"AHA"MomentAladdin'sCaveMuonSmith'sCoveJackgetsexcitedSomeonegives ahigh-fiveShockedhead-turnor stareMi’kmaqSubtitlesused foranyoneBillysaysanythingAnythingsniffedZena'sMapBabyBlobSomethingPut in aZiploc BagRick orMarty adjustglasses tolook atsomethingRick getsemotionalGardenShaftBillyDigsArchaeo-metallurgistHighTraceEvidenceMember oftheFellowshipgoesundergroundCon-structOff-setChamberTopPocketFind"AHA"MomentAladdin'sCaveMuonSmith'sCoveJackgetsexcitedSomeonegives ahigh-fiveShockedhead-turnor stareMi’kmaqSubtitlesused foranyoneBillysaysanythingAnythingsniffedZena'sMapBabyBlobSomethingPut in aZiploc BagRick orMarty adjustglasses tolook atsomethingRick getsemotionalGardenShaftBillyDigsArchaeo-metallurgistHighTraceEvidenceMember oftheFellowshipgoesundergroundCon-structOff-setChamberTopPocketFind

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. "AHA" Moment
  2. Aladdin's Cave
  3. Muon
  4. Smith's Cove
  5. Jack gets excited
  6. Someone gives a high-five
  7. Shocked head-turn or stare
  8. Mi’kmaq
  9. Subtitles used for anyone
  10. Billy says anything
  11. Anything sniffed
  12. Zena's Map
  13. Baby Blob
  14. Something Put in a Ziploc Bag
  15. Rick or Marty adjust glasses to look at something
  16. Rick gets emotional
  17. Garden Shaft
  18. Billy Digs
  19. Archaeo-metallurgist
  20. High Trace Evidence
  21. Member of the Fellowship goes underground
  22. Con-struct
  23. Off-set Chamber
  24. Top Pocket Find