Zena'sMap"AHA"MomentTopPocketFindArchaeo-metallurgistHighTraceEvidenceGardenShaftMember oftheFellowshipgoesundergroundSomethingPut in aZiploc BagSomeonegives ahigh-fiveSmith'sCoveAnythingsniffedShockedhead-turnor stareBabyBlobOff-setChamberBillyDigsMi’kmaqRick getsemotionalJackgetsexcitedRick orMarty adjustglasses tolook atsomethingMuonSubtitlesused foranyoneAladdin'sCaveBillysaysanythingCon-structZena'sMap"AHA"MomentTopPocketFindArchaeo-metallurgistHighTraceEvidenceGardenShaftMember oftheFellowshipgoesundergroundSomethingPut in aZiploc BagSomeonegives ahigh-fiveSmith'sCoveAnythingsniffedShockedhead-turnor stareBabyBlobOff-setChamberBillyDigsMi’kmaqRick getsemotionalJackgetsexcitedRick orMarty adjustglasses tolook atsomethingMuonSubtitlesused foranyoneAladdin'sCaveBillysaysanythingCon-struct

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Zena's Map
  2. "AHA" Moment
  3. Top Pocket Find
  4. Archaeo-metallurgist
  5. High Trace Evidence
  6. Garden Shaft
  7. Member of the Fellowship goes underground
  8. Something Put in a Ziploc Bag
  9. Someone gives a high-five
  10. Smith's Cove
  11. Anything sniffed
  12. Shocked head-turn or stare
  13. Baby Blob
  14. Off-set Chamber
  15. Billy Digs
  16. Mi’kmaq
  17. Rick gets emotional
  18. Jack gets excited
  19. Rick or Marty adjust glasses to look at something
  20. Muon
  21. Subtitles used for anyone
  22. Aladdin's Cave
  23. Billy says anything
  24. Con-struct