Mi’kmaqJackgetsexcitedCon-structMember oftheFellowshipgoesundergroundSomeonegives ahigh-fiveTopPocketFindOff-setChamberHighTraceEvidenceArchaeo-metallurgistMuonRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareBillyDigs"AHA"MomentZena'sMapBabyBlobAnythingsniffedSubtitlesused foranyoneBillysaysanythingSmith'sCoveGardenShaftAladdin'sCaveSomethingPut in aZiploc BagRick getsemotionalMi’kmaqJackgetsexcitedCon-structMember oftheFellowshipgoesundergroundSomeonegives ahigh-fiveTopPocketFindOff-setChamberHighTraceEvidenceArchaeo-metallurgistMuonRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareBillyDigs"AHA"MomentZena'sMapBabyBlobAnythingsniffedSubtitlesused foranyoneBillysaysanythingSmith'sCoveGardenShaftAladdin'sCaveSomethingPut in aZiploc BagRick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mi’kmaq
  2. Jack gets excited
  3. Con-struct
  4. Member of the Fellowship goes underground
  5. Someone gives a high-five
  6. Top Pocket Find
  7. Off-set Chamber
  8. High Trace Evidence
  9. Archaeo-metallurgist
  10. Muon
  11. Rick or Marty adjust glasses to look at something
  12. Shocked head-turn or stare
  13. Billy Digs
  14. "AHA" Moment
  15. Zena's Map
  16. Baby Blob
  17. Anything sniffed
  18. Subtitles used for anyone
  19. Billy says anything
  20. Smith's Cove
  21. Garden Shaft
  22. Aladdin's Cave
  23. Something Put in a Ziploc Bag
  24. Rick gets emotional