Archaeo-metallurgistAladdin'sCaveWood"discovered"Rick getsemotionalTopPocketFindBillydigsRoad Trip(off theisland)"AHA"MomentMuonSubtitlesused foranyoneAnythingsniffedJackasks aquestionBabyBlobGardenShaftHighTraceEvidenceCon-structDumasContractingLtd.BillysaysanythingShockedhead-turnor starePalladiumRick orMarty adjustglasses tolook atsomethingEyesandBootsSomethingput in aZiploc bagOff-setChamberArchaeo-metallurgistAladdin'sCaveWood"discovered"Rick getsemotionalTopPocketFindBillydigsRoad Trip(off theisland)"AHA"MomentMuonSubtitlesused foranyoneAnythingsniffedJackasks aquestionBabyBlobGardenShaftHighTraceEvidenceCon-structDumasContractingLtd.BillysaysanythingShockedhead-turnor starePalladiumRick orMarty adjustglasses tolook atsomethingEyesandBootsSomethingput in aZiploc bagOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
G
4
N
5
I
6
O
7
G
8
O
9
G
10
O
11
I
12
O
13
I
14
B
15
B
16
B
17
N
18
N
19
I
20
O
21
G
22
B
23
G
24
N
  1. B-Archaeo-metallurgist
  2. I-Aladdin's Cave
  3. G-Wood "discovered"
  4. N-Rick gets emotional
  5. I-Top Pocket Find
  6. O-Billy digs
  7. G-Road Trip (off the island)
  8. O-"AHA" Moment
  9. G-Muon
  10. O-Subtitles used for anyone
  11. I-Anything sniffed
  12. O-Jack asks a question
  13. I-Baby Blob
  14. B-Garden Shaft
  15. B-High Trace Evidence
  16. B-Con-struct
  17. N-Dumas Contracting Ltd.
  18. N-Billy says anything
  19. I-Shocked head-turn or stare
  20. O-Palladium
  21. G-Rick or Marty adjust glasses to look at something
  22. B-Eyes and Boots
  23. G-Something put in a Ziploc bag
  24. N-Off-set Chamber