Someonegives ahigh-fiveGardenShaftAnythingsniffed"AHA"MomentMuonMi’kmaqBillysaysanythingAladdin'sCaveSubtitlesused foranyoneBillyDigsOff-setChamberSmith'sCoveZena'sMapSomethingPut in aZiploc BagArchaeo-metallurgistCon-structHighTraceEvidenceRick getsemotionalMember oftheFellowshipgoesundergroundRick orMarty adjustglasses tolook atsomethingBabyBlobJackgetsexcitedShockedhead-turnor stareTopPocketFindSomeonegives ahigh-fiveGardenShaftAnythingsniffed"AHA"MomentMuonMi’kmaqBillysaysanythingAladdin'sCaveSubtitlesused foranyoneBillyDigsOff-setChamberSmith'sCoveZena'sMapSomethingPut in aZiploc BagArchaeo-metallurgistCon-structHighTraceEvidenceRick getsemotionalMember oftheFellowshipgoesundergroundRick orMarty adjustglasses tolook atsomethingBabyBlobJackgetsexcitedShockedhead-turnor stareTopPocketFind

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gives a high-five
  2. Garden Shaft
  3. Anything sniffed
  4. "AHA" Moment
  5. Muon
  6. Mi’kmaq
  7. Billy says anything
  8. Aladdin's Cave
  9. Subtitles used for anyone
  10. Billy Digs
  11. Off-set Chamber
  12. Smith's Cove
  13. Zena's Map
  14. Something Put in a Ziploc Bag
  15. Archaeo-metallurgist
  16. Con-struct
  17. High Trace Evidence
  18. Rick gets emotional
  19. Member of the Fellowship goes underground
  20. Rick or Marty adjust glasses to look at something
  21. Baby Blob
  22. Jack gets excited
  23. Shocked head-turn or stare
  24. Top Pocket Find