DigitalEcosystemGoodWorkCorrectiveActionsLeadershipTeamBurndownsGovernmentCounterpartsLayingFlatSpearheadthat effortForecastingBuildUpSystemsEngineeringAgileFirstFlightStrongPressureShiftingFocus/PivotingContinualIntegrationStakeholdersBringOnlineAllHands-On DeckCustomerNeverBeenDoneBeforeBuy-OffTheWarfighterTech.DebtHeadWindsChartsInChartsHighLevelSupplyChainConstraintsFrom TheGround,UpRequirementsCalculatedAmbiguityRe-baseliningThreadScheduleDelaysOpsTempoDigitalEcosystemGoodWorkCorrectiveActionsLeadershipTeamBurndownsGovernmentCounterpartsLayingFlatSpearheadthat effortForecastingBuildUpSystemsEngineeringAgileFirstFlightStrongPressureShiftingFocus/PivotingContinualIntegrationStakeholdersBringOnlineAllHands-On DeckCustomerNeverBeenDoneBeforeBuy-OffTheWarfighterTech.DebtHeadWindsChartsInChartsHighLevelSupplyChainConstraintsFrom TheGround,UpRequirementsCalculatedAmbiguityRe-baseliningThreadScheduleDelaysOpsTempo

NG Town Hall BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Digital Ecosystem
  2. Good Work
  3. Corrective Actions
  4. Leadership Team
  5. Burndowns
  6. Government Counterparts
  7. Laying Flat
  8. Spearhead that effort
  9. Forecasting
  10. Build Up
  11. Systems Engineering
  12. Agile
  13. First Flight
  14. Strong Pressure
  15. Shifting Focus/Pivoting
  16. Continual Integration
  17. Stakeholders
  18. Bring Online
  19. All Hands-On Deck
  20. Customer
  21. Never Been Done Before
  22. Buy-Off
  23. The Warfighter
  24. Tech. Debt
  25. Head Winds
  26. Charts In Charts
  27. High Level
  28. Supply Chain Constraints
  29. From The Ground, Up
  30. Requirements
  31. Calculated Ambiguity
  32. Re-baselining
  33. Thread
  34. Schedule Delays
  35. Ops Tempo