Group usesanything but theblack statues tohold the doorsopen in MansionMurderGroup needsto add morepeople totheir bookingin-personGroup figuresout the Knockpuzzle ontheir own inLost CityCustomer pullson the thirdroom door inAntidote beforeit unlocksGroupescapes withless thanthree minutesremainingThe phonerings at leastfive times inone dayCustomerturns offthe lights inany roomA skullbreaks inany capacityin 7 DeadlySinsCustomerstands ona stool inAntidotePhone callasking tomake abookingPhone callaskingabout ourpricesCustomer asksfor a hint beforegetting the keyout of the glovein AntidoteCustomerputs in 10-5-8-4 into thekeypad in 7Deadly SinsAll fourrooms in thehour escapein timeCustomerthinks thedrink carrieris a part ofthe gameGroupcompletes theFamily Treepuzzle withoutany help inMansion MurderA customersays, "Wealreadyknew that!"A child isafraid ofKenneth inAntidoteCustomershines aflashlight onthe walls inany roomGroupmisses the'9' from themaze in LostCityCustomerholds downthe hint buttonfor more thanthree secondsCustomerhangs at leastone rope onthe wheel inLost CityOne personwants a hint,but otherpeople refuseto get oneGroup doesn'tpull the lever inthe seat for atleast a minutein 7 DeadlySinsCustomerpulls on amonkey inLost CityWe orderfood and itarrives whilea group is inthe lobbySomeonebooks a timeslot past11:00 PMThe whitenecklacefalls apart in7 DeadlySinsCustomer putsin a code intothe safe beforeit's needed inMansionMurderCustomershines aflashlight intothe third eye ofthe Tiki Head inLost CityGroup asksfor moretime whilein the roomCustomergoes to thebathroom afteryou ask ifthey're readyGroup holdsup thewhiteboard tothe window inAntidoteA group asksfor more drinksthree separatetimes while intheir roomCustomergoes to the redbox before it'sneeded inAntidoteGroup is atleast fiveminuteslateGroupignoresthe chimeAs soon as acustomer walksinto the thirdroom of MansionMurder, they slapone of the bellsGroup issurprised thatthere aregravestones inthe second roomin 7 Deadly SinsA groupsmelling ofweed entersthe storeAfter being sentthe image for thewheel in Lost City,the boards are stillplaced incorrectlyonce they're doneGroup hasno reactionto the fogmachine in 7Deadly SinsSomeonegenuinelyforgets toclock inGroup walksin at least20 minutesearlyGroup uses'30' for Youthon the first tryin MansionMurderCustomer putsa code into theexit door withinthe first fiveminutes of thegameCustomerleaves theirroom mid-game for anyreasonA singlegroup needstwo drinkcarriersCustomerlooks behindthe piano inMansionMurderGroup usesanything but theblack statues tohold the doorsopen in MansionMurderGroup needsto add morepeople totheir bookingin-personGroup figuresout the Knockpuzzle ontheir own inLost CityCustomer pullson the thirdroom door inAntidote beforeit unlocksGroupescapes withless thanthree minutesremainingThe phonerings at leastfive times inone dayCustomerturns offthe lights inany roomA skullbreaks inany capacityin 7 DeadlySinsCustomerstands ona stool inAntidotePhone callasking tomake abookingPhone callaskingabout ourpricesCustomer asksfor a hint beforegetting the keyout of the glovein AntidoteCustomerputs in 10-5-8-4 into thekeypad in 7Deadly SinsAll fourrooms in thehour escapein timeCustomerthinks thedrink carrieris a part ofthe gameGroupcompletes theFamily Treepuzzle withoutany help inMansion MurderA customersays, "Wealreadyknew that!"A child isafraid ofKenneth inAntidoteCustomershines aflashlight onthe walls inany roomGroupmisses the'9' from themaze in LostCityCustomerholds downthe hint buttonfor more thanthree secondsCustomerhangs at leastone rope onthe wheel inLost CityOne personwants a hint,but otherpeople refuseto get oneGroup doesn'tpull the lever inthe seat for atleast a minutein 7 DeadlySinsCustomerpulls on amonkey inLost CityWe orderfood and itarrives whilea group is inthe lobbySomeonebooks a timeslot past11:00 PMThe whitenecklacefalls apart