TakeupMaincharacterFree!Runout ofSeethepointLookup toLightbulbDateback toVandalismChargerPut updecorationsGet onwithTakecare ofComeintoexistenceSettingBakeTakeupMaincharacterFree!Runout ofSeethepointLookup toLightbulbDateback toVandalismChargerPut updecorationsGet onwithTakecare ofComeintoexistenceSettingBake

Let’s revise, shall we? - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
B
4
B
5
N
6
B
7
G
8
G
9
I
10
N
11
G
12
G
13
I
14
B
15
N
16
I
  1. N-Take up
  2. I-Main character
  3. B-Free!
  4. B-Run out of
  5. N-See the point
  6. B-Look up to
  7. G-Light bulb
  8. G-Date back to
  9. I-Vandalism
  10. N-Charger
  11. G-Put up decorations
  12. G-Get on with
  13. I-Take care of
  14. B-Come into existence
  15. N-Setting
  16. I-Bake