2 IAR 1st1/2 abovereq.4 IARFullRoutines2 IARFullRoutinesStuckDismount3 IARFullRoutines5 pull up,pullovers5 IARFullRoutines3 IAR1st 1/2to req.2 IAR 2nd1/2 abovereq.4 IARFullRoutines10 LegLifts5 DropKips3 IARStuckDismountsFullRoutine4 IAR1st 1/2to req.3 DropKips4 IARStuckDismountsCastawaykip3 IAR2nd 1/2to req.4 IAR2nd 1/2to req.CastabovehorizontalHigh BarCastabovehorizontalLow Bar5 IARStuckDismountsFullRoutineabovereq.2 IAR 1st1/2 abovereq.4 IARFullRoutines2 IARFullRoutinesStuckDismount3 IARFullRoutines5 pull up,pullovers5 IARFullRoutines3 IAR1st 1/2to req.2 IAR 2nd1/2 abovereq.4 IARFullRoutines10 LegLifts5 DropKips3 IARStuckDismountsFullRoutine4 IAR1st 1/2to req.3 DropKips4 IARStuckDismountsCastawaykip3 IAR2nd 1/2to req.4 IAR2nd 1/2to req.CastabovehorizontalHigh BarCastabovehorizontalLow Bar5 IARStuckDismountsFullRoutineabovereq.

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 IAR 1st 1/2 above req.
  2. 4 IAR Full Routines
  3. 2 IAR Full Routines
  4. Stuck Dismount
  5. 3 IAR Full Routines
  6. 5 pull up, pullovers
  7. 5 IAR Full Routines
  8. 3 IAR 1st 1/2 to req.
  9. 2 IAR 2nd 1/2 above req.
  10. 4 IAR Full Routines
  11. 10 Leg Lifts
  12. 5 Drop Kips
  13. 3 IAR Stuck Dismounts
  14. Full Routine
  15. 4 IAR 1st 1/2 to req.
  16. 3 Drop Kips
  17. 4 IAR Stuck Dismounts
  18. Cast away kip
  19. 3 IAR 2nd 1/2 to req.
  20. 4 IAR 2nd 1/2 to req.
  21. Cast above horizontal High Bar
  22. Cast above horizontal Low Bar
  23. 5 IAR Stuck Dismounts
  24. Full Routine above req.