Fablegets anew bookto readFauna tries tochargeheadfirst intoanotherdangeroussituationAn NPCobviouslyseems tothink we'renutsFaunatries to useacorns ascurrencyEilinaccidentallysets offanother trapHungerofHadarMartes pokessomething heshouldn't andit attacks himFauna talks to moreanimals/bugs/plantsSomeone elsegets added tothe list ofpeople weneed to rescueNyxtrashesanotherlabEilin failsa stealthcheckThe partytravels totheUndercityBriar usesher eerietoken totalk to NyxThe partyfinds anothermonster theywant toadoptTrouble"disarms"someoneEilincollectsmore questitemsNyx stealsmoresilverwarePanny or theteleportingpotion potshows upagainBriarfigures outanotherpc's secretThe partyinterrogatessomeoneTroublegives a partymemberphysicalaffectionMartessasses oneof the villainswe fightThe partyfinds moreominouscrypticlettersFable isconcerned forTrouble's healthand makes hertake a potionFablegets anew bookto readFauna tries tochargeheadfirst intoanotherdangeroussituationAn NPCobviouslyseems tothink we'renutsFaunatries to useacorns ascurrencyEilinaccidentallysets offanother trapHungerofHadarMartes pokessomething heshouldn't andit attacks himFauna talks to moreanimals/bugs/plantsSomeone elsegets added tothe list ofpeople weneed to rescueNyxtrashesanotherlabEilin failsa stealthcheckThe partytravels totheUndercityBriar usesher eerietoken totalk to NyxThe partyfinds anothermonster theywant toadoptTrouble"disarms"someoneEilincollectsmore questitemsNyx stealsmoresilverwarePanny or theteleportingpotion potshows upagainBriarfigures outanotherpc's secretThe partyinterrogatessomeoneTroublegives a partymemberphysicalaffectionMartessasses oneof the villainswe fightThe partyfinds moreominouscrypticlettersFable isconcerned forTrouble's healthand makes hertake a potion

session 41-50 predictions (Christabel's version) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fable gets a new book to read
  2. Fauna tries to charge headfirst into another dangerous situation
  3. An NPC obviously seems to think we're nuts
  4. Fauna tries to use acorns as currency
  5. Eilin accidentally sets off another trap
  6. Hunger of Hadar
  7. Martes pokes something he shouldn't and it attacks him
  8. Fauna talks to more animals/bugs/plants
  9. Someone else gets added to the list of people we need to rescue
  10. Nyx trashes another lab
  11. Eilin fails a stealth check
  12. The party travels to the Undercity
  13. Briar uses her eerie token to talk to Nyx
  14. The party finds another monster they want to adopt
  15. Trouble "disarms" someone
  16. Eilin collects more quest items
  17. Nyx steals more silverware
  18. Panny or the teleporting potion pot shows up again
  19. Briar figures out another pc's secret
  20. The party interrogates someone
  21. Trouble gives a party member physical affection
  22. Martes sasses one of the villains we fight
  23. The party finds more ominous cryptic letters
  24. Fable is concerned for Trouble's health and makes her take a potion