MuonSomeonegives ahigh-fiveRick getsemotionalShockedhead-turnor stareJackgetsexcitedSmith'sCoveBillysaysanythingTopPocketFindGardenShaftRick orMarty adjustglasses tolook atsomethingMi’kmaqCon-structSubtitlesused foranyoneHighTraceEvidenceBillyDigsBabyBlobZena'sMapOff-setChamberSomethingPut in aZiploc BagAladdin'sCaveAnythingsniffed"AHA"MomentArchaeo-metallurgistMember oftheFellowshipgoesundergroundMuonSomeonegives ahigh-fiveRick getsemotionalShockedhead-turnor stareJackgetsexcitedSmith'sCoveBillysaysanythingTopPocketFindGardenShaftRick orMarty adjustglasses tolook atsomethingMi’kmaqCon-structSubtitlesused foranyoneHighTraceEvidenceBillyDigsBabyBlobZena'sMapOff-setChamberSomethingPut in aZiploc BagAladdin'sCaveAnythingsniffed"AHA"MomentArchaeo-metallurgistMember oftheFellowshipgoesunderground

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Muon
  2. Someone gives a high-five
  3. Rick gets emotional
  4. Shocked head-turn or stare
  5. Jack gets excited
  6. Smith's Cove
  7. Billy says anything
  8. Top Pocket Find
  9. Garden Shaft
  10. Rick or Marty adjust glasses to look at something
  11. Mi’kmaq
  12. Con-struct
  13. Subtitles used for anyone
  14. High Trace Evidence
  15. Billy Digs
  16. Baby Blob
  17. Zena's Map
  18. Off-set Chamber
  19. Something Put in a Ziploc Bag
  20. Aladdin's Cave
  21. Anything sniffed
  22. "AHA" Moment
  23. Archaeo-metallurgist
  24. Member of the Fellowship goes underground