BillysaysanythingAladdin'sCaveCon-structAnythingsniffedSomethingPut in aZiploc BagArchaeo-metallurgistSubtitlesused foranyoneSmith'sCoveSomeonegives ahigh-fiveHighTraceEvidenceZena'sMapBillyDigsTopPocketFind"AHA"MomentRick getsemotionalRick orMarty adjustglasses tolook atsomethingMi’kmaqShockedhead-turnor stareJackgetsexcitedMember oftheFellowshipgoesundergroundBabyBlobMuonGardenShaftOff-setChamberBillysaysanythingAladdin'sCaveCon-structAnythingsniffedSomethingPut in aZiploc BagArchaeo-metallurgistSubtitlesused foranyoneSmith'sCoveSomeonegives ahigh-fiveHighTraceEvidenceZena'sMapBillyDigsTopPocketFind"AHA"MomentRick getsemotionalRick orMarty adjustglasses tolook atsomethingMi’kmaqShockedhead-turnor stareJackgetsexcitedMember oftheFellowshipgoesundergroundBabyBlobMuonGardenShaftOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Billy says anything
  2. Aladdin's Cave
  3. Con-struct
  4. Anything sniffed
  5. Something Put in a Ziploc Bag
  6. Archaeo-metallurgist
  7. Subtitles used for anyone
  8. Smith's Cove
  9. Someone gives a high-five
  10. High Trace Evidence
  11. Zena's Map
  12. Billy Digs
  13. Top Pocket Find
  14. "AHA" Moment
  15. Rick gets emotional
  16. Rick or Marty adjust glasses to look at something
  17. Mi’kmaq
  18. Shocked head-turn or stare
  19. Jack gets excited
  20. Member of the Fellowship goes underground
  21. Baby Blob
  22. Muon
  23. Garden Shaft
  24. Off-set Chamber