ππ»π π«΅π» πΈπ π π΅π»π π¦ π
π»βοΈ ποΈ π₯ ππ πΌπ» ππ»ππ» ππ€°π» ππ
π» ππ°οΈ β€΅οΈ 1οΈβ£2οΈβ£ ποΈπ π€ π π₯ π¦π» π β‘οΈπ π΅ π πΆπ» π²π₯Ά π² πΆποΈ πͺ¨ π π ππ΄ βοΈπ π₯Ά βοΈ ππ π π° π³π₯ ππ»βοΈ ππ»βοΈ ππ»βοΈ π
π» πΆπ» ππ π π π¦π΄ ππ¦ ππ»π π«΅π» πΈπ π π΅π»π π¦ π
π»βοΈ ποΈ π₯ ππ πΌπ» ππ»ππ» ππ€°π» ππ
π» ππ°οΈ β€΅οΈ 1οΈβ£2οΈβ£ ποΈπ π€ π π₯ π¦π» π β‘οΈπ π΅ π πΆπ» π²π₯Ά π² πΆποΈ πͺ¨ π π ππ΄ βοΈπ π₯Ά βοΈ ππ π π° π³π₯ ππ»βοΈ ππ»βοΈ ππ»βοΈ π
π» πΆπ» ππ π π π¦π΄ ππ¦
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ππ»π
π«΅π»
πΈππ
π΅π»ππ¦
π
π»βοΈποΈ
π₯
ππ
πΌπ»
ππ»ππ»
ππ€°π»ππ
π»
ππ°οΈβ€΅οΈ
1οΈβ£2οΈβ£ποΈπ
π€π
π₯π¦π»
π
β‘οΈπ
π΅π
πΆπ»
π²π₯Άπ²
πΆποΈπͺ¨
ππ
ππ΄βοΈπ
π₯ΆβοΈ
πππ
π°
π³π₯
ππ»βοΈ
ππ»βοΈ
ππ»βοΈ
π
π»πΆπ»
πππ π
π¦π΄ππ¦