Non- Rigid Motion (4,6) (-x,- y) rotation of 90 degrees C scale factor = 1/2 (-y,x) (6, 12) stays the same image rotation of 90 degrees CC Enlargement rotation of 270 degrees CC rotation of 270 degrees C (-7, 5) Dilation Similar (0,0) Congruent preimage (-3,5) scale factor = 4 new/old scale factor = 2 (-5,6) Rotation prime 100 inches (2,3) rotation of 180 degrees scale factor = 1 Reduction 120 inches^2 (1,0) (y,-x) Reflection Rigid Motion Non- Rigid Motion (4,6) (-x,- y) rotation of 90 degrees C scale factor = 1/2 (-y,x) (6, 12) stays the same image rotation of 90 degrees CC Enlargement rotation of 270 degrees CC rotation of 270 degrees C (-7, 5) Dilation Similar (0,0) Congruent preimage (-3,5) scale factor = 4 new/old scale factor = 2 (-5,6) Rotation prime 100 inches (2,3) rotation of 180 degrees scale factor = 1 Reduction 120 inches^2 (1,0) (y,-x) Reflection Rigid Motion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Non-Rigid Motion
(4,6)
(-x,-y)
rotation of 90 degrees C
scale factor = 1/2
(-y,x)
(6, 12)
stays the same
image
rotation of 90 degrees CC
Enlargement
rotation of 270 degrees CC
rotation of 270 degrees C
(-7, 5)
Dilation
Similar
(0,0)
Congruent
preimage
(-3,5)
scale factor = 4
new/old
scale factor = 2
(-5,6)
Rotation
prime
100 inches
(2,3)
rotation of 180 degrees
scale factor = 1
Reduction
120 inches^2
(1,0)
(y,-x)
Reflection
Rigid Motion