2 IAR 1st1/2 abovereq.5 pull up,pulloversCastabovehorizontalHigh Bar3 DropKips5 IARStuckDismountsFullRoutineFullRoutineabovereq.3 IAR1st 1/2to req.3 IAR2nd 1/2to req.4 IARFullRoutines5 DropKips4 IAR1st 1/2to req.3 IARStuckDismounts3 IARFullRoutinesCastawaykip4 IAR2nd 1/2to req.2 IARFullRoutines4 IARFullRoutines2 IAR 2nd1/2 abovereq.CastabovehorizontalLow BarStuckDismount4 IARStuckDismounts5 IARFullRoutines10 LegLifts2 IAR 1st1/2 abovereq.5 pull up,pulloversCastabovehorizontalHigh Bar3 DropKips5 IARStuckDismountsFullRoutineFullRoutineabovereq.3 IAR1st 1/2to req.3 IAR2nd 1/2to req.4 IARFullRoutines5 DropKips4 IAR1st 1/2to req.3 IARStuckDismounts3 IARFullRoutinesCastawaykip4 IAR2nd 1/2to req.2 IARFullRoutines4 IARFullRoutines2 IAR 2nd1/2 abovereq.CastabovehorizontalLow BarStuckDismount4 IARStuckDismounts5 IARFullRoutines10 LegLifts

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 IAR 1st 1/2 above req.
  2. 5 pull up, pullovers
  3. Cast above horizontal High Bar
  4. 3 Drop Kips
  5. 5 IAR Stuck Dismounts
  6. Full Routine
  7. Full Routine above req.
  8. 3 IAR 1st 1/2 to req.
  9. 3 IAR 2nd 1/2 to req.
  10. 4 IAR Full Routines
  11. 5 Drop Kips
  12. 4 IAR 1st 1/2 to req.
  13. 3 IAR Stuck Dismounts
  14. 3 IAR Full Routines
  15. Cast away kip
  16. 4 IAR 2nd 1/2 to req.
  17. 2 IAR Full Routines
  18. 4 IAR Full Routines
  19. 2 IAR 2nd 1/2 above req.
  20. Cast above horizontal Low Bar
  21. Stuck Dismount
  22. 4 IAR Stuck Dismounts
  23. 5 IAR Full Routines
  24. 10 Leg Lifts