EyesandBootsMuonOff-setChamberShockedhead-turnor stareCon-structAnythingsniffedPalladiumRick getsemotionalSomethingput in aZiploc bagSubtitlesused foranyoneGardenShaftBillysaysanythingJackasks aquestionRoad Trip(off theisland)"AHA"MomentBabyBlobBillydigsWood"discovered"HighTraceEvidenceDumasContractingLtd.TopPocketFindAladdin'sCaveArchaeo-metallurgistRick orMarty adjustglasses tolook atsomethingEyesandBootsMuonOff-setChamberShockedhead-turnor stareCon-structAnythingsniffedPalladiumRick getsemotionalSomethingput in aZiploc bagSubtitlesused foranyoneGardenShaftBillysaysanythingJackasks aquestionRoad Trip(off theisland)"AHA"MomentBabyBlobBillydigsWood"discovered"HighTraceEvidenceDumasContractingLtd.TopPocketFindAladdin'sCaveArchaeo-metallurgistRick orMarty adjustglasses tolook atsomething

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
N
4
I
5
B
6
I
7
O
8
N
9
G
10
O
11
B
12
N
13
O
14
G
15
O
16
I
17
O
18
G
19
B
20
N
21
I
22
I
23
B
24
G
  1. B-Eyes and Boots
  2. G-Muon
  3. N-Off-set Chamber
  4. I-Shocked head-turn or stare
  5. B-Con-struct
  6. I-Anything sniffed
  7. O-Palladium
  8. N-Rick gets emotional
  9. G-Something put in a Ziploc bag
  10. O-Subtitles used for anyone
  11. B-Garden Shaft
  12. N-Billy says anything
  13. O-Jack asks a question
  14. G-Road Trip (off the island)
  15. O-"AHA" Moment
  16. I-Baby Blob
  17. O-Billy digs
  18. G-Wood "discovered"
  19. B-High Trace Evidence
  20. N-Dumas Contracting Ltd.
  21. I-Top Pocket Find
  22. I-Aladdin's Cave
  23. B-Archaeo-metallurgist
  24. G-Rick or Marty adjust glasses to look at something