Someone elsegets added tothe list ofpeople weneed to rescueAn NPCobviouslyseems tothink we'renutsBriarfigures outanotherpc's secretNyx stealsmoresilverwareMartes pokessomething heshouldn't andit attacks himThe partyinterrogatessomeoneEilinaccidentallysets offanother trapFauna talks to moreanimals/bugs/plantsMartessasses oneof the villainswe fightFable isconcerned forTrouble's healthand makes hertake a potionTroublegives a partymemberphysicalaffectionFaunatries to useacorns ascurrencyBriar usesher eerietoken totalk to NyxThe partyfinds moreominouscrypticlettersHungerofHadarThe partytravels totheUndercityNyxtrashesanotherlabPanny or theteleportingpotion potshows upagainFauna tries tochargeheadfirst intoanotherdangeroussituationFablegets anew bookto readEilincollectsmore questitemsTrouble"disarms"someoneEilin failsa stealthcheckThe partyfinds anothermonster theywant toadoptSomeone elsegets added tothe list ofpeople weneed to rescueAn NPCobviouslyseems tothink we'renutsBriarfigures outanotherpc's secretNyx stealsmoresilverwareMartes pokessomething heshouldn't andit attacks himThe partyinterrogatessomeoneEilinaccidentallysets offanother trapFauna talks to moreanimals/bugs/plantsMartessasses oneof the villainswe fightFable isconcerned forTrouble's healthand makes hertake a potionTroublegives a partymemberphysicalaffectionFaunatries to useacorns ascurrencyBriar usesher eerietoken totalk to NyxThe partyfinds moreominouscrypticlettersHungerofHadarThe partytravels totheUndercityNyxtrashesanotherlabPanny or theteleportingpotion potshows upagainFauna tries tochargeheadfirst intoanotherdangeroussituationFablegets anew bookto readEilincollectsmore questitemsTrouble"disarms"someoneEilin failsa stealthcheckThe partyfinds anothermonster theywant toadopt

session 41-50 predictions (Christabel's version) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone else gets added to the list of people we need to rescue
  2. An NPC obviously seems to think we're nuts
  3. Briar figures out another pc's secret
  4. Nyx steals more silverware
  5. Martes pokes something he shouldn't and it attacks him
  6. The party interrogates someone
  7. Eilin accidentally sets off another trap
  8. Fauna talks to more animals/bugs/plants
  9. Martes sasses one of the villains we fight
  10. Fable is concerned for Trouble's health and makes her take a potion
  11. Trouble gives a party member physical affection
  12. Fauna tries to use acorns as currency
  13. Briar uses her eerie token to talk to Nyx
  14. The party finds more ominous cryptic letters
  15. Hunger of Hadar
  16. The party travels to the Undercity
  17. Nyx trashes another lab
  18. Panny or the teleporting potion pot shows up again
  19. Fauna tries to charge headfirst into another dangerous situation
  20. Fable gets a new book to read
  21. Eilin collects more quest items
  22. Trouble "disarms" someone
  23. Eilin fails a stealth check
  24. The party finds another monster they want to adopt