GardenShaftHighTraceEvidenceSubtitlesused foranyoneRick getsemotionalSomethingPut in aZiploc BagOff-setChamberShockedhead-turnor stareRick orMarty adjustglasses tolook atsomethingCon-structBabyBlobSmith'sCoveMuonTopPocketFindMember oftheFellowshipgoesunderground"AHA"MomentAladdin'sCaveJackgetsexcitedSomeonegives ahigh-fiveZena'sMapBillysaysanythingMi’kmaqBillyDigsArchaeo-metallurgistAnythingsniffedGardenShaftHighTraceEvidenceSubtitlesused foranyoneRick getsemotionalSomethingPut in aZiploc BagOff-setChamberShockedhead-turnor stareRick orMarty adjustglasses tolook atsomethingCon-structBabyBlobSmith'sCoveMuonTopPocketFindMember oftheFellowshipgoesunderground"AHA"MomentAladdin'sCaveJackgetsexcitedSomeonegives ahigh-fiveZena'sMapBillysaysanythingMi’kmaqBillyDigsArchaeo-metallurgistAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Garden Shaft
  2. High Trace Evidence
  3. Subtitles used for anyone
  4. Rick gets emotional
  5. Something Put in a Ziploc Bag
  6. Off-set Chamber
  7. Shocked head-turn or stare
  8. Rick or Marty adjust glasses to look at something
  9. Con-struct
  10. Baby Blob
  11. Smith's Cove
  12. Muon
  13. Top Pocket Find
  14. Member of the Fellowship goes underground
  15. "AHA" Moment
  16. Aladdin's Cave
  17. Jack gets excited
  18. Someone gives a high-five
  19. Zena's Map
  20. Billy says anything
  21. Mi’kmaq
  22. Billy Digs
  23. Archaeo-metallurgist
  24. Anything sniffed