Con-structAnythingsniffedHighTraceEvidenceArchaeo-metallurgistMember oftheFellowshipgoesundergroundAladdin'sCaveGardenShaftSubtitlesused foranyoneOff-setChamberMi’kmaqTopPocketFindJackgetsexcitedSmith'sCoveMuonBabyBlobSomethingPut in aZiploc BagBillyDigsBillysaysanythingRick orMarty adjustglasses tolook atsomething"AHA"MomentZena'sMapShockedhead-turnor stareRick getsemotionalSomeonegives ahigh-fiveCon-structAnythingsniffedHighTraceEvidenceArchaeo-metallurgistMember oftheFellowshipgoesundergroundAladdin'sCaveGardenShaftSubtitlesused foranyoneOff-setChamberMi’kmaqTopPocketFindJackgetsexcitedSmith'sCoveMuonBabyBlobSomethingPut in aZiploc BagBillyDigsBillysaysanythingRick orMarty adjustglasses tolook atsomething"AHA"MomentZena'sMapShockedhead-turnor stareRick getsemotionalSomeonegives ahigh-five

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Con-struct
  2. Anything sniffed
  3. High Trace Evidence
  4. Archaeo-metallurgist
  5. Member of the Fellowship goes underground
  6. Aladdin's Cave
  7. Garden Shaft
  8. Subtitles used for anyone
  9. Off-set Chamber
  10. Mi’kmaq
  11. Top Pocket Find
  12. Jack gets excited
  13. Smith's Cove
  14. Muon
  15. Baby Blob
  16. Something Put in a Ziploc Bag
  17. Billy Digs
  18. Billy says anything
  19. Rick or Marty adjust glasses to look at something
  20. "AHA" Moment
  21. Zena's Map
  22. Shocked head-turn or stare
  23. Rick gets emotional
  24. Someone gives a high-five