bad hitboxes RNG dependent dropped inputs blind jumps unfair respawning enemies no continues enemies have excessively high HP hidden required items negative powerups lack of hud/info nonsensical story loss of progress instant death loss of control of character distracting background/ color pallet autoscroller level no map excessively long terrible controls maze- like bad weapon upgrades bats RPG bad hitboxes RNG dependent dropped inputs blind jumps unfair respawning enemies no continues enemies have excessively high HP hidden required items negative powerups lack of hud/info nonsensical story loss of progress instant death loss of control of character distracting background/ color pallet autoscroller level no map excessively long terrible controls maze- like bad weapon upgrades bats RPG
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
bad hitboxes
RNG dependent
dropped
inputs
blind jumps
unfair
respawning enemies
no continues
enemies have excessively high HP
hidden required items
negative
powerups
lack of hud/info
nonsensical story
loss of progress
instant death
loss of control of character
distracting background/ color pallet
autoscroller
level
no map
excessively long
terrible controls
maze-like
bad weapon upgrades
bats
RPG