StereotypesGroupPolarizationGroupthinkDoor-in-the-faceLow-ballingStrategyFoot-in-the-doorConformityCorrespondenceBiasAttitudeElaborationLikelihoodModel(ELM)SocialFacilitationPrejudiceDeindividuationMere-exposureEffectAggressionCognitiveDissonanceActor-observerBiasSelf-servingBiasCognitiveConsistencyDiscriminationAttributionsSocialLoafingJust-worldBeliefSituationalAttributionDispositionalAttributionStereotypesGroupPolarizationGroupthinkDoor-in-the-faceLow-ballingStrategyFoot-in-the-doorConformityCorrespondenceBiasAttitudeElaborationLikelihoodModel(ELM)SocialFacilitationPrejudiceDeindividuationMere-exposureEffectAggressionCognitiveDissonanceActor-observerBiasSelf-servingBiasCognitiveConsistencyDiscriminationAttributionsSocialLoafingJust-worldBeliefSituationalAttributionDispositionalAttribution

chapter 13 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stereotypes
  2. Group Polarization
  3. Groupthink
  4. Door-in-the-face
  5. Low-balling Strategy
  6. Foot-in-the-door
  7. Conformity
  8. Correspondence Bias
  9. Attitude
  10. Elaboration Likelihood Model (ELM)
  11. Social Facilitation
  12. Prejudice
  13. Deindividuation
  14. Mere-exposure Effect
  15. Aggression
  16. Cognitive Dissonance
  17. Actor-observer Bias
  18. Self-serving Bias
  19. Cognitive Consistency
  20. Discrimination
  21. Attributions
  22. Social Loafing
  23. Just-world Belief
  24. Situational Attribution
  25. Dispositional Attribution