Smith'sCoveCon-structTopPocketFind"AHA"MomentSomethingput in aZiploc bagGardenShaftJackgetsexcitedAnythingsniffedAnyonesiftsBillysaysanythingBabyBlobBobbyDazzlerArcheo-metallurgistCoresamplepulledOff-setChamberMuonSubtitlesused foranyoneJackasks aquestionRandompiece ofpotteryfoundRomanZena'sMapBillydigsWood"discovered"Road Trip(off theisland)Smith'sCoveCon-structTopPocketFind"AHA"MomentSomethingput in aZiploc bagGardenShaftJackgetsexcitedAnythingsniffedAnyonesiftsBillysaysanythingBabyBlobBobbyDazzlerArcheo-metallurgistCoresamplepulledOff-setChamberMuonSubtitlesused foranyoneJackasks aquestionRandompiece ofpotteryfoundRomanZena'sMapBillydigsWood"discovered"Road Trip(off theisland)

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Smith's Cove
  2. Con-struct
  3. Top Pocket Find
  4. "AHA" Moment
  5. Something put in a Ziploc bag
  6. Garden Shaft
  7. Jack gets excited
  8. Anything sniffed
  9. Anyone sifts
  10. Billy says anything
  11. Baby Blob
  12. Bobby Dazzler
  13. Archeo-metallurgist
  14. Core sample pulled
  15. Off-set Chamber
  16. Muon
  17. Subtitles used for anyone
  18. Jack asks a question
  19. Random piece of pottery found
  20. Roman
  21. Zena's Map
  22. Billy digs
  23. Wood "discovered"
  24. Road Trip (off the island)