Learnabout oneof Khol'sold flamesDancingTalk about"TheBleedingSun"ResearchDiscoverthe threatat KipsterHarborHear oftheTugradiasfamilySanguineis evictedfrom herroomAXMgoes fora swimAn NPCcomes up withanothervariation of theship's nameRolan isbamboozledby the groupdynamicCelebrationof LVD'sfirstvoyage!CombatNat1The Baronleaves hismark onSculperdineInteractionwith ShieldCouncilmemberSail toa newtownTalkaboutCadregBrurkcooksa mealVisitVardkinPirateencounterNat20PCs openup abouttheir pastsSavingthrowBuy/sellgoodsLearnabout oneof Khol'sold flamesDancingTalk about"TheBleedingSun"ResearchDiscoverthe threatat KipsterHarborHear oftheTugradiasfamilySanguineis evictedfrom herroomAXMgoes fora swimAn NPCcomes up withanothervariation of theship's nameRolan isbamboozledby the groupdynamicCelebrationof LVD'sfirstvoyage!CombatNat1The Baronleaves hismark onSculperdineInteractionwith ShieldCouncilmemberSail toa newtownTalkaboutCadregBrurkcooksa mealVisitVardkinPirateencounterNat20PCs openup abouttheir pastsSavingthrowBuy/sellgoods

The Salsa Verde Destroyers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learn about one of Khol's old flames
  2. Dancing
  3. Talk about "The Bleeding Sun"
  4. Research
  5. Discover the threat at Kipster Harbor
  6. Hear of the Tugradias family
  7. Sanguine is evicted from her room
  8. AXM goes for a swim
  9. An NPC comes up with another variation of the ship's name
  10. Rolan is bamboozled by the group dynamic
  11. Celebration of LVD's first voyage!
  12. Combat
  13. Nat 1
  14. The Baron leaves his mark on Sculperdine
  15. Interaction with Shield Council member
  16. Sail to a new town
  17. Talk about Cadreg
  18. Brurk cooks a meal
  19. Visit Vardkin
  20. Pirate encounter
  21. Nat 20
  22. PCs open up about their pasts
  23. Saving throw
  24. Buy/sell goods