ME MEBIGRANTStompFlingDogpacksucks athis owngame.EncountersZERO Bugsin Stage 3(RARE)StageLooksTerrible"Thissucks."LongLoadingTimesOBSCrashed"OldSoundtrackBetter..."[INSERT OKBOOMER]"Ilike...""I shouldstopnow."StageBreaksTheSpringGlitch (TaxEvasion)CutsceneRemovedGameCrashes"Cutscenewouldmakethis..."Dogpackgoes onTangent"Whydid Ido..."Dogpackleaves annote forthe editor"Thispart isgod tier."EncountersZERO Bugs inthe ENTIREGame(RARE)TerribleLevelDesignActuallyGoodLevelDesign"Whydid hedo..."DOGPACKBEING GOODAT PATLC(IMPOSSIBLE)DogpackLaughsat a Bug"I don'tlike..."StageLooksBeautifulShortStageME MEBIGRANTStompFlingDogpacksucks athis owngame.EncountersZERO Bugsin Stage 3(RARE)StageLooksTerrible"Thissucks."LongLoadingTimesOBSCrashed"OldSoundtrackBetter..."[INSERT OKBOOMER]"Ilike...""I shouldstopnow."StageBreaksTheSpringGlitch (TaxEvasion)CutsceneRemovedGameCrashes"Cutscenewouldmakethis..."Dogpackgoes onTangent"Whydid Ido..."Dogpackleaves annote forthe editor"Thispart isgod tier."EncountersZERO Bugs inthe ENTIREGame(RARE)TerribleLevelDesignActuallyGoodLevelDesign"Whydid hedo..."DOGPACKBEING GOODAT PATLC(IMPOSSIBLE)DogpackLaughsat a Bug"I don'tlike..."StageLooksBeautifulShortStage

Pyrite Adventure: The Lasting Course BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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L
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A
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P
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T
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L
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T
7
L
8
A
9
T
10
P
11
C
12
C
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P
14
T
15
P
16
C
17
C
18
P
19
A
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C
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L
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A
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A
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T
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C
  1. L-ME ME BIG RANT
  2. A-Stomp Fling
  3. P-Dogpack sucks at his own game.
  4. T-Encounters ZERO Bugs in Stage 3 (RARE)
  5. L-Stage Looks Terrible
  6. T-"This sucks."
  7. L-Long Loading Times
  8. A-OBS Crashed
  9. T-"Old Soundtrack Better..." [INSERT OK BOOMER]
  10. P-"I like..."
  11. C-"I should stop now."
  12. C-Stage Breaks
  13. P-The Spring Glitch (Tax Evasion)
  14. T-Cutscene Removed
  15. P-Game Crashes
  16. C-"Cutscene would make this..."
  17. C-Dogpack goes on Tangent
  18. P-"Why did I do..."
  19. A-Dogpack leaves an note for the editor
  20. C-"This part is god tier."
  21. L-Encounters ZERO Bugs in the ENTIRE Game (RARE)
  22. A-Terrible Level Design
  23. P-Actually Good Level Design
  24. A-"Why did he do..."
  25. L-DOGPACK BEING GOOD AT PATLC (IMPOSSIBLE)
  26. L-Dogpack Laughs at a Bug
  27. A-"I don't like..."
  28. T-Stage Looks Beautiful
  29. C-Short Stage