Off-setChamberBillyDigsSomeonegives ahigh-fiveRick getsemotionalHighTraceEvidenceShockedhead-turnor stareBabyBlobSubtitlesused foranyoneRick orMarty adjustglasses tolook atsomethingMember oftheFellowshipgoesundergroundCon-structMuonBillysaysanythingSomethingPut in aZiploc BagArchaeo-metallurgistZena'sMapSmith'sCoveJackgetsexcitedAnythingsniffedAladdin'sCaveTopPocketFindGardenShaft"AHA"MomentMi’kmaqOff-setChamberBillyDigsSomeonegives ahigh-fiveRick getsemotionalHighTraceEvidenceShockedhead-turnor stareBabyBlobSubtitlesused foranyoneRick orMarty adjustglasses tolook atsomethingMember oftheFellowshipgoesundergroundCon-structMuonBillysaysanythingSomethingPut in aZiploc BagArchaeo-metallurgistZena'sMapSmith'sCoveJackgetsexcitedAnythingsniffedAladdin'sCaveTopPocketFindGardenShaft"AHA"MomentMi’kmaq

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Off-set Chamber
  2. Billy Digs
  3. Someone gives a high-five
  4. Rick gets emotional
  5. High Trace Evidence
  6. Shocked head-turn or stare
  7. Baby Blob
  8. Subtitles used for anyone
  9. Rick or Marty adjust glasses to look at something
  10. Member of the Fellowship goes underground
  11. Con-struct
  12. Muon
  13. Billy says anything
  14. Something Put in a Ziploc Bag
  15. Archaeo-metallurgist
  16. Zena's Map
  17. Smith's Cove
  18. Jack gets excited
  19. Anything sniffed
  20. Aladdin's Cave
  21. Top Pocket Find
  22. Garden Shaft
  23. "AHA" Moment
  24. Mi’kmaq