StereotypesAttributionsDeindividuationGroupthinkPrejudiceDiscriminationConformityGroupPolarizationCognitiveDissonanceMere-exposureEffectFoot-in-the-doorCognitiveConsistencyAttitudeSocialLoafingActor-observerBiasDoor-in-the-faceSocialFacilitationSituationalAttributionLow-ballingStrategyDispositionalAttributionSelf-servingBiasElaborationLikelihoodModel(ELM)AggressionJust-worldBeliefCorrespondenceBiasStereotypesAttributionsDeindividuationGroupthinkPrejudiceDiscriminationConformityGroupPolarizationCognitiveDissonanceMere-exposureEffectFoot-in-the-doorCognitiveConsistencyAttitudeSocialLoafingActor-observerBiasDoor-in-the-faceSocialFacilitationSituationalAttributionLow-ballingStrategyDispositionalAttributionSelf-servingBiasElaborationLikelihoodModel(ELM)AggressionJust-worldBeliefCorrespondenceBias

chapter 13 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stereotypes
  2. Attributions
  3. Deindividuation
  4. Groupthink
  5. Prejudice
  6. Discrimination
  7. Conformity
  8. Group Polarization
  9. Cognitive Dissonance
  10. Mere-exposure Effect
  11. Foot-in-the-door
  12. Cognitive Consistency
  13. Attitude
  14. Social Loafing
  15. Actor-observer Bias
  16. Door-in-the-face
  17. Social Facilitation
  18. Situational Attribution
  19. Low-balling Strategy
  20. Dispositional Attribution
  21. Self-serving Bias
  22. Elaboration Likelihood Model (ELM)
  23. Aggression
  24. Just-world Belief
  25. Correspondence Bias