Fauna talks to moreanimals/bugs/plantsFauna tries tochargeheadfirst intoanotherdangeroussituationTrouble"disarms"someoneThe partyinterrogatessomeoneMartessasses oneof the villainswe fightThe partyfinds anothermonster theywant toadoptEilincollectsmore questitemsBriar usesher eerietoken totalk to NyxNyxtrashesanotherlabBriarfigures outanotherpc's secretFaunatries to useacorns ascurrencyPanny or theteleportingpotion potshows upagainThe partytravels totheUndercityFable isconcerned forTrouble's healthand makes hertake a potionEilinaccidentallysets offanother trapEilin failsa stealthcheckMartes pokessomething heshouldn't andit attacks himHungerofHadarThe partyfinds moreominouscrypticlettersTroublegives a partymemberphysicalaffectionAn NPCobviouslyseems tothink we'renutsSomeone elsegets added tothe list ofpeople weneed to rescueFablegets anew bookto readNyx stealsmoresilverwareFauna talks to moreanimals/bugs/plantsFauna tries tochargeheadfirst intoanotherdangeroussituationTrouble"disarms"someoneThe partyinterrogatessomeoneMartessasses oneof the villainswe fightThe partyfinds anothermonster theywant toadoptEilincollectsmore questitemsBriar usesher eerietoken totalk to NyxNyxtrashesanotherlabBriarfigures outanotherpc's secretFaunatries to useacorns ascurrencyPanny or theteleportingpotion potshows upagainThe partytravels totheUndercityFable isconcerned forTrouble's healthand makes hertake a potionEilinaccidentallysets offanother trapEilin failsa stealthcheckMartes pokessomething heshouldn't andit attacks himHungerofHadarThe partyfinds moreominouscrypticlettersTroublegives a partymemberphysicalaffectionAn NPCobviouslyseems tothink we'renutsSomeone elsegets added tothe list ofpeople weneed to rescueFablegets anew bookto readNyx stealsmoresilverware

session 41-50 predictions (Christabel's version) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fauna talks to more animals/bugs/plants
  2. Fauna tries to charge headfirst into another dangerous situation
  3. Trouble "disarms" someone
  4. The party interrogates someone
  5. Martes sasses one of the villains we fight
  6. The party finds another monster they want to adopt
  7. Eilin collects more quest items
  8. Briar uses her eerie token to talk to Nyx
  9. Nyx trashes another lab
  10. Briar figures out another pc's secret
  11. Fauna tries to use acorns as currency
  12. Panny or the teleporting potion pot shows up again
  13. The party travels to the Undercity
  14. Fable is concerned for Trouble's health and makes her take a potion
  15. Eilin accidentally sets off another trap
  16. Eilin fails a stealth check
  17. Martes pokes something he shouldn't and it attacks him
  18. Hunger of Hadar
  19. The party finds more ominous cryptic letters
  20. Trouble gives a party member physical affection
  21. An NPC obviously seems to think we're nuts
  22. Someone else gets added to the list of people we need to rescue
  23. Fable gets a new book to read
  24. Nyx steals more silverware