BillysaysanythingTopPocketFindGardenShaftOff-setChamberSomeonegives ahigh-fiveZena'sMapAladdin'sCaveSubtitlesused foranyoneBabyBlobRick orMarty adjustglasses tolook atsomethingCon-structSmith'sCoveMi’kmaqMuonShockedhead-turnor stareAnythingsniffedArchaeo-metallurgistMember oftheFellowshipgoesundergroundRick getsemotional"AHA"MomentSomethingPut in aZiploc BagJackgetsexcitedHighTraceEvidenceBillyDigsBillysaysanythingTopPocketFindGardenShaftOff-setChamberSomeonegives ahigh-fiveZena'sMapAladdin'sCaveSubtitlesused foranyoneBabyBlobRick orMarty adjustglasses tolook atsomethingCon-structSmith'sCoveMi’kmaqMuonShockedhead-turnor stareAnythingsniffedArchaeo-metallurgistMember oftheFellowshipgoesundergroundRick getsemotional"AHA"MomentSomethingPut in aZiploc BagJackgetsexcitedHighTraceEvidenceBillyDigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Billy says anything
  2. Top Pocket Find
  3. Garden Shaft
  4. Off-set Chamber
  5. Someone gives a high-five
  6. Zena's Map
  7. Aladdin's Cave
  8. Subtitles used for anyone
  9. Baby Blob
  10. Rick or Marty adjust glasses to look at something
  11. Con-struct
  12. Smith's Cove
  13. Mi’kmaq
  14. Muon
  15. Shocked head-turn or stare
  16. Anything sniffed
  17. Archaeo-metallurgist
  18. Member of the Fellowship goes underground
  19. Rick gets emotional
  20. "AHA" Moment
  21. Something Put in a Ziploc Bag
  22. Jack gets excited
  23. High Trace Evidence
  24. Billy Digs