CoresamplepulledCon-structArcheo-metallurgistSomethingput in aZiploc bagSubtitlesused foranyoneBillydigsJackgetsexcitedWood"discovered"Zena'sMapBabyBlobRoad Trip(off theisland)MuonBillysaysanythingRomanAnythingsniffedRandompiece ofpotteryfoundSmith'sCoveJackasks aquestionAnyonesiftsTopPocketFindBobbyDazzler"AHA"MomentGardenShaftOff-setChamberCoresamplepulledCon-structArcheo-metallurgistSomethingput in aZiploc bagSubtitlesused foranyoneBillydigsJackgetsexcitedWood"discovered"Zena'sMapBabyBlobRoad Trip(off theisland)MuonBillysaysanythingRomanAnythingsniffedRandompiece ofpotteryfoundSmith'sCoveJackasks aquestionAnyonesiftsTopPocketFindBobbyDazzler"AHA"MomentGardenShaftOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Core sample pulled
  2. Con-struct
  3. Archeo-metallurgist
  4. Something put in a Ziploc bag
  5. Subtitles used for anyone
  6. Billy digs
  7. Jack gets excited
  8. Wood "discovered"
  9. Zena's Map
  10. Baby Blob
  11. Road Trip (off the island)
  12. Muon
  13. Billy says anything
  14. Roman
  15. Anything sniffed
  16. Random piece of pottery found
  17. Smith's Cove
  18. Jack asks a question
  19. Anyone sifts
  20. Top Pocket Find
  21. Bobby Dazzler
  22. "AHA" Moment
  23. Garden Shaft
  24. Off-set Chamber