RomanGardenShaftArcheo-metallurgistSmith'sCoveBabyBlobCoresamplepulledAnyonesifts"AHA"MomentBobbyDazzlerBillysaysanythingTopPocketFindRoad Trip(off theisland)Somethingput in aZiploc bagJackasks aquestionCon-structZena'sMapRandompiece ofpotteryfoundJackgetsexcitedSubtitlesused foranyoneMuonBillydigsAnythingsniffedWood"discovered"Off-setChamberRomanGardenShaftArcheo-metallurgistSmith'sCoveBabyBlobCoresamplepulledAnyonesifts"AHA"MomentBobbyDazzlerBillysaysanythingTopPocketFindRoad Trip(off theisland)Somethingput in aZiploc bagJackasks aquestionCon-structZena'sMapRandompiece ofpotteryfoundJackgetsexcitedSubtitlesused foranyoneMuonBillydigsAnythingsniffedWood"discovered"Off-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roman
  2. Garden Shaft
  3. Archeo-metallurgist
  4. Smith's Cove
  5. Baby Blob
  6. Core sample pulled
  7. Anyone sifts
  8. "AHA" Moment
  9. Bobby Dazzler
  10. Billy says anything
  11. Top Pocket Find
  12. Road Trip (off the island)
  13. Something put in a Ziploc bag
  14. Jack asks a question
  15. Con-struct
  16. Zena's Map
  17. Random piece of pottery found
  18. Jack gets excited
  19. Subtitles used for anyone
  20. Muon
  21. Billy digs
  22. Anything sniffed
  23. Wood "discovered"
  24. Off-set Chamber