Off-setChamberSmith'sCoveAnythingsniffedGardenShaftZena'sMapArchaeo-metallurgistTopPocketFind"AHA"MomentRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareHighTraceEvidenceJackgetsexcitedMuonAladdin'sCaveSomeonegives ahigh-fiveBillyDigsRick getsemotionalCon-structMi’kmaqBabyBlobSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundSubtitlesused foranyoneBillysaysanythingOff-setChamberSmith'sCoveAnythingsniffedGardenShaftZena'sMapArchaeo-metallurgistTopPocketFind"AHA"MomentRick orMarty adjustglasses tolook atsomethingShockedhead-turnor stareHighTraceEvidenceJackgetsexcitedMuonAladdin'sCaveSomeonegives ahigh-fiveBillyDigsRick getsemotionalCon-structMi’kmaqBabyBlobSomethingPut in aZiploc BagMember oftheFellowshipgoesundergroundSubtitlesused foranyoneBillysaysanything

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Off-set Chamber
  2. Smith's Cove
  3. Anything sniffed
  4. Garden Shaft
  5. Zena's Map
  6. Archaeo-metallurgist
  7. Top Pocket Find
  8. "AHA" Moment
  9. Rick or Marty adjust glasses to look at something
  10. Shocked head-turn or stare
  11. High Trace Evidence
  12. Jack gets excited
  13. Muon
  14. Aladdin's Cave
  15. Someone gives a high-five
  16. Billy Digs
  17. Rick gets emotional
  18. Con-struct
  19. Mi’kmaq
  20. Baby Blob
  21. Something Put in a Ziploc Bag
  22. Member of the Fellowship goes underground
  23. Subtitles used for anyone
  24. Billy says anything