<1,-3>Krigidmotion18/x= 10<4,-6>image/preimage2.5<-1,3><-4,6>enlargement(5,3)90degreesglidereflection270degreesx/18= 10neverImagepreimage/imagereduction5/3reflectiondilation3/5.025<1,-3>Krigidmotion18/x= 10<4,-6>image/preimage2.5<-1,3><-4,6>enlargement(5,3)90degreesglidereflection270degreesx/18= 10neverImagepreimage/imagereduction5/3reflectiondilation3/5.025

Chapter 4 review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. <1, -3>
  2. K
  3. rigid motion
  4. 18/x = 10
  5. <4, -6>
  6. image/preimage
  7. 2.5
  8. <-1, 3>
  9. <-4, 6>
  10. enlargement
  11. (5, 3)
  12. 90 degrees
  13. glide reflection
  14. 270 degrees
  15. x/18 = 10
  16. never
  17. Image
  18. preimage/image
  19. reduction
  20. 5/3
  21. reflection
  22. dilation
  23. 3/5
  24. .025