ConeAoEPre-BurstSelf BuffSecondGauge forSecondSwordLifestealAttackHigh-DamageOGCD (1Target)CircularAoEGauge-FillOGCDSingleDoTSkillTriple Slash(Combofrom DoubleSlash)SkillsupgradeduringBurst"Multi-HitAttack" is1 DamageNumberDoubleSlash(Combo fromSingleStrike)No PartySupportSkillSingleRangedAttack (noCombo)GaugeAoEBurstAttack thatBuffs/Debuffs[Skill] canonly beused inCombatGaugefills via 1-2-3ComboGaugeSingleTargetBurstHigh-DamageAoEOGCDShortDefensiveBuff3-ChargeGapCloserAoEsDegradeperEnemyPositionalsConeAoEPre-BurstSelf BuffSecondGauge forSecondSwordLifestealAttackHigh-DamageOGCD (1Target)CircularAoEGauge-FillOGCDSingleDoTSkillTriple Slash(Combofrom DoubleSlash)SkillsupgradeduringBurst"Multi-HitAttack" is1 DamageNumberDoubleSlash(Combo fromSingleStrike)No PartySupportSkillSingleRangedAttack (noCombo)GaugeAoEBurstAttack thatBuffs/Debuffs[Skill] canonly beused inCombatGaugefills via 1-2-3ComboGaugeSingleTargetBurstHigh-DamageAoEOGCDShortDefensiveBuff3-ChargeGapCloserAoEsDegradeperEnemyPositionals

Viper Skill Prediction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cone AoE
  2. Pre-Burst Self Buff
  3. Second Gauge for Second Sword
  4. Lifesteal Attack
  5. High-Damage OGCD (1 Target)
  6. Circular AoE
  7. Gauge-Fill OGCD
  8. Single DoT Skill
  9. Triple Slash (Combo from Double Slash)
  10. Skills upgrade during Burst
  11. "Multi-Hit Attack" is 1 Damage Number
  12. Double Slash (Combo from Single Strike)
  13. No Party Support Skill
  14. Single Ranged Attack (no Combo)
  15. Gauge AoE Burst
  16. Attack that Buffs/Debuffs
  17. [Skill] can only be used in Combat
  18. Gauge fills via 1-2-3 Combo
  19. Gauge Single Target Burst
  20. High-Damage AoE OGCD
  21. Short Defensive Buff
  22. 3-Charge Gap Closer
  23. AoEs Degrade per Enemy
  24. Positionals