a lesson or moral in the story Wright Brothers racism Characters, Setting, Conflict Cunning Bessie Coleman Marie The Forgotten Island something very big or large Opinion to change or adapt something theme entertian France sexism Strong conflict Fact to be kind and cheerful aviator to feel bad or guilty about something claim persuade Climax Dialogue Sluggish Strived inferior inform to call over, or to let someone know a lesson or moral in the story Wright Brothers racism Characters, Setting, Conflict Cunning Bessie Coleman Marie The Forgotten Island something very big or large Opinion to change or adapt something theme entertian France sexism Strong conflict Fact to be kind and cheerful aviator to feel bad or guilty about something claim persuade Climax Dialogue Sluggish Strived inferior inform to call over, or to let someone know
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
a lesson or moral in the story
Wright Brothers
racism
Characters, Setting, Conflict
Cunning
Bessie Coleman
Marie
The Forgotten Island
something very big or large
Opinion
to change or adapt something
theme
entertian
France
sexism
Strong
conflict
Fact
to be kind and cheerful
aviator
to feel bad or guilty about something
claim
persuade
Climax
Dialogue
Sluggish
Strived
inferior
inform
to call over, or to let someone know