BillydigsJackasks aquestionAladdin'sCaveOff-setChamberSomethingput in aZiploc bagShockedhead-turnor stareAnythingsniffedWood"discovered"BillysaysanythingDumasContractingLtd.Rick getsemotionalRoad Trip(off theisland)HighTraceEvidenceBabyBlob"AHA"MomentCon-structArchaeo-metallurgistGardenShaftEyesandBootsTopPocketFindRick orMarty adjustglasses tolook atsomethingSubtitlesused foranyonePalladiumMuonBillydigsJackasks aquestionAladdin'sCaveOff-setChamberSomethingput in aZiploc bagShockedhead-turnor stareAnythingsniffedWood"discovered"BillysaysanythingDumasContractingLtd.Rick getsemotionalRoad Trip(off theisland)HighTraceEvidenceBabyBlob"AHA"MomentCon-structArchaeo-metallurgistGardenShaftEyesandBootsTopPocketFindRick orMarty adjustglasses tolook atsomethingSubtitlesused foranyonePalladiumMuon

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
I
4
N
5
G
6
I
7
I
8
G
9
N
10
N
11
N
12
G
13
B
14
I
15
O
16
B
17
B
18
B
19
B
20
I
21
G
22
O
23
O
24
G
  1. O-Billy digs
  2. O-Jack asks a question
  3. I-Aladdin's Cave
  4. N-Off-set Chamber
  5. G-Something put in a Ziploc bag
  6. I-Shocked head-turn or stare
  7. I-Anything sniffed
  8. G-Wood "discovered"
  9. N-Billy says anything
  10. N-Dumas Contracting Ltd.
  11. N-Rick gets emotional
  12. G-Road Trip (off the island)
  13. B-High Trace Evidence
  14. I-Baby Blob
  15. O-"AHA" Moment
  16. B-Con-struct
  17. B-Archaeo-metallurgist
  18. B-Garden Shaft
  19. B-Eyes and Boots
  20. I-Top Pocket Find
  21. G-Rick or Marty adjust glasses to look at something
  22. O-Subtitles used for anyone
  23. O-Palladium
  24. G-Muon