(1,0)Reflectionnew/oldRotation(-y,x)(y,-x)(4,6)staysthesameCongruent(-3,5)(-7,5)primerotation of90degreesCCrotation of90degrees Cscalefactor =1rotationof 180degreespreimageReduction(2,3)(6,12)Non-RigidMotionscalefactor =4Similarrotation of270degrees CDilationrotation of270degreesCCimagescalefactor =2(-5,6)RigidMotion(0,0)scalefactor =1/2100inches120inches^2Enlargement(-x,-y)(1,0)Reflectionnew/oldRotation(-y,x)(y,-x)(4,6)staysthesameCongruent(-3,5)(-7,5)primerotation of90degreesCCrotation of90degrees Cscalefactor =1rotationof 180degreespreimageReduction(2,3)(6,12)Non-RigidMotionscalefactor =4Similarrotation of270degrees CDilationrotation of270degreesCCimagescalefactor =2(-5,6)RigidMotion(0,0)scalefactor =1/2100inches120inches^2Enlargement(-x,-y)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (1,0)
  2. Reflection
  3. new/old
  4. Rotation
  5. (-y,x)
  6. (y,-x)
  7. (4,6)
  8. stays the same
  9. Congruent
  10. (-3,5)
  11. (-7, 5)
  12. prime
  13. rotation of 90 degrees CC
  14. rotation of 90 degrees C
  15. scale factor = 1
  16. rotation of 180 degrees
  17. preimage
  18. Reduction
  19. (2,3)
  20. (6, 12)
  21. Non-Rigid Motion
  22. scale factor = 4
  23. Similar
  24. rotation of 270 degrees C
  25. Dilation
  26. rotation of 270 degrees CC
  27. image
  28. scale factor = 2
  29. (-5,6)
  30. Rigid Motion
  31. (0,0)
  32. scale factor = 1/2
  33. 100 inches
  34. 120 inches^2
  35. Enlargement
  36. (-x,-y)