FullRoutineabovereq.4 IARFullRoutinesCastawaykipCastabovehorizontalLow Bar2 IAR 1st1/2 abovereq.StuckDismount5 pull up,pullovers2 IARFullRoutines10 LegLifts5 IARFullRoutines3 IAR2nd 1/2to req.3 DropKipsFullRoutineCastabovehorizontalHigh Bar2 IAR 2nd1/2 abovereq.4 IARStuckDismounts5 IARStuckDismounts4 IARFullRoutines3 IAR1st 1/2to req.4 IAR1st 1/2to req.3 IARStuckDismounts5 DropKips3 IARFullRoutines4 IAR2nd 1/2to req.FullRoutineabovereq.4 IARFullRoutinesCastawaykipCastabovehorizontalLow Bar2 IAR 1st1/2 abovereq.StuckDismount5 pull up,pullovers2 IARFullRoutines10 LegLifts5 IARFullRoutines3 IAR2nd 1/2to req.3 DropKipsFullRoutineCastabovehorizontalHigh Bar2 IAR 2nd1/2 abovereq.4 IARStuckDismounts5 IARStuckDismounts4 IARFullRoutines3 IAR1st 1/2to req.4 IAR1st 1/2to req.3 IARStuckDismounts5 DropKips3 IARFullRoutines4 IAR2nd 1/2to req.

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Full Routine above req.
  2. 4 IAR Full Routines
  3. Cast away kip
  4. Cast above horizontal Low Bar
  5. 2 IAR 1st 1/2 above req.
  6. Stuck Dismount
  7. 5 pull up, pullovers
  8. 2 IAR Full Routines
  9. 10 Leg Lifts
  10. 5 IAR Full Routines
  11. 3 IAR 2nd 1/2 to req.
  12. 3 Drop Kips
  13. Full Routine
  14. Cast above horizontal High Bar
  15. 2 IAR 2nd 1/2 above req.
  16. 4 IAR Stuck Dismounts
  17. 5 IAR Stuck Dismounts
  18. 4 IAR Full Routines
  19. 3 IAR 1st 1/2 to req.
  20. 4 IAR 1st 1/2 to req.
  21. 3 IAR Stuck Dismounts
  22. 5 Drop Kips
  23. 3 IAR Full Routines
  24. 4 IAR 2nd 1/2 to req.