ShellShatteredOvercastMisclickto fire aroundA roundends within5 minutesof it startingSmokeshellsfiredCornettodies tobullshitPhysicallytouch anenemyvehicleA roundstartsat 5:00MarinashowsupNojudgeTradeCountwins atleast 1roundSomeone (oneither team)disconnects mid-game (999 ping orbad networkconnection counts)Capdecidesa roundMatchstarts atleast 15minutes lateVehiclewith theleast BRcontributingLast manstanding(only 1 tankalive when around ends)Flippedor StuckvehicleTechflorejectsordersSomeonedies to 3firesNo subacross the2 teamsFriendlyfire killEither teamisunderstaffedfor one ormore roundsA flawlessround foreitherteamZuikakufails torun awayShellShatteredOvercastMisclickto fire aroundA roundends within5 minutesof it startingSmokeshellsfiredCornettodies tobullshitPhysicallytouch anenemyvehicleA roundstartsat 5:00MarinashowsupNojudgeTradeCountwins atleast 1roundSomeone (oneither team)disconnects mid-game (999 ping orbad networkconnection counts)Capdecidesa roundMatchstarts atleast 15minutes lateVehiclewith theleast BRcontributingLast manstanding(only 1 tankalive when around ends)Flippedor StuckvehicleTechflorejectsordersSomeonedies to 3firesNo subacross the2 teamsFriendlyfire killEither teamisunderstaffedfor one ormore roundsA flawlessround foreitherteamZuikakufails torun away

Count Match Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shell Shattered
  2. Overcast
  3. Misclick to fire a round
  4. A round ends within 5 minutes of it starting
  5. Smoke shells fired
  6. Cornetto dies to bullshit
  7. Physically touch an enemy vehicle
  8. A round starts at 5:00
  9. Marina shows up
  10. No judge
  11. Trade
  12. Count wins at least 1 round
  13. Someone (on either team) disconnects mid-game (999 ping or bad network connection counts)
  14. Cap decides a round
  15. Match starts at least 15 minutes late
  16. Vehicle with the least BR contributing
  17. Last man standing (only 1 tank alive when a round ends)
  18. Flipped or Stuck vehicle
  19. Techflo rejects orders
  20. Someone dies to 3 fires
  21. No sub across the 2 teams
  22. Friendly fire kill
  23. Either team is understaffed for one or more rounds
  24. A flawless round for either team
  25. Zuikaku fails to run away