πΆπ» π²π₯Ά π² π₯Ά βοΈ π β‘οΈπ ππ»π π«΅π» πΈπ π π€ π π
π»βοΈ ποΈ ππ»βοΈ ππ»βοΈ ππ»βοΈ 1οΈβ£2οΈβ£ ποΈπ ππ€°π» ππ
π» π΅π»π π¦ π₯ ππ ππ°οΈ β€΅οΈ π΅ π π
π» πΆπ» π° π³π₯ ππ΄ βοΈπ π¦π΄ ππ¦ ππ π π ππ π π₯ π¦π» πΌπ» ππ»ππ» π π πΆποΈ πͺ¨ πΆπ» π²π₯Ά π² π₯Ά βοΈ π β‘οΈπ ππ»π π«΅π» πΈπ π π€ π π
π»βοΈ ποΈ ππ»βοΈ ππ»βοΈ ππ»βοΈ 1οΈβ£2οΈβ£ ποΈπ ππ€°π» ππ
π» π΅π»π π¦ π₯ ππ ππ°οΈ β€΅οΈ π΅ π π
π» πΆπ» π° π³π₯ ππ΄ βοΈπ π¦π΄ ππ¦ ππ π π ππ π π₯ π¦π» πΌπ» ππ»ππ» π π πΆποΈ πͺ¨
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
πΆπ»
π²π₯Άπ²
π₯ΆβοΈ
π
β‘οΈπ
ππ»π
π«΅π»
πΈππ
π€π
π
π»βοΈποΈ
ππ»βοΈ
ππ»βοΈ
ππ»βοΈ
1οΈβ£2οΈβ£ποΈπ
ππ€°π»ππ
π»
π΅π»ππ¦
π₯
ππ
ππ°οΈβ€΅οΈ
π΅π
π
π»πΆπ»
π°
π³π₯
ππ΄βοΈπ
π¦π΄ππ¦
πππ π
πππ
π₯π¦π»
πΌπ»
ππ»ππ»
ππ
πΆποΈπͺ¨