reflectionrigidmotion18/x= 10Imageimage/preimage270degreesx/18= 1090degrees<-1,3>never<4,-6><1,-3>(5,3)dilation3/5preimage/image<-4,6>reduction2.5enlargementK5/3glidereflection.025reflectionrigidmotion18/x= 10Imageimage/preimage270degreesx/18= 1090degrees<-1,3>never<4,-6><1,-3>(5,3)dilation3/5preimage/image<-4,6>reduction2.5enlargementK5/3glidereflection.025

Chapter 4 review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. reflection
  2. rigid motion
  3. 18/x = 10
  4. Image
  5. image/preimage
  6. 270 degrees
  7. x/18 = 10
  8. 90 degrees
  9. <-1, 3>
  10. never
  11. <4, -6>
  12. <1, -3>
  13. (5, 3)
  14. dilation
  15. 3/5
  16. preimage/image
  17. <-4, 6>
  18. reduction
  19. 2.5
  20. enlargement
  21. K
  22. 5/3
  23. glide reflection
  24. .025