HighTraceEvidenceBabyBlobCon-structSomeonegives ahigh-fiveOff-setChamberTopPocketFindRick getsemotionalMi’kmaqMuonJackgetsexcitedBillyDigsSubtitlesused foranyone"AHA"MomentMember oftheFellowshipgoesundergroundAnythingsniffedBillysaysanythingRick orMarty adjustglasses tolook atsomethingSomethingPut in aZiploc BagZena'sMapShockedhead-turnor stareGardenShaftSmith'sCoveArchaeo-metallurgistAladdin'sCaveHighTraceEvidenceBabyBlobCon-structSomeonegives ahigh-fiveOff-setChamberTopPocketFindRick getsemotionalMi’kmaqMuonJackgetsexcitedBillyDigsSubtitlesused foranyone"AHA"MomentMember oftheFellowshipgoesundergroundAnythingsniffedBillysaysanythingRick orMarty adjustglasses tolook atsomethingSomethingPut in aZiploc BagZena'sMapShockedhead-turnor stareGardenShaftSmith'sCoveArchaeo-metallurgistAladdin'sCave

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. Baby Blob
  3. Con-struct
  4. Someone gives a high-five
  5. Off-set Chamber
  6. Top Pocket Find
  7. Rick gets emotional
  8. Mi’kmaq
  9. Muon
  10. Jack gets excited
  11. Billy Digs
  12. Subtitles used for anyone
  13. "AHA" Moment
  14. Member of the Fellowship goes underground
  15. Anything sniffed
  16. Billy says anything
  17. Rick or Marty adjust glasses to look at something
  18. Something Put in a Ziploc Bag
  19. Zena's Map
  20. Shocked head-turn or stare
  21. Garden Shaft
  22. Smith's Cove
  23. Archaeo-metallurgist
  24. Aladdin's Cave