3 DropKipsFullRoutineabovereq.Castawaykip3 IARStuckDismounts3 IAR1st 1/2to req.CastabovehorizontalLow Bar10 LegLifts4 IARFullRoutines3 IAR2nd 1/2to req.3 IARFullRoutinesCastabovehorizontalHigh Bar2 IARFullRoutines5 IARFullRoutines2 IAR 1st1/2 abovereq.5 IARStuckDismountsStuckDismount2 IAR 2nd1/2 abovereq.FullRoutine5 DropKips4 IARStuckDismounts4 IARFullRoutines4 IAR2nd 1/2to req.4 IAR1st 1/2to req.5 pull up,pullovers3 DropKipsFullRoutineabovereq.Castawaykip3 IARStuckDismounts3 IAR1st 1/2to req.CastabovehorizontalLow Bar10 LegLifts4 IARFullRoutines3 IAR2nd 1/2to req.3 IARFullRoutinesCastabovehorizontalHigh Bar2 IARFullRoutines5 IARFullRoutines2 IAR 1st1/2 abovereq.5 IARStuckDismountsStuckDismount2 IAR 2nd1/2 abovereq.FullRoutine5 DropKips4 IARStuckDismounts4 IARFullRoutines4 IAR2nd 1/2to req.4 IAR1st 1/2to req.5 pull up,pullovers

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 Drop Kips
  2. Full Routine above req.
  3. Cast away kip
  4. 3 IAR Stuck Dismounts
  5. 3 IAR 1st 1/2 to req.
  6. Cast above horizontal Low Bar
  7. 10 Leg Lifts
  8. 4 IAR Full Routines
  9. 3 IAR 2nd 1/2 to req.
  10. 3 IAR Full Routines
  11. Cast above horizontal High Bar
  12. 2 IAR Full Routines
  13. 5 IAR Full Routines
  14. 2 IAR 1st 1/2 above req.
  15. 5 IAR Stuck Dismounts
  16. Stuck Dismount
  17. 2 IAR 2nd 1/2 above req.
  18. Full Routine
  19. 5 Drop Kips
  20. 4 IAR Stuck Dismounts
  21. 4 IAR Full Routines
  22. 4 IAR 2nd 1/2 to req.
  23. 4 IAR 1st 1/2 to req.
  24. 5 pull up, pullovers