Someonegives ahigh-fiveArchaeo-metallurgistAnythingsniffedHighTraceEvidenceTopPocketFindMuonShockedhead-turnor stareRick getsemotionalSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundGardenShaftBabyBlobOff-setChamberZena'sMapBillyDigsSmith'sCoveBillysaysanythingAladdin'sCaveRick orMarty adjustglasses tolook atsomethingJackgetsexcitedSubtitlesused foranyoneMi’kmaq"AHA"MomentCon-structSomeonegives ahigh-fiveArchaeo-metallurgistAnythingsniffedHighTraceEvidenceTopPocketFindMuonShockedhead-turnor stareRick getsemotionalSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundGardenShaftBabyBlobOff-setChamberZena'sMapBillyDigsSmith'sCoveBillysaysanythingAladdin'sCaveRick orMarty adjustglasses tolook atsomethingJackgetsexcitedSubtitlesused foranyoneMi’kmaq"AHA"MomentCon-struct

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gives a high-five
  2. Archaeo-metallurgist
  3. Anything sniffed
  4. High Trace Evidence
  5. Top Pocket Find
  6. Muon
  7. Shocked head-turn or stare
  8. Rick gets emotional
  9. Something Put in a Ziploc Bag
  10. Member of the Fellowship goes underground
  11. Garden Shaft
  12. Baby Blob
  13. Off-set Chamber
  14. Zena's Map
  15. Billy Digs
  16. Smith's Cove
  17. Billy says anything
  18. Aladdin's Cave
  19. Rick or Marty adjust glasses to look at something
  20. Jack gets excited
  21. Subtitles used for anyone
  22. Mi’kmaq
  23. "AHA" Moment
  24. Con-struct