5 IARFullRoutines4 IARFullRoutines3 IAR2nd 1/2to req.Castawaykip3 IARStuckDismountsFullRoutineabovereq.3 DropKips4 IARStuckDismountsCastabovehorizontalLow Bar2 IAR 1st1/2 abovereq.FullRoutine2 IARFullRoutinesStuckDismount3 IAR1st 1/2to req.2 IAR 2nd1/2 abovereq.4 IARFullRoutines5 IARStuckDismounts10 LegLifts5 DropKipsCastabovehorizontalHigh Bar4 IAR2nd 1/2to req.5 pull up,pullovers3 IARFullRoutines4 IAR1st 1/2to req.5 IARFullRoutines4 IARFullRoutines3 IAR2nd 1/2to req.Castawaykip3 IARStuckDismountsFullRoutineabovereq.3 DropKips4 IARStuckDismountsCastabovehorizontalLow Bar2 IAR 1st1/2 abovereq.FullRoutine2 IARFullRoutinesStuckDismount3 IAR1st 1/2to req.2 IAR 2nd1/2 abovereq.4 IARFullRoutines5 IARStuckDismounts10 LegLifts5 DropKipsCastabovehorizontalHigh Bar4 IAR2nd 1/2to req.5 pull up,pullovers3 IARFullRoutines4 IAR1st 1/2to req.

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 IAR Full Routines
  2. 4 IAR Full Routines
  3. 3 IAR 2nd 1/2 to req.
  4. Cast away kip
  5. 3 IAR Stuck Dismounts
  6. Full Routine above req.
  7. 3 Drop Kips
  8. 4 IAR Stuck Dismounts
  9. Cast above horizontal Low Bar
  10. 2 IAR 1st 1/2 above req.
  11. Full Routine
  12. 2 IAR Full Routines
  13. Stuck Dismount
  14. 3 IAR 1st 1/2 to req.
  15. 2 IAR 2nd 1/2 above req.
  16. 4 IAR Full Routines
  17. 5 IAR Stuck Dismounts
  18. 10 Leg Lifts
  19. 5 Drop Kips
  20. Cast above horizontal High Bar
  21. 4 IAR 2nd 1/2 to req.
  22. 5 pull up, pullovers
  23. 3 IAR Full Routines
  24. 4 IAR 1st 1/2 to req.