4 IARFullRoutinesFullRoutine4 IARStuckDismounts5 IARStuckDismounts3 IAR2nd 1/2to req.CastawaykipCastabovehorizontalHigh Bar2 IARFullRoutines3 IAR1st 1/2to req.CastabovehorizontalLow Bar4 IAR2nd 1/2to req.2 IAR 2nd1/2 abovereq.5 IARFullRoutines3 IARStuckDismountsStuckDismount5 DropKips3 IARFullRoutines4 IAR1st 1/2to req.FullRoutineabovereq.5 pull up,pullovers4 IARFullRoutines10 LegLifts3 DropKips2 IAR 1st1/2 abovereq.4 IARFullRoutinesFullRoutine4 IARStuckDismounts5 IARStuckDismounts3 IAR2nd 1/2to req.CastawaykipCastabovehorizontalHigh Bar2 IARFullRoutines3 IAR1st 1/2to req.CastabovehorizontalLow Bar4 IAR2nd 1/2to req.2 IAR 2nd1/2 abovereq.5 IARFullRoutines3 IARStuckDismountsStuckDismount5 DropKips3 IARFullRoutines4 IAR1st 1/2to req.FullRoutineabovereq.5 pull up,pullovers4 IARFullRoutines10 LegLifts3 DropKips2 IAR 1st1/2 abovereq.

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. 4 IAR Full Routines
  2. Full Routine
  3. 4 IAR Stuck Dismounts
  4. 5 IAR Stuck Dismounts
  5. 3 IAR 2nd 1/2 to req.
  6. Cast away kip
  7. Cast above horizontal High Bar
  8. 2 IAR Full Routines
  9. 3 IAR 1st 1/2 to req.
  10. Cast above horizontal Low Bar
  11. 4 IAR 2nd 1/2 to req.
  12. 2 IAR 2nd 1/2 above req.
  13. 5 IAR Full Routines
  14. 3 IAR Stuck Dismounts
  15. Stuck Dismount
  16. 5 Drop Kips
  17. 3 IAR Full Routines
  18. 4 IAR 1st 1/2 to req.
  19. Full Routine above req.
  20. 5 pull up, pullovers
  21. 4 IAR Full Routines
  22. 10 Leg Lifts
  23. 3 Drop Kips
  24. 2 IAR 1st 1/2 above req.