Zena'sMapAladdin'sCaveSomeonegives ahigh-fiveSubtitlesused foranyoneBillyDigsOff-setChamberArchaeo-metallurgistBillysaysanythingCon-structHighTraceEvidenceSomethingPut in aZiploc BagAnythingsniffed"AHA"MomentGardenShaftMuonMi’kmaqRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareRick getsemotionalMember oftheFellowshipgoesundergroundTopPocketFindJackgetsexcitedBabyBlobSmith'sCoveZena'sMapAladdin'sCaveSomeonegives ahigh-fiveSubtitlesused foranyoneBillyDigsOff-setChamberArchaeo-metallurgistBillysaysanythingCon-structHighTraceEvidenceSomethingPut in aZiploc BagAnythingsniffed"AHA"MomentGardenShaftMuonMi’kmaqRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareRick getsemotionalMember oftheFellowshipgoesundergroundTopPocketFindJackgetsexcitedBabyBlobSmith'sCove

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zena's Map
  2. Aladdin's Cave
  3. Someone gives a high-five
  4. Subtitles used for anyone
  5. Billy Digs
  6. Off-set Chamber
  7. Archaeo-metallurgist
  8. Billy says anything
  9. Con-struct
  10. High Trace Evidence
  11. Something Put in a Ziploc Bag
  12. Anything sniffed
  13. "AHA" Moment
  14. Garden Shaft
  15. Muon
  16. Mi’kmaq
  17. Rick or Marty adjust glasses to look at something
  18. Shocked head-turn or stare
  19. Rick gets emotional
  20. Member of the Fellowship goes underground
  21. Top Pocket Find
  22. Jack gets excited
  23. Baby Blob
  24. Smith's Cove