SomethingPut in aZiploc BagSomeonegives ahigh-five"AHA"MomentBabyBlobArchaeo-metallurgistZena'sMapOff-setChamberRick orMarty adjustglasses tolook atsomethingSubtitlesused foranyoneTopPocketFindMember oftheFellowshipgoesundergroundAnythingsniffedShockedhead-turnor stareBillyDigsHighTraceEvidenceGardenShaftCon-structJackgetsexcitedMuonRick getsemotionalSmith'sCoveAladdin'sCaveMi’kmaqBillysaysanythingSomethingPut in aZiploc BagSomeonegives ahigh-five"AHA"MomentBabyBlobArchaeo-metallurgistZena'sMapOff-setChamberRick orMarty adjustglasses tolook atsomethingSubtitlesused foranyoneTopPocketFindMember oftheFellowshipgoesundergroundAnythingsniffedShockedhead-turnor stareBillyDigsHighTraceEvidenceGardenShaftCon-structJackgetsexcitedMuonRick getsemotionalSmith'sCoveAladdin'sCaveMi’kmaqBillysaysanything

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something Put in a Ziploc Bag
  2. Someone gives a high-five
  3. "AHA" Moment
  4. Baby Blob
  5. Archaeo-metallurgist
  6. Zena's Map
  7. Off-set Chamber
  8. Rick or Marty adjust glasses to look at something
  9. Subtitles used for anyone
  10. Top Pocket Find
  11. Member of the Fellowship goes underground
  12. Anything sniffed
  13. Shocked head-turn or stare
  14. Billy Digs
  15. High Trace Evidence
  16. Garden Shaft
  17. Con-struct
  18. Jack gets excited
  19. Muon
  20. Rick gets emotional
  21. Smith's Cove
  22. Aladdin's Cave
  23. Mi’kmaq
  24. Billy says anything