GlitchfoundWe callfor helpHigh/lowpitch voiceor/andTTSCollecttrashSomeonecalls forhelpGUNRandomjumpscareBreakingNewsGetting thecustomerorder wrongdoesn't haveconsequencesExpensivegamepassesPhone callon thebegginingof the gameInteractionstakes waytoo longTakeouttrashNotscarrymonstersLeaveor staydecisionHide/Fightor flightCustomer asksfor somethingthat doesn'texist / "Creepy"CustomerGeneratorfailsChaseClean/Mopthe floorMultiplenights"Creepy"BreakingNewsKillpestsTransactionsinterectionsare instantGlitchfoundWe callfor helpHigh/lowpitch voiceor/andTTSCollecttrashSomeonecalls forhelpGUNRandomjumpscareBreakingNewsGetting thecustomerorder wrongdoesn't haveconsequencesExpensivegamepassesPhone callon thebegginingof the gameInteractionstakes waytoo longTakeouttrashNotscarrymonstersLeaveor staydecisionHide/Fightor flightCustomer asksfor somethingthat doesn'texist / "Creepy"CustomerGeneratorfailsChaseClean/Mopthe floorMultiplenights"Creepy"BreakingNewsKillpestsTransactionsinterectionsare instant

Generic Experience gaem - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Glitch found
  2. We call for help
  3. High/low pitch voice or/and TTS
  4. Collect trash
  5. Someone calls for help
  6. GUN
  7. Random jumpscare
  8. Breaking News
  9. Getting the customer order wrong doesn't have consequences
  10. Expensive gamepasses
  11. Phone call on the beggining of the game
  12. Interactions takes way too long
  13. Take out trash
  14. Not scarry monsters
  15. Leave or stay decision
  16. Hide/Fight or flight
  17. Customer asks for something that doesn't exist / " Creepy" Customer
  18. Generator fails
  19. Chase
  20. Clean/Mop the floor
  21. Multiple nights
  22. "Creepy" Breaking News
  23. Kill pests
  24. Transactions interections are instant