CoresamplepulledBobbyDazzlerWood"discovered"Somethingput in aZiploc bagBabyBlobAnyonesiftsSubtitlesused foranyoneSmith'sCoveZena'sMapAnythingsniffedTopPocketFindRandompiece ofpotteryfoundBillysaysanythingJackgetsexcitedArcheo-metallurgistOff-setChamberBillydigsRoman"AHA"MomentCon-structGardenShaftMuonJackasks aquestionRoad Trip(off theisland)CoresamplepulledBobbyDazzlerWood"discovered"Somethingput in aZiploc bagBabyBlobAnyonesiftsSubtitlesused foranyoneSmith'sCoveZena'sMapAnythingsniffedTopPocketFindRandompiece ofpotteryfoundBillysaysanythingJackgetsexcitedArcheo-metallurgistOff-setChamberBillydigsRoman"AHA"MomentCon-structGardenShaftMuonJackasks aquestionRoad Trip(off theisland)

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Core sample pulled
  2. Bobby Dazzler
  3. Wood "discovered"
  4. Something put in a Ziploc bag
  5. Baby Blob
  6. Anyone sifts
  7. Subtitles used for anyone
  8. Smith's Cove
  9. Zena's Map
  10. Anything sniffed
  11. Top Pocket Find
  12. Random piece of pottery found
  13. Billy says anything
  14. Jack gets excited
  15. Archeo-metallurgist
  16. Off-set Chamber
  17. Billy digs
  18. Roman
  19. "AHA" Moment
  20. Con-struct
  21. Garden Shaft
  22. Muon
  23. Jack asks a question
  24. Road Trip (off the island)