Shockedhead-turnor stareAnythingsniffedCon-struct"AHA"MomentArchaeo-metallurgistTopPocketFindBillysaysanythingAladdin'sCaveZena'sMapSomethingPut in aZiploc BagSmith'sCoveJackgetsexcitedBillyDigsRick getsemotionalBabyBlobGardenShaftMember oftheFellowshipgoesundergroundMuonSubtitlesused foranyoneOff-setChamberMi’kmaqHighTraceEvidenceSomeonegives ahigh-fiveRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareAnythingsniffedCon-struct"AHA"MomentArchaeo-metallurgistTopPocketFindBillysaysanythingAladdin'sCaveZena'sMapSomethingPut in aZiploc BagSmith'sCoveJackgetsexcitedBillyDigsRick getsemotionalBabyBlobGardenShaftMember oftheFellowshipgoesundergroundMuonSubtitlesused foranyoneOff-setChamberMi’kmaqHighTraceEvidenceSomeonegives ahigh-fiveRick orMarty adjustglasses tolook atsomething

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shocked head-turn or stare
  2. Anything sniffed
  3. Con-struct
  4. "AHA" Moment
  5. Archaeo-metallurgist
  6. Top Pocket Find
  7. Billy says anything
  8. Aladdin's Cave
  9. Zena's Map
  10. Something Put in a Ziploc Bag
  11. Smith's Cove
  12. Jack gets excited
  13. Billy Digs
  14. Rick gets emotional
  15. Baby Blob
  16. Garden Shaft
  17. Member of the Fellowship goes underground
  18. Muon
  19. Subtitles used for anyone
  20. Off-set Chamber
  21. Mi’kmaq
  22. High Trace Evidence
  23. Someone gives a high-five
  24. Rick or Marty adjust glasses to look at something