(6,12)Enlargementrotation of90degrees CRigidMotionimagescalefactor =2preimage(y,-x)scalefactor =1rotation of270degrees CReflectionNon-RigidMotion(-x,-y)rotationof 180degrees(-y,x)(4,6)rotation of270degreesCC100inchesCongruent(-5,6)rotation of90degreesCCReductionRotationprime(0,0)120inches^2new/old(-7,5)scalefactor =4scalefactor =1/2staysthesame(2,3)Similar(-3,5)Dilation(1,0)(6,12)Enlargementrotation of90degrees CRigidMotionimagescalefactor =2preimage(y,-x)scalefactor =1rotation of270degrees CReflectionNon-RigidMotion(-x,-y)rotationof 180degrees(-y,x)(4,6)rotation of270degreesCC100inchesCongruent(-5,6)rotation of90degreesCCReductionRotationprime(0,0)120inches^2new/old(-7,5)scalefactor =4scalefactor =1/2staysthesame(2,3)Similar(-3,5)Dilation(1,0)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. (6, 12)
  2. Enlargement
  3. rotation of 90 degrees C
  4. Rigid Motion
  5. image
  6. scale factor = 2
  7. preimage
  8. (y,-x)
  9. scale factor = 1
  10. rotation of 270 degrees C
  11. Reflection
  12. Non-Rigid Motion
  13. (-x,-y)
  14. rotation of 180 degrees
  15. (-y,x)
  16. (4,6)
  17. rotation of 270 degrees CC
  18. 100 inches
  19. Congruent
  20. (-5,6)
  21. rotation of 90 degrees CC
  22. Reduction
  23. Rotation
  24. prime
  25. (0,0)
  26. 120 inches^2
  27. new/old
  28. (-7, 5)
  29. scale factor = 4
  30. scale factor = 1/2
  31. stays the same
  32. (2,3)
  33. Similar
  34. (-3,5)
  35. Dilation
  36. (1,0)