SmokeshellsfiredA roundstartsat 5:00Countwins atleast 1roundLast manstanding(only 1 tankalive when around ends)NojudgeSomeonedies to 3firesMisclickto fire aroundVehiclewith theleast BRcontributingShellShatteredPhysicallytouch anenemyvehicleSomeone (oneither team)disconnects mid-game (999 ping orbad networkconnection counts)Matchstarts atleast 15minutes lateZuikakufails torun awayEither teamisunderstaffedfor one ormore roundsCornettodies tobullshitTradeFlippedor StuckvehicleMarinashowsupA flawlessround foreitherteamA roundends within5 minutesof it startingCapdecidesa roundTechflorejectsordersFriendlyfire killOvercastNo subacross the2 teamsSmokeshellsfiredA roundstartsat 5:00Countwins atleast 1roundLast manstanding(only 1 tankalive when around ends)NojudgeSomeonedies to 3firesMisclickto fire aroundVehiclewith theleast BRcontributingShellShatteredPhysicallytouch anenemyvehicleSomeone (oneither team)disconnects mid-game (999 ping orbad networkconnection counts)Matchstarts atleast 15minutes lateZuikakufails torun awayEither teamisunderstaffedfor one ormore roundsCornettodies tobullshitTradeFlippedor StuckvehicleMarinashowsupA flawlessround foreitherteamA roundends within5 minutesof it startingCapdecidesa roundTechflorejectsordersFriendlyfire killOvercastNo subacross the2 teams

Count Match Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Smoke shells fired
  2. A round starts at 5:00
  3. Count wins at least 1 round
  4. Last man standing (only 1 tank alive when a round ends)
  5. No judge
  6. Someone dies to 3 fires
  7. Misclick to fire a round
  8. Vehicle with the least BR contributing
  9. Shell Shattered
  10. Physically touch an enemy vehicle
  11. Someone (on either team) disconnects mid-game (999 ping or bad network connection counts)
  12. Match starts at least 15 minutes late
  13. Zuikaku fails to run away
  14. Either team is understaffed for one or more rounds
  15. Cornetto dies to bullshit
  16. Trade
  17. Flipped or Stuck vehicle
  18. Marina shows up
  19. A flawless round for either team
  20. A round ends within 5 minutes of it starting
  21. Cap decides a round
  22. Techflo rejects orders
  23. Friendly fire kill
  24. Overcast
  25. No sub across the 2 teams