Cone AoE Pre- Burst Self Buff Second Gauge for Second Sword Lifesteal Attack High- Damage OGCD (1 Target) Circular AoE Gauge- Fill OGCD Single DoT Skill Triple Slash (Combo from Double Slash) Skills upgrade during Burst "Multi-Hit Attack" is 1 Damage Number Double Slash (Combo from Single Strike) No Party Support Skill Single Ranged Attack (no Combo) Gauge AoE Burst Attack that Buffs/Debuffs [Skill] can only be used in Combat Gauge fills via 1- 2-3 Combo Gauge Single Target Burst High- Damage AoE OGCD Short Defensive Buff 3-Charge Gap Closer AoEs Degrade per Enemy Positionals Cone AoE Pre- Burst Self Buff Second Gauge for Second Sword Lifesteal Attack High- Damage OGCD (1 Target) Circular AoE Gauge- Fill OGCD Single DoT Skill Triple Slash (Combo from Double Slash) Skills upgrade during Burst "Multi-Hit Attack" is 1 Damage Number Double Slash (Combo from Single Strike) No Party Support Skill Single Ranged Attack (no Combo) Gauge AoE Burst Attack that Buffs/Debuffs [Skill] can only be used in Combat Gauge fills via 1- 2-3 Combo Gauge Single Target Burst High- Damage AoE OGCD Short Defensive Buff 3-Charge Gap Closer AoEs Degrade per Enemy Positionals
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cone AoE
Pre-Burst Self Buff
Second Gauge for Second Sword
Lifesteal Attack
High-Damage OGCD (1 Target)
Circular AoE
Gauge-Fill OGCD
Single DoT Skill
Triple Slash (Combo from Double Slash)
Skills upgrade during Burst
"Multi-Hit Attack" is 1 Damage Number
Double Slash (Combo from Single Strike)
No Party Support Skill
Single Ranged Attack (no Combo)
Gauge AoE Burst
Attack that Buffs/Debuffs
[Skill] can only be used in Combat
Gauge fills via 1-2-3 Combo
Gauge Single Target Burst
High-Damage AoE OGCD
Short Defensive Buff
3-Charge Gap Closer
AoEs Degrade per Enemy
Positionals