Shockedhead-turnor stareBabyBlobJackgetsexcitedArchaeo-metallurgistMi’kmaqRick getsemotionalOff-setChamber"AHA"MomentCon-structAnythingsniffedSubtitlesused foranyoneBillyDigsTopPocketFindMuonMember oftheFellowshipgoesundergroundGardenShaftAladdin'sCaveSmith'sCoveSomeonegives ahigh-fiveBillysaysanythingHighTraceEvidenceRick orMarty adjustglasses tolook atsomethingZena'sMapSomethingPut in aZiploc BagShockedhead-turnor stareBabyBlobJackgetsexcitedArchaeo-metallurgistMi’kmaqRick getsemotionalOff-setChamber"AHA"MomentCon-structAnythingsniffedSubtitlesused foranyoneBillyDigsTopPocketFindMuonMember oftheFellowshipgoesundergroundGardenShaftAladdin'sCaveSmith'sCoveSomeonegives ahigh-fiveBillysaysanythingHighTraceEvidenceRick orMarty adjustglasses tolook atsomethingZena'sMapSomethingPut in aZiploc Bag

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shocked head-turn or stare
  2. Baby Blob
  3. Jack gets excited
  4. Archaeo-metallurgist
  5. Mi’kmaq
  6. Rick gets emotional
  7. Off-set Chamber
  8. "AHA" Moment
  9. Con-struct
  10. Anything sniffed
  11. Subtitles used for anyone
  12. Billy Digs
  13. Top Pocket Find
  14. Muon
  15. Member of the Fellowship goes underground
  16. Garden Shaft
  17. Aladdin's Cave
  18. Smith's Cove
  19. Someone gives a high-five
  20. Billy says anything
  21. High Trace Evidence
  22. Rick or Marty adjust glasses to look at something
  23. Zena's Map
  24. Something Put in a Ziploc Bag