Fingerto FiveTeamSyncCoachSyncROAMBoardProductOwnerCourageCALMRART(agilereleasetrain)OpennessIterationGoalsRespectVelocityIterationPlanningAs a, Iwant,So thatInnovation&PlanningIterationFocusJiraIterationRetrospectiveEstimation/SizingAcceptanceCriteriaCommittmentAnti-PatternsPIPlanningScrumMasterTimeboxInspect&AdaptIterationReviewCapacitySystemDemoImpedimentsDependenciesBusinessOwnerDevsProductManagerFingerto FiveTeamSyncCoachSyncROAMBoardProductOwnerCourageCALMRART(agilereleasetrain)OpennessIterationGoalsRespectVelocityIterationPlanningAs a, Iwant,So thatInnovation&PlanningIterationFocusJiraIterationRetrospectiveEstimation/SizingAcceptanceCriteriaCommittmentAnti-PatternsPIPlanningScrumMasterTimeboxInspect&AdaptIterationReviewCapacitySystemDemoImpedimentsDependenciesBusinessOwnerDevsProductManager

SAFe Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Finger to Five
  2. Team Sync
  3. Coach Sync
  4. ROAM Board
  5. Product Owner
  6. Courage
  7. CALMR
  8. ART (agile release train)
  9. Openness
  10. Iteration Goals
  11. Respect
  12. Velocity
  13. Iteration Planning
  14. As a, I want, So that
  15. Innovation & Planning Iteration
  16. Focus
  17. Jira
  18. Iteration Retrospective
  19. Estimation/Sizing
  20. Acceptance Criteria
  21. Committment
  22. Anti-Patterns
  23. PI Planning
  24. Scrum Master
  25. Timebox
  26. Inspect & Adapt
  27. Iteration Review
  28. Capacity
  29. System Demo
  30. Impediments
  31. Dependencies
  32. Business Owner
  33. Devs
  34. Product Manager