Zena'sMapSomeonegives ahigh-fiveSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundMuonMi’kmaqArchaeo-metallurgistRick orMarty adjustglasses tolook atsomethingCon-structHighTraceEvidenceBillysaysanythingBabyBlob"AHA"MomentAladdin'sCaveTopPocketFindBillyDigsAnythingsniffedRick getsemotionalSubtitlesused foranyoneGardenShaftShockedhead-turnor stareJackgetsexcitedSmith'sCoveOff-setChamberZena'sMapSomeonegives ahigh-fiveSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundMuonMi’kmaqArchaeo-metallurgistRick orMarty adjustglasses tolook atsomethingCon-structHighTraceEvidenceBillysaysanythingBabyBlob"AHA"MomentAladdin'sCaveTopPocketFindBillyDigsAnythingsniffedRick getsemotionalSubtitlesused foranyoneGardenShaftShockedhead-turnor stareJackgetsexcitedSmith'sCoveOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zena's Map
  2. Someone gives a high-five
  3. Something Put in a Ziploc Bag
  4. Member of the Fellowship goes underground
  5. Muon
  6. Mi’kmaq
  7. Archaeo-metallurgist
  8. Rick or Marty adjust glasses to look at something
  9. Con-struct
  10. High Trace Evidence
  11. Billy says anything
  12. Baby Blob
  13. "AHA" Moment
  14. Aladdin's Cave
  15. Top Pocket Find
  16. Billy Digs
  17. Anything sniffed
  18. Rick gets emotional
  19. Subtitles used for anyone
  20. Garden Shaft
  21. Shocked head-turn or stare
  22. Jack gets excited
  23. Smith's Cove
  24. Off-set Chamber