Rick orMarty adjustglasses tolook atsomethingZena'sMapSmith'sCoveBillyDigsAladdin'sCaveBabyBlobAnythingsniffedMi’kmaqMember oftheFellowshipgoesundergroundOff-setChamberBillysaysanythingCon-struct"AHA"MomentRick getsemotionalSubtitlesused foranyoneGardenShaftSomethingPut in aZiploc BagHighTraceEvidenceJackgetsexcitedTopPocketFindArchaeo-metallurgistMuonSomeonegives ahigh-fiveShockedhead-turnor stareRick orMarty adjustglasses tolook atsomethingZena'sMapSmith'sCoveBillyDigsAladdin'sCaveBabyBlobAnythingsniffedMi’kmaqMember oftheFellowshipgoesundergroundOff-setChamberBillysaysanythingCon-struct"AHA"MomentRick getsemotionalSubtitlesused foranyoneGardenShaftSomethingPut in aZiploc BagHighTraceEvidenceJackgetsexcitedTopPocketFindArchaeo-metallurgistMuonSomeonegives ahigh-fiveShockedhead-turnor stare

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick or Marty adjust glasses to look at something
  2. Zena's Map
  3. Smith's Cove
  4. Billy Digs
  5. Aladdin's Cave
  6. Baby Blob
  7. Anything sniffed
  8. Mi’kmaq
  9. Member of the Fellowship goes underground
  10. Off-set Chamber
  11. Billy says anything
  12. Con-struct
  13. "AHA" Moment
  14. Rick gets emotional
  15. Subtitles used for anyone
  16. Garden Shaft
  17. Something Put in a Ziploc Bag
  18. High Trace Evidence
  19. Jack gets excited
  20. Top Pocket Find
  21. Archaeo-metallurgist
  22. Muon
  23. Someone gives a high-five
  24. Shocked head-turn or stare