5 pull up,pullovers3 IAR2nd 1/2to req.5 DropKips3 DropKips5 IARStuckDismounts2 IAR 1st1/2 abovereq.4 IARFullRoutines3 IARStuckDismounts10 LegLiftsFullRoutineabovereq.CastabovehorizontalLow Bar4 IARFullRoutines4 IAR1st 1/2to req.StuckDismount4 IAR2nd 1/2to req.2 IAR 2nd1/2 abovereq.3 IAR1st 1/2to req.Castawaykip4 IARStuckDismounts2 IARFullRoutines3 IARFullRoutinesCastabovehorizontalHigh Bar5 IARFullRoutinesFullRoutine5 pull up,pullovers3 IAR2nd 1/2to req.5 DropKips3 DropKips5 IARStuckDismounts2 IAR 1st1/2 abovereq.4 IARFullRoutines3 IARStuckDismounts10 LegLiftsFullRoutineabovereq.CastabovehorizontalLow Bar4 IARFullRoutines4 IAR1st 1/2to req.StuckDismount4 IAR2nd 1/2to req.2 IAR 2nd1/2 abovereq.3 IAR1st 1/2to req.Castawaykip4 IARStuckDismounts2 IARFullRoutines3 IARFullRoutinesCastabovehorizontalHigh Bar5 IARFullRoutinesFullRoutine

Bars Level 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 pull up, pullovers
  2. 3 IAR 2nd 1/2 to req.
  3. 5 Drop Kips
  4. 3 Drop Kips
  5. 5 IAR Stuck Dismounts
  6. 2 IAR 1st 1/2 above req.
  7. 4 IAR Full Routines
  8. 3 IAR Stuck Dismounts
  9. 10 Leg Lifts
  10. Full Routine above req.
  11. Cast above horizontal Low Bar
  12. 4 IAR Full Routines
  13. 4 IAR 1st 1/2 to req.
  14. Stuck Dismount
  15. 4 IAR 2nd 1/2 to req.
  16. 2 IAR 2nd 1/2 above req.
  17. 3 IAR 1st 1/2 to req.
  18. Cast away kip
  19. 4 IAR Stuck Dismounts
  20. 2 IAR Full Routines
  21. 3 IAR Full Routines
  22. Cast above horizontal High Bar
  23. 5 IAR Full Routines
  24. Full Routine