4 IARFullRoutines5 IARFullRoutines3 DropKips2 IARFullRoutines5 IARStuckDismounts4 IAR1st 1/2to req.3 IAR1st 1/2to req.5 DropKipsFullRoutineabovereq.2 IAR 2nd1/2 abovereq.4 IARFullRoutines4 IAR2nd 1/2to req.4 IARStuckDismountsFullRoutine3 IARFullRoutinesCastawaykipCastabovehorizontalLow Bar5 pull up,pullovers3 IAR2nd 1/2to req.CastabovehorizontalHigh BarStuckDismount2 IAR 1st1/2 abovereq.10 LegLifts3 IARStuckDismounts4 IARFullRoutines5 IARFullRoutines3 DropKips2 IARFullRoutines5 IARStuckDismounts4 IAR1st 1/2to req.3 IAR1st 1/2to req.5 DropKipsFullRoutineabovereq.2 IAR 2nd1/2 abovereq.4 IARFullRoutines4 IAR2nd 1/2to req.4 IARStuckDismountsFullRoutine3 IARFullRoutinesCastawaykipCastabovehorizontalLow Bar5 pull up,pullovers3 IAR2nd 1/2to req.CastabovehorizontalHigh BarStuckDismount2 IAR 1st1/2 abovereq.10 LegLifts3 IARStuckDismounts

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 IAR Full Routines
  2. 5 IAR Full Routines
  3. 3 Drop Kips
  4. 2 IAR Full Routines
  5. 5 IAR Stuck Dismounts
  6. 4 IAR 1st 1/2 to req.
  7. 3 IAR 1st 1/2 to req.
  8. 5 Drop Kips
  9. Full Routine above req.
  10. 2 IAR 2nd 1/2 above req.
  11. 4 IAR Full Routines
  12. 4 IAR 2nd 1/2 to req.
  13. 4 IAR Stuck Dismounts
  14. Full Routine
  15. 3 IAR Full Routines
  16. Cast away kip
  17. Cast above horizontal Low Bar
  18. 5 pull up, pullovers
  19. 3 IAR 2nd 1/2 to req.
  20. Cast above horizontal High Bar
  21. Stuck Dismount
  22. 2 IAR 1st 1/2 above req.
  23. 10 Leg Lifts
  24. 3 IAR Stuck Dismounts