Con-structOff-setChamberMuonHighTraceEvidenceGardenShaftRick orMarty adjustglasses tolook atsomethingWood"discovered"BillysaysanythingAladdin'sCave"AHA"MomentEyesandBootsSomethingput in aZiploc bagPalladiumJackasks aquestionAnythingsniffedTopPocketFindShockedhead-turnor stareRick getsemotionalDumasContractingLtd.Road Trip(off theisland)Subtitlesused foranyoneBabyBlobArchaeo-metallurgistBillydigsCon-structOff-setChamberMuonHighTraceEvidenceGardenShaftRick orMarty adjustglasses tolook atsomethingWood"discovered"BillysaysanythingAladdin'sCave"AHA"MomentEyesandBootsSomethingput in aZiploc bagPalladiumJackasks aquestionAnythingsniffedTopPocketFindShockedhead-turnor stareRick getsemotionalDumasContractingLtd.Road Trip(off theisland)Subtitlesused foranyoneBabyBlobArchaeo-metallurgistBillydigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
G
4
B
5
B
6
G
7
G
8
N
9
I
10
O
11
B
12
G
13
O
14
O
15
I
16
I
17
I
18
N
19
N
20
G
21
O
22
I
23
B
24
O
  1. B-Con-struct
  2. N-Off-set Chamber
  3. G-Muon
  4. B-High Trace Evidence
  5. B-Garden Shaft
  6. G-Rick or Marty adjust glasses to look at something
  7. G-Wood "discovered"
  8. N-Billy says anything
  9. I-Aladdin's Cave
  10. O-"AHA" Moment
  11. B-Eyes and Boots
  12. G-Something put in a Ziploc bag
  13. O-Palladium
  14. O-Jack asks a question
  15. I-Anything sniffed
  16. I-Top Pocket Find
  17. I-Shocked head-turn or stare
  18. N-Rick gets emotional
  19. N-Dumas Contracting Ltd.
  20. G-Road Trip (off the island)
  21. O-Subtitles used for anyone
  22. I-Baby Blob
  23. B-Archaeo-metallurgist
  24. O-Billy digs