FirstK.O.Arson(unfriendlyfire)ChaseargueswithsomeoneHellionannoyssomeoneHostileflora/faunaNPCfacepalmTension forno reasonwhatsoever(typeirrelevant)Chase&Konstantindisagree onsomethingEnvironmentalHazardStealthfailFriendlyFireChaseteleportsKonstantinaway duringthe boss fightBuohofacepalmNewtravelmethod/vehicleBuohowhishes shewas literallyanywhereelseSupriseRoundSkippedencounterEnemygets hitwith anat20LoreTimeMagicweaponssave thedayPCgets hitwith anat20Brute forcesolves theproblem athandShortRestHugesizedenemyFirstK.O.Arson(unfriendlyfire)ChaseargueswithsomeoneHellionannoyssomeoneHostileflora/faunaNPCfacepalmTension forno reasonwhatsoever(typeirrelevant)Chase&Konstantindisagree onsomethingEnvironmentalHazardStealthfailFriendlyFireChaseteleportsKonstantinaway duringthe boss fightBuohofacepalmNewtravelmethod/vehicleBuohowhishes shewas literallyanywhereelseSupriseRoundSkippedencounterEnemygets hitwith anat20LoreTimeMagicweaponssave thedayPCgets hitwith anat20Brute forcesolves theproblem athandShortRestHugesizedenemy

Ilion Campaign: Episode 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First K.O.
  2. Arson (unfriendly fire)
  3. Chase argues with someone
  4. Hellion annoys someone
  5. Hostile flora/fauna
  6. NPC facepalm
  7. Tension for no reason whatsoever (type irrelevant)
  8. Chase& Konstantin disagree on something
  9. Environmental Hazard
  10. Stealth fail
  11. Friendly Fire
  12. Chase teleports Konstantin away during the boss fight
  13. Buoho facepalm
  14. New travel method/ vehicle
  15. Buoho whishes she was literally anywhere else
  16. Suprise Round
  17. Skipped encounter
  18. Enemy gets hit with a nat20
  19. Lore Time
  20. Magic weapons save the day
  21. PC gets hit with a nat20
  22. Brute force solves the problem at hand
  23. Short Rest
  24. Huge sized enemy