Wood"discovered"BillydigsJackasks aquestionAladdin'sCaveAnythingsniffedDumasContractingLtd.EyesandBootsTopPocketFindGardenShaftCon-struct"AHA"MomentHighTraceEvidenceRick getsemotionalRick orMarty adjustglasses tolook atsomethingOff-setChamberMuonShockedhead-turnor stareRoad Trip(off theisland)Somethingput in aZiploc bagArchaeo-metallurgistBabyBlobSubtitlesused foranyoneBillysaysanythingPalladiumWood"discovered"BillydigsJackasks aquestionAladdin'sCaveAnythingsniffedDumasContractingLtd.EyesandBootsTopPocketFindGardenShaftCon-struct"AHA"MomentHighTraceEvidenceRick getsemotionalRick orMarty adjustglasses tolook atsomethingOff-setChamberMuonShockedhead-turnor stareRoad Trip(off theisland)Somethingput in aZiploc bagArchaeo-metallurgistBabyBlobSubtitlesused foranyoneBillysaysanythingPalladium

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
O
4
I
5
I
6
N
7
B
8
I
9
B
10
B
11
O
12
B
13
N
14
G
15
N
16
G
17
I
18
G
19
G
20
B
21
I
22
O
23
N
24
O
  1. G-Wood "discovered"
  2. O-Billy digs
  3. O-Jack asks a question
  4. I-Aladdin's Cave
  5. I-Anything sniffed
  6. N-Dumas Contracting Ltd.
  7. B-Eyes and Boots
  8. I-Top Pocket Find
  9. B-Garden Shaft
  10. B-Con-struct
  11. O-"AHA" Moment
  12. B-High Trace Evidence
  13. N-Rick gets emotional
  14. G-Rick or Marty adjust glasses to look at something
  15. N-Off-set Chamber
  16. G-Muon
  17. I-Shocked head-turn or stare
  18. G-Road Trip (off the island)
  19. G-Something put in a Ziploc bag
  20. B-Archaeo-metallurgist
  21. I-Baby Blob
  22. O-Subtitles used for anyone
  23. N-Billy says anything
  24. O-Palladium