CONTROLEIGHT ORMORELANDSHAVE TENOR MORECARDS INYOURGRAVEYARDREMOVEANOPPONENTFROM THEGAMEPAYLIFECAST ALEGENDARYSPELLCASTANINSTANTSEARCHYOURLIBRARYCAST ANENCHANTMENTCAST THREEOR MORESPELLS IN ASINGLETURNLOSEAGAMEDRAW ACARDOUTSIDE OFYOURDRAW STEPSACRIFICE APERMANENTCAST ACREATUREPUT A COUNTERON A NONPLANESWALKERPERMANENTDEALCOMMADNERDAMAGECREATEATOKENWIN AGAMEATTACK APLANESWALKEROR BATTLECAST APLANESWALKERCAST ASORCERYTARGET ASPELL, ABILITY,ORPERMANENTAN OPPONENTCONTROLSANOPPONENTDESTROYS APERMANENTYOUCONTROLCONTROLAMODIFIEDCREATUREDISCARDA CARDATTACKEACHOPPONENTIN A SIGNLECOMBATACTIVATEA NONMANAABILITYCAST ANARTIFACTTRIGGER ANABILITY OF APERMANENTYOUCONTROLDESTROY APERMANENTANOPPONENTCONTROLSCONTROLTEN OR MOREPERMANENTSOWN ACARD INEXILEGAINLIFECONTROLEIGHT ORMORELANDSHAVE TENOR MORECARDS INYOURGRAVEYARDREMOVEANOPPONENTFROM THEGAMEPAYLIFECAST ALEGENDARYSPELLCASTANINSTANTSEARCHYOURLIBRARYCAST ANENCHANTMENTCAST THREEOR MORESPELLS IN ASINGLETURNLOSEAGAMEDRAW ACARDOUTSIDE OFYOURDRAW STEPSACRIFICE APERMANENTCAST ACREATUREPUT A COUNTERON A NONPLANESWALKERPERMANENTDEALCOMMADNERDAMAGECREATEATOKENWIN AGAMEATTACK APLANESWALKEROR BATTLECAST APLANESWALKERCAST ASORCERYTARGET ASPELL, ABILITY,ORPERMANENTAN OPPONENTCONTROLSANOPPONENTDESTROYS APERMANENTYOUCONTROLCONTROLAMODIFIEDCREATUREDISCARDA CARDATTACKEACHOPPONENTIN A SIGNLECOMBATACTIVATEA NONMANAABILITYCAST ANARTIFACTTRIGGER ANABILITY OF APERMANENTYOUCONTROLDESTROY APERMANENTANOPPONENTCONTROLSCONTROLTEN OR MOREPERMANENTSOWN ACARD INEXILEGAINLIFE

Commander Night VI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CONTROL EIGHT OR MORE LANDS
  2. HAVE TEN OR MORE CARDS IN YOUR GRAVEYARD
  3. REMOVE AN OPPONENT FROM THE GAME
  4. PAY LIFE
  5. CAST A LEGENDARY SPELL
  6. CAST AN INSTANT
  7. SEARCH YOUR LIBRARY
  8. CAST AN ENCHANTMENT
  9. CAST THREE OR MORE SPELLS IN A SINGLE TURN
  10. LOSE A GAME
  11. DRAW A CARD OUTSIDE OF YOUR DRAW STEP
  12. SACRIFICE A PERMANENT
  13. CAST A CREATURE
  14. PUT A COUNTER ON A NON PLANESWALKER PERMANENT
  15. DEAL COMMADNER DAMAGE
  16. CREATE A TOKEN
  17. WIN A GAME
  18. ATTACK A PLANESWALKER OR BATTLE
  19. CAST A PLANESWALKER
  20. CAST A SORCERY
  21. TARGET A SPELL, ABILITY, OR PERMANENT AN OPPONENT CONTROLS
  22. AN OPPONENT DESTROYS A PERMANENT YOU CONTROL
  23. CONTROL A MODIFIED CREATURE
  24. DISCARD A CARD
  25. ATTACK EACH OPPONENT IN A SIGNLE COMBAT
  26. ACTIVATE A NON MANA ABILITY
  27. CAST AN ARTIFACT
  28. TRIGGER AN ABILITY OF A PERMANENT YOU CONTROL
  29. DESTROY A PERMANENT AN OPPONENT CONTROLS
  30. CONTROL TEN OR MORE PERMANENTS
  31. OWN A CARD IN EXILE
  32. GAIN LIFE