FullRoutineabovereq.5 IARFullRoutinesCastawaykip5 IARStuckDismounts2 IARFullRoutines3 IARStuckDismounts2 IAR 2nd1/2 abovereq.3 IAR2nd 1/2to req.3 IAR1st 1/2to req.3 DropKips2 IAR 1st1/2 abovereq.4 IAR1st 1/2to req.4 IARFullRoutines5 DropKipsFullRoutine5 pull up,pullovers3 IARFullRoutines10 LegLifts4 IARFullRoutinesStuckDismountCastabovehorizontalHigh Bar4 IAR2nd 1/2to req.CastabovehorizontalLow Bar4 IARStuckDismountsFullRoutineabovereq.5 IARFullRoutinesCastawaykip5 IARStuckDismounts2 IARFullRoutines3 IARStuckDismounts2 IAR 2nd1/2 abovereq.3 IAR2nd 1/2to req.3 IAR1st 1/2to req.3 DropKips2 IAR 1st1/2 abovereq.4 IAR1st 1/2to req.4 IARFullRoutines5 DropKipsFullRoutine5 pull up,pullovers3 IARFullRoutines10 LegLifts4 IARFullRoutinesStuckDismountCastabovehorizontalHigh Bar4 IAR2nd 1/2to req.CastabovehorizontalLow Bar4 IARStuckDismounts

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Full Routine above req.
  2. 5 IAR Full Routines
  3. Cast away kip
  4. 5 IAR Stuck Dismounts
  5. 2 IAR Full Routines
  6. 3 IAR Stuck Dismounts
  7. 2 IAR 2nd 1/2 above req.
  8. 3 IAR 2nd 1/2 to req.
  9. 3 IAR 1st 1/2 to req.
  10. 3 Drop Kips
  11. 2 IAR 1st 1/2 above req.
  12. 4 IAR 1st 1/2 to req.
  13. 4 IAR Full Routines
  14. 5 Drop Kips
  15. Full Routine
  16. 5 pull up, pullovers
  17. 3 IAR Full Routines
  18. 10 Leg Lifts
  19. 4 IAR Full Routines
  20. Stuck Dismount
  21. Cast above horizontal High Bar
  22. 4 IAR 2nd 1/2 to req.
  23. Cast above horizontal Low Bar
  24. 4 IAR Stuck Dismounts