Someonegives ahigh-fiveCon-structMi’kmaqAnythingsniffedMuonSmith'sCoveShockedhead-turnor stareBabyBlobArchaeo-metallurgistBillysaysanythingBillyDigs"AHA"MomentSubtitlesused foranyoneRick orMarty adjustglasses tolook atsomethingAladdin'sCaveOff-setChamberJackgetsexcitedSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundRick getsemotionalZena'sMapGardenShaftHighTraceEvidenceTopPocketFindSomeonegives ahigh-fiveCon-structMi’kmaqAnythingsniffedMuonSmith'sCoveShockedhead-turnor stareBabyBlobArchaeo-metallurgistBillysaysanythingBillyDigs"AHA"MomentSubtitlesused foranyoneRick orMarty adjustglasses tolook atsomethingAladdin'sCaveOff-setChamberJackgetsexcitedSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundRick getsemotionalZena'sMapGardenShaftHighTraceEvidenceTopPocketFind

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gives a high-five
  2. Con-struct
  3. Mi’kmaq
  4. Anything sniffed
  5. Muon
  6. Smith's Cove
  7. Shocked head-turn or stare
  8. Baby Blob
  9. Archaeo-metallurgist
  10. Billy says anything
  11. Billy Digs
  12. "AHA" Moment
  13. Subtitles used for anyone
  14. Rick or Marty adjust glasses to look at something
  15. Aladdin's Cave
  16. Off-set Chamber
  17. Jack gets excited
  18. Something Put in a Ziploc Bag
  19. Member of the Fellowship goes underground
  20. Rick gets emotional
  21. Zena's Map
  22. Garden Shaft
  23. High Trace Evidence
  24. Top Pocket Find