(2,3)120inches^2(-y,x)Congruent(0,0)(-5,6)staysthesameRigidMotionEnlargementSimilarprimepreimagerotation of270degreesCC(4,6)(-7,5)imagerotationof 180degrees(-x,-y)rotation of270degrees CRotation100inchesrotation of90degrees CReductionscalefactor =1/2rotation of90degreesCCscalefactor =4(y,-x)(-3,5)ReflectionDilation(1,0)scalefactor =1scalefactor =2Non-RigidMotion(6,12)new/old(2,3)120inches^2(-y,x)Congruent(0,0)(-5,6)staysthesameRigidMotionEnlargementSimilarprimepreimagerotation of270degreesCC(4,6)(-7,5)imagerotationof 180degrees(-x,-y)rotation of270degrees CRotation100inchesrotation of90degrees CReductionscalefactor =1/2rotation of90degreesCCscalefactor =4(y,-x)(-3,5)ReflectionDilation(1,0)scalefactor =1scalefactor =2Non-RigidMotion(6,12)new/old

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. (2,3)
  2. 120 inches^2
  3. (-y,x)
  4. Congruent
  5. (0,0)
  6. (-5,6)
  7. stays the same
  8. Rigid Motion
  9. Enlargement
  10. Similar
  11. prime
  12. preimage
  13. rotation of 270 degrees CC
  14. (4,6)
  15. (-7, 5)
  16. image
  17. rotation of 180 degrees
  18. (-x,-y)
  19. rotation of 270 degrees C
  20. Rotation
  21. 100 inches
  22. rotation of 90 degrees C
  23. Reduction
  24. scale factor = 1/2
  25. rotation of 90 degrees CC
  26. scale factor = 4
  27. (y,-x)
  28. (-3,5)
  29. Reflection
  30. Dilation
  31. (1,0)
  32. scale factor = 1
  33. scale factor = 2
  34. Non-Rigid Motion
  35. (6, 12)
  36. new/old