preimageRotation(-3,5)100inchesscalefactor =1/2Congruent(0,0)rotation of90degreesCCrotation of270degreesCCnew/oldstaysthesameReductionscalefactor =1image(2,3)Enlargement(-5,6)(6,12)(-x,-y)(-7,5)Dilation(1,0)rotation of270degrees C(y,-x)rotationof 180degreesRigidMotionReflectionscalefactor =4rotation of90degrees CSimilar(4,6)scalefactor =2Non-RigidMotionprime(-y,x)120inches^2preimageRotation(-3,5)100inchesscalefactor =1/2Congruent(0,0)rotation of90degreesCCrotation of270degreesCCnew/oldstaysthesameReductionscalefactor =1image(2,3)Enlargement(-5,6)(6,12)(-x,-y)(-7,5)Dilation(1,0)rotation of270degrees C(y,-x)rotationof 180degreesRigidMotionReflectionscalefactor =4rotation of90degrees CSimilar(4,6)scalefactor =2Non-RigidMotionprime(-y,x)120inches^2

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. preimage
  2. Rotation
  3. (-3,5)
  4. 100 inches
  5. scale factor = 1/2
  6. Congruent
  7. (0,0)
  8. rotation of 90 degrees CC
  9. rotation of 270 degrees CC
  10. new/old
  11. stays the same
  12. Reduction
  13. scale factor = 1
  14. image
  15. (2,3)
  16. Enlargement
  17. (-5,6)
  18. (6, 12)
  19. (-x,-y)
  20. (-7, 5)
  21. Dilation
  22. (1,0)
  23. rotation of 270 degrees C
  24. (y,-x)
  25. rotation of 180 degrees
  26. Rigid Motion
  27. Reflection
  28. scale factor = 4
  29. rotation of 90 degrees C
  30. Similar
  31. (4,6)
  32. scale factor = 2
  33. Non-Rigid Motion
  34. prime
  35. (-y,x)
  36. 120 inches^2