Non-RigidMotion(4,6)(-x,-y)rotation of90degrees Cscalefactor =1/2(-y,x)(6,12)staysthesameimagerotation of90degreesCCEnlargementrotation of270degreesCCrotation of270degrees C(-7,5)DilationSimilar(0,0)Congruentpreimage(-3,5)scalefactor =4new/oldscalefactor =2(-5,6)Rotationprime100inches(2,3)rotationof 180degreesscalefactor =1Reduction120inches^2(1,0)(y,-x)ReflectionRigidMotionNon-RigidMotion(4,6)(-x,-y)rotation of90degrees Cscalefactor =1/2(-y,x)(6,12)staysthesameimagerotation of90degreesCCEnlargementrotation of270degreesCCrotation of270degrees C(-7,5)DilationSimilar(0,0)Congruentpreimage(-3,5)scalefactor =4new/oldscalefactor =2(-5,6)Rotationprime100inches(2,3)rotationof 180degreesscalefactor =1Reduction120inches^2(1,0)(y,-x)ReflectionRigidMotion

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Non-Rigid Motion
  2. (4,6)
  3. (-x,-y)
  4. rotation of 90 degrees C
  5. scale factor = 1/2
  6. (-y,x)
  7. (6, 12)
  8. stays the same
  9. image
  10. rotation of 90 degrees CC
  11. Enlargement
  12. rotation of 270 degrees CC
  13. rotation of 270 degrees C
  14. (-7, 5)
  15. Dilation
  16. Similar
  17. (0,0)
  18. Congruent
  19. preimage
  20. (-3,5)
  21. scale factor = 4
  22. new/old
  23. scale factor = 2
  24. (-5,6)
  25. Rotation
  26. prime
  27. 100 inches
  28. (2,3)
  29. rotation of 180 degrees
  30. scale factor = 1
  31. Reduction
  32. 120 inches^2
  33. (1,0)
  34. (y,-x)
  35. Reflection
  36. Rigid Motion