HungerofHadarMartessasses oneof the villainswe fightPanny or theteleportingpotion potshows upagainFaunatries to useacorns ascurrencyEilincollectsmore questitemsFauna talks to moreanimals/bugs/plantsTroublegives a partymemberphysicalaffectionFauna tries tochargeheadfirst intoanotherdangeroussituationFablegets anew bookto readAn NPCobviouslyseems tothink we'renutsBriar usesher eerietoken totalk to NyxEilinaccidentallysets offanother trapFable isconcerned forTrouble's healthand makes hertake a potionBriarfigures outanotherpc's secretMartes pokessomething heshouldn't andit attacks himThe partytravels totheUndercityThe partyfinds moreominouscrypticlettersEilin failsa stealthcheckThe partyfinds anothermonster theywant toadoptThe partyinterrogatessomeoneNyx stealsmoresilverwareNyxtrashesanotherlabTrouble"disarms"someoneSomeone elsegets added tothe list ofpeople weneed to rescueHungerofHadarMartessasses oneof the villainswe fightPanny or theteleportingpotion potshows upagainFaunatries to useacorns ascurrencyEilincollectsmore questitemsFauna talks to moreanimals/bugs/plantsTroublegives a partymemberphysicalaffectionFauna tries tochargeheadfirst intoanotherdangeroussituationFablegets anew bookto readAn NPCobviouslyseems tothink we'renutsBriar usesher eerietoken totalk to NyxEilinaccidentallysets offanother trapFable isconcerned forTrouble's healthand makes hertake a potionBriarfigures outanotherpc's secretMartes pokessomething heshouldn't andit attacks himThe partytravels totheUndercityThe partyfinds moreominouscrypticlettersEilin failsa stealthcheckThe partyfinds anothermonster theywant toadoptThe partyinterrogatessomeoneNyx stealsmoresilverwareNyxtrashesanotherlabTrouble"disarms"someoneSomeone elsegets added tothe list ofpeople weneed to rescue

session 41-50 predictions (Christabel's version) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Hunger of Hadar
  2. Martes sasses one of the villains we fight
  3. Panny or the teleporting potion pot shows up again
  4. Fauna tries to use acorns as currency
  5. Eilin collects more quest items
  6. Fauna talks to more animals/bugs/plants
  7. Trouble gives a party member physical affection
  8. Fauna tries to charge headfirst into another dangerous situation
  9. Fable gets a new book to read
  10. An NPC obviously seems to think we're nuts
  11. Briar uses her eerie token to talk to Nyx
  12. Eilin accidentally sets off another trap
  13. Fable is concerned for Trouble's health and makes her take a potion
  14. Briar figures out another pc's secret
  15. Martes pokes something he shouldn't and it attacks him
  16. The party travels to the Undercity
  17. The party finds more ominous cryptic letters
  18. Eilin fails a stealth check
  19. The party finds another monster they want to adopt
  20. The party interrogates someone
  21. Nyx steals more silverware
  22. Nyx trashes another lab
  23. Trouble "disarms" someone
  24. Someone else gets added to the list of people we need to rescue