MuonShockedhead-turnor stareMember oftheFellowshipgoesundergroundGardenShaftArchaeo-metallurgistBillysaysanythingJackgetsexcitedOff-setChamberSomethingPut in aZiploc BagAnythingsniffedRick getsemotionalZena'sMapBabyBlobMi’kmaqSubtitlesused foranyoneSmith'sCoveRick orMarty adjustglasses tolook atsomethingBillyDigsHighTraceEvidenceTopPocketFind"AHA"MomentCon-structAladdin'sCaveSomeonegives ahigh-fiveMuonShockedhead-turnor stareMember oftheFellowshipgoesundergroundGardenShaftArchaeo-metallurgistBillysaysanythingJackgetsexcitedOff-setChamberSomethingPut in aZiploc BagAnythingsniffedRick getsemotionalZena'sMapBabyBlobMi’kmaqSubtitlesused foranyoneSmith'sCoveRick orMarty adjustglasses tolook atsomethingBillyDigsHighTraceEvidenceTopPocketFind"AHA"MomentCon-structAladdin'sCaveSomeonegives ahigh-five

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Muon
  2. Shocked head-turn or stare
  3. Member of the Fellowship goes underground
  4. Garden Shaft
  5. Archaeo-metallurgist
  6. Billy says anything
  7. Jack gets excited
  8. Off-set Chamber
  9. Something Put in a Ziploc Bag
  10. Anything sniffed
  11. Rick gets emotional
  12. Zena's Map
  13. Baby Blob
  14. Mi’kmaq
  15. Subtitles used for anyone
  16. Smith's Cove
  17. Rick or Marty adjust glasses to look at something
  18. Billy Digs
  19. High Trace Evidence
  20. Top Pocket Find
  21. "AHA" Moment
  22. Con-struct
  23. Aladdin's Cave
  24. Someone gives a high-five