AttentionGrabberAnxietySequentialAcronymEthosMintoPyramidPrincipleHas apurpose.Supportedby data.Is authentic.RepeatAnswer toAllCheck-InVisual AidPowerpointMonroeSlide-UmentBe anactive andempathiclistenerUnconsciousBiasLine GraphBar GraphPie ChartPictographTableFlowchartMapsInform/FactEvaluate/ValuePersuade/PolicyPathosRepetitionLogosFATVerbalCitationsSCQAFrameworkDynamicPresenceInclusivePersonaWarmth &CompetencePopCultureAudienceAnalysisOrganizationContentDeliveryAttentionGrabberAnxietySequentialAcronymEthosMintoPyramidPrincipleHas apurpose.Supportedby data.Is authentic.RepeatAnswer toAllCheck-InVisual AidPowerpointMonroeSlide-UmentBe anactive andempathiclistenerUnconsciousBiasLine GraphBar GraphPie ChartPictographTableFlowchartMapsInform/FactEvaluate/ValuePersuade/PolicyPathosRepetitionLogosFATVerbalCitationsSCQAFrameworkDynamicPresenceInclusivePersonaWarmth &CompetencePopCultureAudienceAnalysisOrganizationContentDelivery

C104 Business Presentations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attention Grabber
  2. Anxiety
  3. Sequential
  4. Acronym
  5. Ethos
  6. Minto Pyramid Principle
  7. Has a purpose. Supported by data. Is authentic.
  8. Repeat Answer to All Check-In
  9. Visual Aid Powerpoint
  10. Monroe
  11. Slide-Ument
  12. Be an active and empathic listener
  13. Unconscious Bias
  14. Line Graph Bar Graph Pie Chart Pictograph Table Flowchart Maps
  15. Inform/Fact Evaluate/Value Persuade/Policy
  16. Pathos
  17. Repetition
  18. Logos
  19. FAT
  20. Verbal Citations
  21. SCQA
  22. Framework
  23. Dynamic Presence
  24. Inclusive
  25. Persona
  26. Warmth & Competence
  27. Pop Culture
  28. Audience Analysis
  29. Organization Content Delivery