Con-structShockedhead-turnor stareSmith'sCoveSubtitlesused foranyone"AHA"MomentZena'sMapMi’kmaqAladdin'sCaveTopPocketFindMember oftheFellowshipgoesundergroundSomethingPut in aZiploc BagBillyDigsJackgetsexcitedRick orMarty adjustglasses tolook atsomethingBillysaysanythingArchaeo-metallurgistOff-setChamberRick getsemotionalAnythingsniffedGardenShaftHighTraceEvidenceBabyBlobMuonSomeonegives ahigh-fiveCon-structShockedhead-turnor stareSmith'sCoveSubtitlesused foranyone"AHA"MomentZena'sMapMi’kmaqAladdin'sCaveTopPocketFindMember oftheFellowshipgoesundergroundSomethingPut in aZiploc BagBillyDigsJackgetsexcitedRick orMarty adjustglasses tolook atsomethingBillysaysanythingArchaeo-metallurgistOff-setChamberRick getsemotionalAnythingsniffedGardenShaftHighTraceEvidenceBabyBlobMuonSomeonegives ahigh-five

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Con-struct
  2. Shocked head-turn or stare
  3. Smith's Cove
  4. Subtitles used for anyone
  5. "AHA" Moment
  6. Zena's Map
  7. Mi’kmaq
  8. Aladdin's Cave
  9. Top Pocket Find
  10. Member of the Fellowship goes underground
  11. Something Put in a Ziploc Bag
  12. Billy Digs
  13. Jack gets excited
  14. Rick or Marty adjust glasses to look at something
  15. Billy says anything
  16. Archaeo-metallurgist
  17. Off-set Chamber
  18. Rick gets emotional
  19. Anything sniffed
  20. Garden Shaft
  21. High Trace Evidence
  22. Baby Blob
  23. Muon
  24. Someone gives a high-five