rotation of270degrees CEnlargement100inchesReduction(-x,-y)scalefactor =1(y,-x)Non-RigidMotionimage(-5,6)Dilationnew/oldscalefactor =4Rotation(6,12)Similarrotation of270degreesCCrotation of90degrees Crotationof 180degreesprimeReflection(-y,x)preimage(0,0)RigidMotion120inches^2Congruent(4,6)(-7,5)scalefactor =2(-3,5)(1,0)staysthesame(2,3)scalefactor =1/2rotation of90degreesCCrotation of270degrees CEnlargement100inchesReduction(-x,-y)scalefactor =1(y,-x)Non-RigidMotionimage(-5,6)Dilationnew/oldscalefactor =4Rotation(6,12)Similarrotation of270degreesCCrotation of90degrees Crotationof 180degreesprimeReflection(-y,x)preimage(0,0)RigidMotion120inches^2Congruent(4,6)(-7,5)scalefactor =2(-3,5)(1,0)staysthesame(2,3)scalefactor =1/2rotation of90degreesCC

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rotation of 270 degrees C
  2. Enlargement
  3. 100 inches
  4. Reduction
  5. (-x,-y)
  6. scale factor = 1
  7. (y,-x)
  8. Non-Rigid Motion
  9. image
  10. (-5,6)
  11. Dilation
  12. new/old
  13. scale factor = 4
  14. Rotation
  15. (6, 12)
  16. Similar
  17. rotation of 270 degrees CC
  18. rotation of 90 degrees C
  19. rotation of 180 degrees
  20. prime
  21. Reflection
  22. (-y,x)
  23. preimage
  24. (0,0)
  25. Rigid Motion
  26. 120 inches^2
  27. Congruent
  28. (4,6)
  29. (-7, 5)
  30. scale factor = 2
  31. (-3,5)
  32. (1,0)
  33. stays the same
  34. (2,3)
  35. scale factor = 1/2
  36. rotation of 90 degrees CC