Member oftheFellowshipgoesundergroundSomeonegives ahigh-fiveBillyDigsRick orMarty adjustglasses tolook atsomething"AHA"MomentTopPocketFindAladdin'sCaveBabyBlobMuonRick getsemotionalSubtitlesused foranyoneBillysaysanythingAnythingsniffedSmith'sCoveOff-setChamberCon-structShockedhead-turnor stareSomethingPut in aZiploc BagJackgetsexcitedHighTraceEvidenceZena'sMapMi’kmaqGardenShaftArchaeo-metallurgistMember oftheFellowshipgoesundergroundSomeonegives ahigh-fiveBillyDigsRick orMarty adjustglasses tolook atsomething"AHA"MomentTopPocketFindAladdin'sCaveBabyBlobMuonRick getsemotionalSubtitlesused foranyoneBillysaysanythingAnythingsniffedSmith'sCoveOff-setChamberCon-structShockedhead-turnor stareSomethingPut in aZiploc BagJackgetsexcitedHighTraceEvidenceZena'sMapMi’kmaqGardenShaftArchaeo-metallurgist

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Member of the Fellowship goes underground
  2. Someone gives a high-five
  3. Billy Digs
  4. Rick or Marty adjust glasses to look at something
  5. "AHA" Moment
  6. Top Pocket Find
  7. Aladdin's Cave
  8. Baby Blob
  9. Muon
  10. Rick gets emotional
  11. Subtitles used for anyone
  12. Billy says anything
  13. Anything sniffed
  14. Smith's Cove
  15. Off-set Chamber
  16. Con-struct
  17. Shocked head-turn or stare
  18. Something Put in a Ziploc Bag
  19. Jack gets excited
  20. High Trace Evidence
  21. Zena's Map
  22. Mi’kmaq
  23. Garden Shaft
  24. Archaeo-metallurgist