JackgetsexcitedSomethingPut in aZiploc BagAladdin'sCaveHighTraceEvidence"AHA"MomentCon-structBabyBlobMi’kmaqSubtitlesused foranyoneArchaeo-metallurgistTopPocketFindMember oftheFellowshipgoesundergroundRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareAnythingsniffedZena'sMapOff-setChamberBillysaysanythingBillyDigsSomeonegives ahigh-fiveRick getsemotionalGardenShaftMuonSmith'sCoveJackgetsexcitedSomethingPut in aZiploc BagAladdin'sCaveHighTraceEvidence"AHA"MomentCon-structBabyBlobMi’kmaqSubtitlesused foranyoneArchaeo-metallurgistTopPocketFindMember oftheFellowshipgoesundergroundRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareAnythingsniffedZena'sMapOff-setChamberBillysaysanythingBillyDigsSomeonegives ahigh-fiveRick getsemotionalGardenShaftMuonSmith'sCove

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack gets excited
  2. Something Put in a Ziploc Bag
  3. Aladdin's Cave
  4. High Trace Evidence
  5. "AHA" Moment
  6. Con-struct
  7. Baby Blob
  8. Mi’kmaq
  9. Subtitles used for anyone
  10. Archaeo-metallurgist
  11. Top Pocket Find
  12. Member of the Fellowship goes underground
  13. Rick or Marty adjust glasses to look at something
  14. Shocked head-turn or stare
  15. Anything sniffed
  16. Zena's Map
  17. Off-set Chamber
  18. Billy says anything
  19. Billy Digs
  20. Someone gives a high-five
  21. Rick gets emotional
  22. Garden Shaft
  23. Muon
  24. Smith's Cove