High-DamageOGCD (1Target)SkillsupgradeduringBurstNo PartySupportSkillHigh-DamageAoEOGCDTriple Slash(Combofrom DoubleSlash)LifestealAttackGaugeAoEBurst3-ChargeGapCloserGaugefills via 1-2-3ComboShortDefensiveBuffSecondGauge forSecondSword[Skill] canonly beused inCombatPre-BurstSelf BuffGauge-FillOGCDAoEsDegradeperEnemyGaugeSingleTargetBurstPositionalsDoubleSlash(Combo fromSingleStrike)Attack thatBuffs/Debuffs"Multi-HitAttack" is1 DamageNumberConeAoESingleDoTSkillSingleRangedAttack (noCombo)CircularAoEHigh-DamageOGCD (1Target)SkillsupgradeduringBurstNo PartySupportSkillHigh-DamageAoEOGCDTriple Slash(Combofrom DoubleSlash)LifestealAttackGaugeAoEBurst3-ChargeGapCloserGaugefills via 1-2-3ComboShortDefensiveBuffSecondGauge forSecondSword[Skill] canonly beused inCombatPre-BurstSelf BuffGauge-FillOGCDAoEsDegradeperEnemyGaugeSingleTargetBurstPositionalsDoubleSlash(Combo fromSingleStrike)Attack thatBuffs/Debuffs"Multi-HitAttack" is1 DamageNumberConeAoESingleDoTSkillSingleRangedAttack (noCombo)CircularAoE

Viper Skill Prediction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High-Damage OGCD (1 Target)
  2. Skills upgrade during Burst
  3. No Party Support Skill
  4. High-Damage AoE OGCD
  5. Triple Slash (Combo from Double Slash)
  6. Lifesteal Attack
  7. Gauge AoE Burst
  8. 3-Charge Gap Closer
  9. Gauge fills via 1-2-3 Combo
  10. Short Defensive Buff
  11. Second Gauge for Second Sword
  12. [Skill] can only be used in Combat
  13. Pre-Burst Self Buff
  14. Gauge-Fill OGCD
  15. AoEs Degrade per Enemy
  16. Gauge Single Target Burst
  17. Positionals
  18. Double Slash (Combo from Single Strike)
  19. Attack that Buffs/Debuffs
  20. "Multi-Hit Attack" is 1 Damage Number
  21. Cone AoE
  22. Single DoT Skill
  23. Single Ranged Attack (no Combo)
  24. Circular AoE