3 IAR2nd 1/2to req.5 IARStuckDismounts2 IAR 1st1/2 abovereq.Castawaykip4 IARStuckDismounts5 DropKips2 IAR 2nd1/2 abovereq.4 IARFullRoutines3 DropKips3 IAR1st 1/2to req.3 IARFullRoutinesCastabovehorizontalHigh BarFullRoutineabovereq.4 IAR2nd 1/2to req.4 IAR1st 1/2to req.10 LegLifts2 IARFullRoutinesStuckDismount5 IARFullRoutinesFullRoutine4 IARFullRoutines3 IARStuckDismounts5 pull up,pulloversCastabovehorizontalLow Bar3 IAR2nd 1/2to req.5 IARStuckDismounts2 IAR 1st1/2 abovereq.Castawaykip4 IARStuckDismounts5 DropKips2 IAR 2nd1/2 abovereq.4 IARFullRoutines3 DropKips3 IAR1st 1/2to req.3 IARFullRoutinesCastabovehorizontalHigh BarFullRoutineabovereq.4 IAR2nd 1/2to req.4 IAR1st 1/2to req.10 LegLifts2 IARFullRoutinesStuckDismount5 IARFullRoutinesFullRoutine4 IARFullRoutines3 IARStuckDismounts5 pull up,pulloversCastabovehorizontalLow Bar

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 IAR 2nd 1/2 to req.
  2. 5 IAR Stuck Dismounts
  3. 2 IAR 1st 1/2 above req.
  4. Cast away kip
  5. 4 IAR Stuck Dismounts
  6. 5 Drop Kips
  7. 2 IAR 2nd 1/2 above req.
  8. 4 IAR Full Routines
  9. 3 Drop Kips
  10. 3 IAR 1st 1/2 to req.
  11. 3 IAR Full Routines
  12. Cast above horizontal High Bar
  13. Full Routine above req.
  14. 4 IAR 2nd 1/2 to req.
  15. 4 IAR 1st 1/2 to req.
  16. 10 Leg Lifts
  17. 2 IAR Full Routines
  18. Stuck Dismount
  19. 5 IAR Full Routines
  20. Full Routine
  21. 4 IAR Full Routines
  22. 3 IAR Stuck Dismounts
  23. 5 pull up, pullovers
  24. Cast above horizontal Low Bar