Mood Motive Point of View Theme Characterizaton Universal Theme Conflict First Person POV Flashback Protagonist Rising Action Foreshadow Prediction Static Character Narrator Falling Action Oxymoron Idiom Flat Character Round Character Plot Voice Epiphany Cliche Anecdote Comparison Climax Tone Antagonist Expositon Third Person Omniscient Contrast Resolution Third Person Limited Dynamic Character Analogy Mood Motive Point of View Theme Characterizaton Universal Theme Conflict First Person POV Flashback Protagonist Rising Action Foreshadow Prediction Static Character Narrator Falling Action Oxymoron Idiom Flat Character Round Character Plot Voice Epiphany Cliche Anecdote Comparison Climax Tone Antagonist Expositon Third Person Omniscient Contrast Resolution Third Person Limited Dynamic Character Analogy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Motive
Point of View
Theme
Characterizaton
Universal Theme
Conflict
First Person POV
Flashback
Protagonist
Rising Action
Foreshadow
Prediction
Static Character
Narrator
Falling Action
Oxymoron
Idiom
Flat Character
Round Character
Plot
Voice
Epiphany
Cliche
Anecdote
Comparison
Climax
Tone
Antagonist
Expositon
Third Person Omniscient
Contrast
Resolution
Third Person Limited
Dynamic Character
Analogy