Wood"discovered"BabyBlobJackasks aquestionCoresamplepulledAnyonesiftsSmith'sCoveBillysaysanythingMuonRoad Trip(off theisland)TopPocketFindArcheo-metallurgistBobbyDazzlerGardenShaftAnythingsniffedOff-setChamberZena'sMapSubtitlesused foranyone"AHA"MomentSomethingput in aZiploc bagCon-structRomanBillydigsRandompiece ofpotteryfoundJackgetsexcitedWood"discovered"BabyBlobJackasks aquestionCoresamplepulledAnyonesiftsSmith'sCoveBillysaysanythingMuonRoad Trip(off theisland)TopPocketFindArcheo-metallurgistBobbyDazzlerGardenShaftAnythingsniffedOff-setChamberZena'sMapSubtitlesused foranyone"AHA"MomentSomethingput in aZiploc bagCon-structRomanBillydigsRandompiece ofpotteryfoundJackgetsexcited

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
B
5
B
6
O
7
G
8
G
9
I
10
O
11
I
12
B
13
G
14
N
15
I
16
N
17
O
18
N
19
B
20
G
21
G
22
I
23
B
24
O
  1. O-Wood "discovered"
  2. I-Baby Blob
  3. N-Jack asks a question
  4. B-Core sample pulled
  5. B-Anyone sifts
  6. O-Smith's Cove
  7. G-Billy says anything
  8. G-Muon
  9. I-Road Trip (off the island)
  10. O-Top Pocket Find
  11. I-Archeo-metallurgist
  12. B-Bobby Dazzler
  13. G-Garden Shaft
  14. N-Anything sniffed
  15. I-Off-set Chamber
  16. N-Zena's Map
  17. O-Subtitles used for anyone
  18. N-"AHA" Moment
  19. B-Something put in a Ziploc bag
  20. G-Con-struct
  21. G-Roman
  22. I-Billy digs
  23. B-Random piece of pottery found
  24. O-Jack gets excited