ChaseargueswithsomeoneEnvironmentalHazardNPCfacepalmSupriseRoundHostileflora/faunaArson(unfriendlyfire)Enemygets hitwith anat20LoreTimeSkippedencounterBuohowhishes shewas literallyanywhereelseBuohofacepalmFriendlyFirePCgets hitwith anat20StealthfailChaseteleportsKonstantinaway duringthe boss fightHellionannoyssomeoneTension forno reasonwhatsoever(typeirrelevant)FirstK.O.Newtravelmethod/vehicleMagicweaponssave thedayChase&Konstantindisagree onsomethingShortRestHugesizedenemyBrute forcesolves theproblem athandChaseargueswithsomeoneEnvironmentalHazardNPCfacepalmSupriseRoundHostileflora/faunaArson(unfriendlyfire)Enemygets hitwith anat20LoreTimeSkippedencounterBuohowhishes shewas literallyanywhereelseBuohofacepalmFriendlyFirePCgets hitwith anat20StealthfailChaseteleportsKonstantinaway duringthe boss fightHellionannoyssomeoneTension forno reasonwhatsoever(typeirrelevant)FirstK.O.Newtravelmethod/vehicleMagicweaponssave thedayChase&Konstantindisagree onsomethingShortRestHugesizedenemyBrute forcesolves theproblem athand

Ilion Campaign: Episode 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chase argues with someone
  2. Environmental Hazard
  3. NPC facepalm
  4. Suprise Round
  5. Hostile flora/fauna
  6. Arson (unfriendly fire)
  7. Enemy gets hit with a nat20
  8. Lore Time
  9. Skipped encounter
  10. Buoho whishes she was literally anywhere else
  11. Buoho facepalm
  12. Friendly Fire
  13. PC gets hit with a nat20
  14. Stealth fail
  15. Chase teleports Konstantin away during the boss fight
  16. Hellion annoys someone
  17. Tension for no reason whatsoever (type irrelevant)
  18. First K.O.
  19. New travel method/ vehicle
  20. Magic weapons save the day
  21. Chase& Konstantin disagree on something
  22. Short Rest
  23. Huge sized enemy
  24. Brute force solves the problem at hand