SomethingPut in aZiploc BagRick orMarty adjustglasses tolook atsomethingRick getsemotionalMember oftheFellowshipgoesundergroundBillysaysanythingOff-setChamberSmith'sCove"AHA"MomentCon-structAnythingsniffedJackgetsexcitedAladdin'sCaveArchaeo-metallurgistShockedhead-turnor stareSubtitlesused foranyoneZena'sMapBabyBlobMuonBillyDigsMi’kmaqGardenShaftSomeonegives ahigh-fiveTopPocketFindHighTraceEvidenceSomethingPut in aZiploc BagRick orMarty adjustglasses tolook atsomethingRick getsemotionalMember oftheFellowshipgoesundergroundBillysaysanythingOff-setChamberSmith'sCove"AHA"MomentCon-structAnythingsniffedJackgetsexcitedAladdin'sCaveArchaeo-metallurgistShockedhead-turnor stareSubtitlesused foranyoneZena'sMapBabyBlobMuonBillyDigsMi’kmaqGardenShaftSomeonegives ahigh-fiveTopPocketFindHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something Put in a Ziploc Bag
  2. Rick or Marty adjust glasses to look at something
  3. Rick gets emotional
  4. Member of the Fellowship goes underground
  5. Billy says anything
  6. Off-set Chamber
  7. Smith's Cove
  8. "AHA" Moment
  9. Con-struct
  10. Anything sniffed
  11. Jack gets excited
  12. Aladdin's Cave
  13. Archaeo-metallurgist
  14. Shocked head-turn or stare
  15. Subtitles used for anyone
  16. Zena's Map
  17. Baby Blob
  18. Muon
  19. Billy Digs
  20. Mi’kmaq
  21. Garden Shaft
  22. Someone gives a high-five
  23. Top Pocket Find
  24. High Trace Evidence