Faunatries to useacorns ascurrencyAn NPCobviouslyseems tothink we'renutsFablegets anew bookto readMartessasses oneof the villainswe fightFauna tries tochargeheadfirst intoanotherdangeroussituationThe partyfinds moreominouscrypticlettersHungerofHadarNyxtrashesanotherlabEilinaccidentallysets offanother trapThe partyfinds anothermonster theywant toadoptTroublegives a partymemberphysicalaffectionBriarfigures outanotherpc's secretMartes pokessomething heshouldn't andit attacks himFable isconcerned forTrouble's healthand makes hertake a potionPanny or theteleportingpotion potshows upagainNyx stealsmoresilverwareTrouble"disarms"someoneEilin failsa stealthcheckFauna talks to moreanimals/bugs/plantsBriar usesher eerietoken totalk to NyxThe partytravels totheUndercityThe partyinterrogatessomeoneEilincollectsmore questitemsSomeone elsegets added tothe list ofpeople weneed to rescueFaunatries to useacorns ascurrencyAn NPCobviouslyseems tothink we'renutsFablegets anew bookto readMartessasses oneof the villainswe fightFauna tries tochargeheadfirst intoanotherdangeroussituationThe partyfinds moreominouscrypticlettersHungerofHadarNyxtrashesanotherlabEilinaccidentallysets offanother trapThe partyfinds anothermonster theywant toadoptTroublegives a partymemberphysicalaffectionBriarfigures outanotherpc's secretMartes pokessomething heshouldn't andit attacks himFable isconcerned forTrouble's healthand makes hertake a potionPanny or theteleportingpotion potshows upagainNyx stealsmoresilverwareTrouble"disarms"someoneEilin failsa stealthcheckFauna talks to moreanimals/bugs/plantsBriar usesher eerietoken totalk to NyxThe partytravels totheUndercityThe partyinterrogatessomeoneEilincollectsmore questitemsSomeone elsegets added tothe list ofpeople weneed to rescue

session 41-50 predictions (Christabel's version) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fauna tries to use acorns as currency
  2. An NPC obviously seems to think we're nuts
  3. Fable gets a new book to read
  4. Martes sasses one of the villains we fight
  5. Fauna tries to charge headfirst into another dangerous situation
  6. The party finds more ominous cryptic letters
  7. Hunger of Hadar
  8. Nyx trashes another lab
  9. Eilin accidentally sets off another trap
  10. The party finds another monster they want to adopt
  11. Trouble gives a party member physical affection
  12. Briar figures out another pc's secret
  13. Martes pokes something he shouldn't and it attacks him
  14. Fable is concerned for Trouble's health and makes her take a potion
  15. Panny or the teleporting potion pot shows up again
  16. Nyx steals more silverware
  17. Trouble "disarms" someone
  18. Eilin fails a stealth check
  19. Fauna talks to more animals/bugs/plants
  20. Briar uses her eerie token to talk to Nyx
  21. The party travels to the Undercity
  22. The party interrogates someone
  23. Eilin collects more quest items
  24. Someone else gets added to the list of people we need to rescue