Rick orMarty adjustglasses tolook atsomethingSomeonegives ahigh-fiveTopPocketFindSomethingPut in aZiploc BagSubtitlesused foranyoneMi’kmaqHighTraceEvidenceBabyBlobCon-structMember oftheFellowshipgoesundergroundArchaeo-metallurgistBillysaysanything"AHA"MomentRick getsemotionalAnythingsniffedZena'sMapBillyDigsSmith'sCoveGardenShaftMuonAladdin'sCaveJackgetsexcitedShockedhead-turnor stareOff-setChamberRick orMarty adjustglasses tolook atsomethingSomeonegives ahigh-fiveTopPocketFindSomethingPut in aZiploc BagSubtitlesused foranyoneMi’kmaqHighTraceEvidenceBabyBlobCon-structMember oftheFellowshipgoesundergroundArchaeo-metallurgistBillysaysanything"AHA"MomentRick getsemotionalAnythingsniffedZena'sMapBillyDigsSmith'sCoveGardenShaftMuonAladdin'sCaveJackgetsexcitedShockedhead-turnor stareOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick or Marty adjust glasses to look at something
  2. Someone gives a high-five
  3. Top Pocket Find
  4. Something Put in a Ziploc Bag
  5. Subtitles used for anyone
  6. Mi’kmaq
  7. High Trace Evidence
  8. Baby Blob
  9. Con-struct
  10. Member of the Fellowship goes underground
  11. Archaeo-metallurgist
  12. Billy says anything
  13. "AHA" Moment
  14. Rick gets emotional
  15. Anything sniffed
  16. Zena's Map
  17. Billy Digs
  18. Smith's Cove
  19. Garden Shaft
  20. Muon
  21. Aladdin's Cave
  22. Jack gets excited
  23. Shocked head-turn or stare
  24. Off-set Chamber