SWIFTNarrativeSimileToneandThemeMetaphorPersonificationPoetryHyperboleBalladFreeverseImageryRhymeWordChoiceRhymeSchemeFigurativeLanguageStructureandSpeakerLineAlliterationHaikuMrs.SmithEnglishStanzaOnomatopoeiaLimerickSWIFTNarrativeSimileToneandThemeMetaphorPersonificationPoetryHyperboleBalladFreeverseImageryRhymeWordChoiceRhymeSchemeFigurativeLanguageStructureandSpeakerLineAlliterationHaikuMrs.SmithEnglishStanzaOnomatopoeiaLimerick

Figurative Language and Poetry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SWIFT
  2. Narrative
  3. Simile
  4. Tone and Theme
  5. Metaphor
  6. Personification
  7. Poetry
  8. Hyperbole
  9. Ballad
  10. Free verse
  11. Imagery
  12. Rhyme
  13. Word Choice
  14. Rhyme Scheme
  15. Figurative Language
  16. Structure and Speaker
  17. Line
  18. Alliteration
  19. Haiku
  20. Mrs. Smith
  21. English
  22. Stanza
  23. Onomatopoeia
  24. Limerick