Zena'sMapShockedhead-turnor stareGardenShaftOff-setChamberSomeonegives ahigh-fiveRick orMarty adjustglasses tolook atsomethingMuonBabyBlobArchaeo-metallurgistCon-structBillysaysanythingSubtitlesused foranyoneMember oftheFellowshipgoesundergroundBillyDigsRick getsemotionalHighTraceEvidenceTopPocketFindAnythingsniffedAladdin'sCaveJackgetsexcitedSmith'sCoveSomethingPut in aZiploc BagMi’kmaq"AHA"MomentZena'sMapShockedhead-turnor stareGardenShaftOff-setChamberSomeonegives ahigh-fiveRick orMarty adjustglasses tolook atsomethingMuonBabyBlobArchaeo-metallurgistCon-structBillysaysanythingSubtitlesused foranyoneMember oftheFellowshipgoesundergroundBillyDigsRick getsemotionalHighTraceEvidenceTopPocketFindAnythingsniffedAladdin'sCaveJackgetsexcitedSmith'sCoveSomethingPut in aZiploc BagMi’kmaq"AHA"Moment

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zena's Map
  2. Shocked head-turn or stare
  3. Garden Shaft
  4. Off-set Chamber
  5. Someone gives a high-five
  6. Rick or Marty adjust glasses to look at something
  7. Muon
  8. Baby Blob
  9. Archaeo-metallurgist
  10. Con-struct
  11. Billy says anything
  12. Subtitles used for anyone
  13. Member of the Fellowship goes underground
  14. Billy Digs
  15. Rick gets emotional
  16. High Trace Evidence
  17. Top Pocket Find
  18. Anything sniffed
  19. Aladdin's Cave
  20. Jack gets excited
  21. Smith's Cove
  22. Something Put in a Ziploc Bag
  23. Mi’kmaq
  24. "AHA" Moment