit die
Incapacitated before your first turn
Fail a flavor check
Fail with advantage and two identical rolls
Fail 3 rolls in a row
Go from 90% to 0 in one round
Fail a proficient check by 5 or more
Go last in combat
Be 5 ft too close
Fail the first roll after a rest
Enemy rolls exactly enough to hit
Roll a 1 on a hit die
Fail a proficient save
Get healed for minimum hp
Be 5 ft too far
Fail an easy group check
Be on the wrong R20 map
Talk big, roll small
DM crits twice in one round
Miss a minion
Lose a contested check
Miss an enemy by 1
Hit an enemy for minimum damage