An NPCobviouslyseems tothink we'renutsThe partyfinds anothermonster theywant toadoptHungerofHadarFauna talks to moreanimals/bugs/plantsPanny or theteleportingpotion potshows upagainFablegets anew bookto readFauna tries tochargeheadfirst intoanotherdangeroussituationMartessasses oneof the villainswe fightMartes pokessomething heshouldn't andit attacks himTrouble"disarms"someoneThe partyfinds moreominouscrypticlettersFable isconcerned forTrouble's healthand makes hertake a potionSomeone elsegets added tothe list ofpeople weneed to rescueEilincollectsmore questitemsBriarfigures outanotherpc's secretNyxtrashesanotherlabFaunatries to useacorns ascurrencyThe partytravels totheUndercityEilinaccidentallysets offanother trapBriar usesher eerietoken totalk to NyxTroublegives a partymemberphysicalaffectionEilin failsa stealthcheckNyx stealsmoresilverwareThe partyinterrogatessomeoneAn NPCobviouslyseems tothink we'renutsThe partyfinds anothermonster theywant toadoptHungerofHadarFauna talks to moreanimals/bugs/plantsPanny or theteleportingpotion potshows upagainFablegets anew bookto readFauna tries tochargeheadfirst intoanotherdangeroussituationMartessasses oneof the villainswe fightMartes pokessomething heshouldn't andit attacks himTrouble"disarms"someoneThe partyfinds moreominouscrypticlettersFable isconcerned forTrouble's healthand makes hertake a potionSomeone elsegets added tothe list ofpeople weneed to rescueEilincollectsmore questitemsBriarfigures outanotherpc's secretNyxtrashesanotherlabFaunatries to useacorns ascurrencyThe partytravels totheUndercityEilinaccidentallysets offanother trapBriar usesher eerietoken totalk to NyxTroublegives a partymemberphysicalaffectionEilin failsa stealthcheckNyx stealsmoresilverwareThe partyinterrogatessomeone

session 41-50 predictions (Christabel's version) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. An NPC obviously seems to think we're nuts
  2. The party finds another monster they want to adopt
  3. Hunger of Hadar
  4. Fauna talks to more animals/bugs/plants
  5. Panny or the teleporting potion pot shows up again
  6. Fable gets a new book to read
  7. Fauna tries to charge headfirst into another dangerous situation
  8. Martes sasses one of the villains we fight
  9. Martes pokes something he shouldn't and it attacks him
  10. Trouble "disarms" someone
  11. The party finds more ominous cryptic letters
  12. Fable is concerned for Trouble's health and makes her take a potion
  13. Someone else gets added to the list of people we need to rescue
  14. Eilin collects more quest items
  15. Briar figures out another pc's secret
  16. Nyx trashes another lab
  17. Fauna tries to use acorns as currency
  18. The party travels to the Undercity
  19. Eilin accidentally sets off another trap
  20. Briar uses her eerie token to talk to Nyx
  21. Trouble gives a party member physical affection
  22. Eilin fails a stealth check
  23. Nyx steals more silverware
  24. The party interrogates someone