PhilosophyAdvancedScreeningRSParticipatoryTeachingF/UcxP&PNo-ShowWaveSchedulingModelingNPClusterSchedulingCPEOverbookingUnderbookingConsLabreConsumerEducationinjRefStreamSchedulingSensoryTeachingPhilosophyAdvancedScreeningRSParticipatoryTeachingF/UcxP&PNo-ShowWaveSchedulingModelingNPClusterSchedulingCPEOverbookingUnderbookingConsLabreConsumerEducationinjRefStreamSchedulingSensoryTeaching

CH 15/16 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Philosophy
  2. Advanced
  3. Screening
  4. RS
  5. Participatory Teaching
  6. F/U
  7. cx
  8. P&P
  9. No-Show
  10. Wave Scheduling
  11. Modeling
  12. NP
  13. Cluster Scheduling
  14. CPE
  15. Overbooking
  16. Underbooking
  17. Cons
  18. Lab
  19. re
  20. Consumer Education
  21. inj
  22. Ref
  23. Stream Scheduling
  24. Sensory Teaching