120inches^2Rotation(0,0)prime(y,-x)rotation of270degrees C(-5,6)(6,12)scalefactor =2(-7,5)preimagerotation of270degreesCC(-x,-y)Dilationscalefactor =1Non-RigidMotion100inches(-3,5)ReflectionSimilar(4,6)rotation of90degreesCCReduction(1,0)Enlargementrotation of90degrees Cnew/oldscalefactor =1/2imageRigidMotion(-y,x)scalefactor =4rotationof 180degreesCongruentstaysthesame(2,3)120inches^2Rotation(0,0)prime(y,-x)rotation of270degrees C(-5,6)(6,12)scalefactor =2(-7,5)preimagerotation of270degreesCC(-x,-y)Dilationscalefactor =1Non-RigidMotion100inches(-3,5)ReflectionSimilar(4,6)rotation of90degreesCCReduction(1,0)Enlargementrotation of90degrees Cnew/oldscalefactor =1/2imageRigidMotion(-y,x)scalefactor =4rotationof 180degreesCongruentstaysthesame(2,3)

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 120 inches^2
  2. Rotation
  3. (0,0)
  4. prime
  5. (y,-x)
  6. rotation of 270 degrees C
  7. (-5,6)
  8. (6, 12)
  9. scale factor = 2
  10. (-7, 5)
  11. preimage
  12. rotation of 270 degrees CC
  13. (-x,-y)
  14. Dilation
  15. scale factor = 1
  16. Non-Rigid Motion
  17. 100 inches
  18. (-3,5)
  19. Reflection
  20. Similar
  21. (4,6)
  22. rotation of 90 degrees CC
  23. Reduction
  24. (1,0)
  25. Enlargement
  26. rotation of 90 degrees C
  27. new/old
  28. scale factor = 1/2
  29. image
  30. Rigid Motion
  31. (-y,x)
  32. scale factor = 4
  33. rotation of 180 degrees
  34. Congruent
  35. stays the same
  36. (2,3)