Jackasks aquestionTopPocketFindBabyBlobDumasContractingLtd.GardenShaftSomethingput in aZiploc bagRoad Trip(off theisland)"AHA"MomentShockedhead-turnor stareWood"discovered"Off-setChamberCon-structHighTraceEvidenceBillydigsRick getsemotionalArchaeo-metallurgistRick orMarty adjustglasses tolook atsomethingMuonBillysaysanythingAladdin'sCaveAnythingsniffedSubtitlesused foranyoneEyesandBootsPalladiumJackasks aquestionTopPocketFindBabyBlobDumasContractingLtd.GardenShaftSomethingput in aZiploc bagRoad Trip(off theisland)"AHA"MomentShockedhead-turnor stareWood"discovered"Off-setChamberCon-structHighTraceEvidenceBillydigsRick getsemotionalArchaeo-metallurgistRick orMarty adjustglasses tolook atsomethingMuonBillysaysanythingAladdin'sCaveAnythingsniffedSubtitlesused foranyoneEyesandBootsPalladium

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
I
4
N
5
B
6
G
7
G
8
O
9
I
10
G
11
N
12
B
13
B
14
O
15
N
16
B
17
G
18
G
19
N
20
I
21
I
22
O
23
B
24
O
  1. O-Jack asks a question
  2. I-Top Pocket Find
  3. I-Baby Blob
  4. N-Dumas Contracting Ltd.
  5. B-Garden Shaft
  6. G-Something put in a Ziploc bag
  7. G-Road Trip (off the island)
  8. O-"AHA" Moment
  9. I-Shocked head-turn or stare
  10. G-Wood "discovered"
  11. N-Off-set Chamber
  12. B-Con-struct
  13. B-High Trace Evidence
  14. O-Billy digs
  15. N-Rick gets emotional
  16. B-Archaeo-metallurgist
  17. G-Rick or Marty adjust glasses to look at something
  18. G-Muon
  19. N-Billy says anything
  20. I-Aladdin's Cave
  21. I-Anything sniffed
  22. O-Subtitles used for anyone
  23. B-Eyes and Boots
  24. O-Palladium