SocialLoafingConformityDiscriminationCognitiveDissonanceAttributionsSituationalAttributionSocialFacilitationStereotypesSelf-servingBiasCorrespondenceBiasGroupPolarizationDispositionalAttributionFoot-in-the-doorGroupthinkMere-exposureEffectAttitudeDoor-in-the-faceDeindividuationLow-ballingStrategyPrejudiceActor-observerBiasJust-worldBeliefElaborationLikelihoodModel(ELM)AggressionCognitiveConsistencySocialLoafingConformityDiscriminationCognitiveDissonanceAttributionsSituationalAttributionSocialFacilitationStereotypesSelf-servingBiasCorrespondenceBiasGroupPolarizationDispositionalAttributionFoot-in-the-doorGroupthinkMere-exposureEffectAttitudeDoor-in-the-faceDeindividuationLow-ballingStrategyPrejudiceActor-observerBiasJust-worldBeliefElaborationLikelihoodModel(ELM)AggressionCognitiveConsistency

chapter 13 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Social Loafing
  2. Conformity
  3. Discrimination
  4. Cognitive Dissonance
  5. Attributions
  6. Situational Attribution
  7. Social Facilitation
  8. Stereotypes
  9. Self-serving Bias
  10. Correspondence Bias
  11. Group Polarization
  12. Dispositional Attribution
  13. Foot-in-the-door
  14. Groupthink
  15. Mere-exposure Effect
  16. Attitude
  17. Door-in-the-face
  18. Deindividuation
  19. Low-balling Strategy
  20. Prejudice
  21. Actor-observer Bias
  22. Just-world Belief
  23. Elaboration Likelihood Model (ELM)
  24. Aggression
  25. Cognitive Consistency