LifestealAttackSingleDoTSkillHigh-DamageAoEOGCDDoubleSlash(Combo fromSingleStrike)GaugeSingleTargetBurstShortDefensiveBuffNo PartySupportSkillGaugeAoEBurstSingleRangedAttack (noCombo)3-ChargeGapCloserSkillsupgradeduringBurstAttack thatBuffs/DebuffsTriple Slash(Combofrom DoubleSlash)Pre-BurstSelf BuffCircularAoEGaugefills via 1-2-3Combo[Skill] canonly beused inCombat"Multi-HitAttack" is1 DamageNumberConeAoESecondGauge forSecondSwordHigh-DamageOGCD (1Target)AoEsDegradeperEnemyPositionalsGauge-FillOGCDLifestealAttackSingleDoTSkillHigh-DamageAoEOGCDDoubleSlash(Combo fromSingleStrike)GaugeSingleTargetBurstShortDefensiveBuffNo PartySupportSkillGaugeAoEBurstSingleRangedAttack (noCombo)3-ChargeGapCloserSkillsupgradeduringBurstAttack thatBuffs/DebuffsTriple Slash(Combofrom DoubleSlash)Pre-BurstSelf BuffCircularAoEGaugefills via 1-2-3Combo[Skill] canonly beused inCombat"Multi-HitAttack" is1 DamageNumberConeAoESecondGauge forSecondSwordHigh-DamageOGCD (1Target)AoEsDegradeperEnemyPositionalsGauge-FillOGCD

Viper Skill Prediction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lifesteal Attack
  2. Single DoT Skill
  3. High-Damage AoE OGCD
  4. Double Slash (Combo from Single Strike)
  5. Gauge Single Target Burst
  6. Short Defensive Buff
  7. No Party Support Skill
  8. Gauge AoE Burst
  9. Single Ranged Attack (no Combo)
  10. 3-Charge Gap Closer
  11. Skills upgrade during Burst
  12. Attack that Buffs/Debuffs
  13. Triple Slash (Combo from Double Slash)
  14. Pre-Burst Self Buff
  15. Circular AoE
  16. Gauge fills via 1-2-3 Combo
  17. [Skill] can only be used in Combat
  18. "Multi-Hit Attack" is 1 Damage Number
  19. Cone AoE
  20. Second Gauge for Second Sword
  21. High-Damage OGCD (1 Target)
  22. AoEs Degrade per Enemy
  23. Positionals
  24. Gauge-Fill OGCD