(award winning) on adverts Campaign has no level selector >8 hour long campaign Low res on PSVR2 Items drop through terrain Gore system isn't the same as in trailers Game chat sounds awful Boring level design Loading issues On sale >2 months after launch Crashes One room horde mode maps Broken matchmaking game loses post launch content after 6 months Crossplay broken at launch audio bugs Same guns from ATF Post launch content gets delayed 4 player horde mode doesn't work Multiplayer issues voice lines bug Dog gets stuck often Melee doesn't work properly Goofy Dialogue (award winning) on adverts Campaign has no level selector >8 hour long campaign Low res on PSVR2 Items drop through terrain Gore system isn't the same as in trailers Game chat sounds awful Boring level design Loading issues On sale >2 months after launch Crashes One room horde mode maps Broken matchmaking game loses post launch content after 6 months Crossplay broken at launch audio bugs Same guns from ATF Post launch content gets delayed 4 player horde mode doesn't work Multiplayer issues voice lines bug Dog gets stuck often Melee doesn't work properly Goofy Dialogue
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-(award winning) on adverts
G-Campaign has no level selector
G->8 hour long campaign
I-Low res on PSVR2
O-Items drop through terrain
N-Gore system isn't the same as in trailers
O-Game chat sounds awful
N-Boring level design
I-Loading issues
G-On sale >2 months after launch
N-Crashes
N-One room horde mode maps
B-Broken matchmaking
G-game loses post launch content after 6 months
O-Crossplay broken at launch
I-audio bugs
I-Same guns from ATF
O-Post launch content gets delayed
B-4 player horde mode doesn't work
O-Multiplayer issues
I-voice lines bug
B-Dog gets stuck often
G-Melee doesn't work properly
B-Goofy Dialogue