Someonegives ahigh-fiveSomethingPut in aZiploc BagMuonBillyDigsShockedhead-turnor stareAnythingsniffedCon-structMi’kmaqHighTraceEvidenceArchaeo-metallurgistRick orMarty adjustglasses tolook atsomething"AHA"MomentSubtitlesused foranyoneBabyBlobOff-setChamberGardenShaftRick getsemotionalMember oftheFellowshipgoesundergroundJackgetsexcitedTopPocketFindZena'sMapBillysaysanythingAladdin'sCaveSmith'sCoveSomeonegives ahigh-fiveSomethingPut in aZiploc BagMuonBillyDigsShockedhead-turnor stareAnythingsniffedCon-structMi’kmaqHighTraceEvidenceArchaeo-metallurgistRick orMarty adjustglasses tolook atsomething"AHA"MomentSubtitlesused foranyoneBabyBlobOff-setChamberGardenShaftRick getsemotionalMember oftheFellowshipgoesundergroundJackgetsexcitedTopPocketFindZena'sMapBillysaysanythingAladdin'sCaveSmith'sCove

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gives a high-five
  2. Something Put in a Ziploc Bag
  3. Muon
  4. Billy Digs
  5. Shocked head-turn or stare
  6. Anything sniffed
  7. Con-struct
  8. Mi’kmaq
  9. High Trace Evidence
  10. Archaeo-metallurgist
  11. Rick or Marty adjust glasses to look at something
  12. "AHA" Moment
  13. Subtitles used for anyone
  14. Baby Blob
  15. Off-set Chamber
  16. Garden Shaft
  17. Rick gets emotional
  18. Member of the Fellowship goes underground
  19. Jack gets excited
  20. Top Pocket Find
  21. Zena's Map
  22. Billy says anything
  23. Aladdin's Cave
  24. Smith's Cove