ACTIVATEA NONMANAABILITYDISCARDA CARDCONTROLEIGHT ORMORELANDSCAST ALEGENDARYSPELLSACRIFICE APERMANENTPUT A COUNTERON A NONPLANESWALKERPERMANENTTRIGGER ANABILITY OF APERMANENTYOUCONTROLCASTANINSTANTCAST ANARTIFACTCAST APLANESWALKERGAINLIFECREATEATOKENCONTROLTEN OR MOREPERMANENTSREMOVEANOPPONENTFROM THEGAMETARGET ASPELL, ABILITY,ORPERMANENTAN OPPONENTCONTROLSDESTROY APERMANENTANOPPONENTCONTROLSHAVE TENOR MORECARDS INYOURGRAVEYARDATTACKEACHOPPONENTIN A SIGNLECOMBATDEALCOMMADNERDAMAGEPAYLIFECAST ANENCHANTMENTCAST THREEOR MORESPELLS IN ASINGLETURNWIN AGAMEOWN ACARD INEXILECONTROLAMODIFIEDCREATURESEARCHYOURLIBRARYDRAW ACARDOUTSIDE OFYOURDRAW STEPLOSEAGAMEANOPPONENTDESTROYS APERMANENTYOUCONTROLATTACK APLANESWALKEROR BATTLECAST ASORCERYCAST ACREATUREACTIVATEA NONMANAABILITYDISCARDA CARDCONTROLEIGHT ORMORELANDSCAST ALEGENDARYSPELLSACRIFICE APERMANENTPUT A COUNTERON A NONPLANESWALKERPERMANENTTRIGGER ANABILITY OF APERMANENTYOUCONTROLCASTANINSTANTCAST ANARTIFACTCAST APLANESWALKERGAINLIFECREATEATOKENCONTROLTEN OR MOREPERMANENTSREMOVEANOPPONENTFROM THEGAMETARGET ASPELL, ABILITY,ORPERMANENTAN OPPONENTCONTROLSDESTROY APERMANENTANOPPONENTCONTROLSHAVE TENOR MORECARDS INYOURGRAVEYARDATTACKEACHOPPONENTIN A SIGNLECOMBATDEALCOMMADNERDAMAGEPAYLIFECAST ANENCHANTMENTCAST THREEOR MORESPELLS IN ASINGLETURNWIN AGAMEOWN ACARD INEXILECONTROLAMODIFIEDCREATURESEARCHYOURLIBRARYDRAW ACARDOUTSIDE OFYOURDRAW STEPLOSEAGAMEANOPPONENTDESTROYS APERMANENTYOUCONTROLATTACK APLANESWALKEROR BATTLECAST ASORCERYCAST ACREATURE

Commander Night VI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ACTIVATE A NON MANA ABILITY
  2. DISCARD A CARD
  3. CONTROL EIGHT OR MORE LANDS
  4. CAST A LEGENDARY SPELL
  5. SACRIFICE A PERMANENT
  6. PUT A COUNTER ON A NON PLANESWALKER PERMANENT
  7. TRIGGER AN ABILITY OF A PERMANENT YOU CONTROL
  8. CAST AN INSTANT
  9. CAST AN ARTIFACT
  10. CAST A PLANESWALKER
  11. GAIN LIFE
  12. CREATE A TOKEN
  13. CONTROL TEN OR MORE PERMANENTS
  14. REMOVE AN OPPONENT FROM THE GAME
  15. TARGET A SPELL, ABILITY, OR PERMANENT AN OPPONENT CONTROLS
  16. DESTROY A PERMANENT AN OPPONENT CONTROLS
  17. HAVE TEN OR MORE CARDS IN YOUR GRAVEYARD
  18. ATTACK EACH OPPONENT IN A SIGNLE COMBAT
  19. DEAL COMMADNER DAMAGE
  20. PAY LIFE
  21. CAST AN ENCHANTMENT
  22. CAST THREE OR MORE SPELLS IN A SINGLE TURN
  23. WIN A GAME
  24. OWN A CARD IN EXILE
  25. CONTROL A MODIFIED CREATURE
  26. SEARCH YOUR LIBRARY
  27. DRAW A CARD OUTSIDE OF YOUR DRAW STEP
  28. LOSE A GAME
  29. AN OPPONENT DESTROYS A PERMANENT YOU CONTROL
  30. ATTACK A PLANESWALKER OR BATTLE
  31. CAST A SORCERY
  32. CAST A CREATURE