"AHA"MomentMuonJackgetsexcitedBabyBlobAnythingsniffedOff-setChamberSomeonegives ahigh-fiveAladdin'sCaveSomethingPut in aZiploc BagTopPocketFindCon-structSmith'sCoveArchaeo-metallurgistMember oftheFellowshipgoesundergroundRick orMarty adjustglasses tolook atsomethingGardenShaftSubtitlesused foranyoneMi’kmaqBillysaysanythingZena'sMapBillyDigsRick getsemotionalHighTraceEvidenceShockedhead-turnor stare"AHA"MomentMuonJackgetsexcitedBabyBlobAnythingsniffedOff-setChamberSomeonegives ahigh-fiveAladdin'sCaveSomethingPut in aZiploc BagTopPocketFindCon-structSmith'sCoveArchaeo-metallurgistMember oftheFellowshipgoesundergroundRick orMarty adjustglasses tolook atsomethingGardenShaftSubtitlesused foranyoneMi’kmaqBillysaysanythingZena'sMapBillyDigsRick getsemotionalHighTraceEvidenceShockedhead-turnor stare

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "AHA" Moment
  2. Muon
  3. Jack gets excited
  4. Baby Blob
  5. Anything sniffed
  6. Off-set Chamber
  7. Someone gives a high-five
  8. Aladdin's Cave
  9. Something Put in a Ziploc Bag
  10. Top Pocket Find
  11. Con-struct
  12. Smith's Cove
  13. Archaeo-metallurgist
  14. Member of the Fellowship goes underground
  15. Rick or Marty adjust glasses to look at something
  16. Garden Shaft
  17. Subtitles used for anyone
  18. Mi’kmaq
  19. Billy says anything
  20. Zena's Map
  21. Billy Digs
  22. Rick gets emotional
  23. High Trace Evidence
  24. Shocked head-turn or stare