Rick getsemotionalGardenShaftMuonShockedhead-turnor stareSmith'sCoveAnythingsniffedOff-setChamberSomeonegives ahigh-fiveMi’kmaqJackgetsexcitedAladdin'sCaveZena'sMapBillysaysanythingBillyDigsRick orMarty adjustglasses tolook atsomethingSomethingPut in aZiploc BagCon-structMember oftheFellowshipgoesundergroundTopPocketFind"AHA"MomentHighTraceEvidenceArchaeo-metallurgistBabyBlobSubtitlesused foranyoneRick getsemotionalGardenShaftMuonShockedhead-turnor stareSmith'sCoveAnythingsniffedOff-setChamberSomeonegives ahigh-fiveMi’kmaqJackgetsexcitedAladdin'sCaveZena'sMapBillysaysanythingBillyDigsRick orMarty adjustglasses tolook atsomethingSomethingPut in aZiploc BagCon-structMember oftheFellowshipgoesundergroundTopPocketFind"AHA"MomentHighTraceEvidenceArchaeo-metallurgistBabyBlobSubtitlesused foranyone

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick gets emotional
  2. Garden Shaft
  3. Muon
  4. Shocked head-turn or stare
  5. Smith's Cove
  6. Anything sniffed
  7. Off-set Chamber
  8. Someone gives a high-five
  9. Mi’kmaq
  10. Jack gets excited
  11. Aladdin's Cave
  12. Zena's Map
  13. Billy says anything
  14. Billy Digs
  15. Rick or Marty adjust glasses to look at something
  16. Something Put in a Ziploc Bag
  17. Con-struct
  18. Member of the Fellowship goes underground
  19. Top Pocket Find
  20. "AHA" Moment
  21. High Trace Evidence
  22. Archaeo-metallurgist
  23. Baby Blob
  24. Subtitles used for anyone