Mi’kmaq"AHA"MomentArchaeo-metallurgistMember oftheFellowshipgoesundergroundGardenShaftCon-structOff-setChamberJackgetsexcitedSomethingPut in aZiploc BagAladdin'sCaveBillyDigsRick orMarty adjustglasses tolook atsomethingSmith'sCoveZena'sMapSubtitlesused foranyoneBillysaysanythingShockedhead-turnor stareTopPocketFindBabyBlobAnythingsniffedMuonRick getsemotionalSomeonegives ahigh-fiveHighTraceEvidenceMi’kmaq"AHA"MomentArchaeo-metallurgistMember oftheFellowshipgoesundergroundGardenShaftCon-structOff-setChamberJackgetsexcitedSomethingPut in aZiploc BagAladdin'sCaveBillyDigsRick orMarty adjustglasses tolook atsomethingSmith'sCoveZena'sMapSubtitlesused foranyoneBillysaysanythingShockedhead-turnor stareTopPocketFindBabyBlobAnythingsniffedMuonRick getsemotionalSomeonegives ahigh-fiveHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mi’kmaq
  2. "AHA" Moment
  3. Archaeo-metallurgist
  4. Member of the Fellowship goes underground
  5. Garden Shaft
  6. Con-struct
  7. Off-set Chamber
  8. Jack gets excited
  9. Something Put in a Ziploc Bag
  10. Aladdin's Cave
  11. Billy Digs
  12. Rick or Marty adjust glasses to look at something
  13. Smith's Cove
  14. Zena's Map
  15. Subtitles used for anyone
  16. Billy says anything
  17. Shocked head-turn or stare
  18. Top Pocket Find
  19. Baby Blob
  20. Anything sniffed
  21. Muon
  22. Rick gets emotional
  23. Someone gives a high-five
  24. High Trace Evidence