in7 DeadlySinsCustomer putsin a code intothe safe beforeit's needed inMansionMurderCustomershines aflashlight intothe third eye ofthe Tiki Head inLost CityGroup asksfor moretime whilein the roomCustomergoes to thebathroom afteryou ask ifthey're readyGroup holdsup thewhiteboard tothe window inAntidoteA group asksfor more drinksthree separatetimes while intheir roomCustomergoes to the redbox before it'sneeded inAntidoteGroup is atleast fiveminuteslateGroupignoresthe chimeAs soon as acustomer walksinto the thirdroom of MansionMurder, they slapone of the bellsGroup issurprised thatthere aregravestones inthe second roomin 7 Deadly SinsA groupsmelling ofweed entersthe storeAfter being sentthe image for thewheel in Lost City,the boards are stillplaced incorrectlyonce they're doneGroup hasno reactionto the fogmachine in 7Deadly SinsSomeonegenuinelyforgets toclock inGroup walksin at least20 minutesearlyGroup uses'30' for Youthon the first tryin MansionMurderCustomer putsa code into theexit door withinthe first fiveminutes of thegameCustomerleaves theirroom mid-game for anyreasonA singlegroup needstwo drinkcarriersCustomerlooks behindthe piano inMansionMurder

Escapology Bingo 2023 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Group uses anything but the black statues to hold the doors open in Mansion Murder
  2. Group needs to add more people to their booking in-person
  3. Group figures out the Knock puzzle on their own in Lost City
  4. Customer pulls on the third room door in Antidote before it unlocks
  5. Group escapes with less than three minutes remaining
  6. The phone rings at least five times in one day
  7. Customer turns off the lights in any room
  8. A skull breaks in any capacity in 7 Deadly Sins
  9. Customer stands on a stool in Antidote
  10. Phone call asking to make a booking
  11. Phone call asking about our prices
  12. Customer asks for a hint before getting the key out of the glove in Antidote
  13. Customer puts in 10-5-8-4 into the keypad in 7 Deadly Sins
  14. All four rooms in the hour escape in time
  15. Customer thinks the drink carrier is a part of the game
  16. Group completes the Family Tree puzzle without any help in Mansion Murder
  17. A customer says, "We already knew that!"
  18. A child is afraid of Kenneth in Antidote
  19. Customer shines a flashlight on the walls in any room
  20. Group misses the '9' from the maze in Lost City
  21. Customer holds down the hint button for more than three seconds
  22. Customer hangs at least one rope on the wheel in Lost City
  23. One person wants a hint, but other people refuse to get one
  24. Group doesn't pull the lever in the seat for at least a minute in 7 Deadly Sins
  25. Customer pulls on a monkey in Lost City
  26. We order food and it arrives while a group is in the lobby
  27. Someone books a time slot past 11:00 PM
  28. The white necklace falls apart in 7 Deadly Sins
  29. Customer puts in a code into the safe before it's needed in Mansion Murder
  30. Customer shines a flashlight into the third eye of the Tiki Head in Lost City
  31. Group asks for more time while in the room
  32. Customer goes to the bathroom after you ask if they're ready
  33. Group holds up the whiteboard to the window in Antidote
  34. A group asks for more drinks three separate times while in their room
  35. Customer goes to the red box before it's needed in Antidote
  36. Group is at least five minutes late
  37. Group ignores the chime
  38. As soon as a customer walks into the third room of Mansion Murder, they slap one of the bells
  39. Group is surprised that there are gravestones in the second room in 7 Deadly Sins
  40. A group smelling of weed enters the store
  41. After being sent the image for the wheel in Lost City, the boards are still placed incorrectly once they're done
  42. Group has no reaction to the fog machine in 7 Deadly Sins
  43. Someone genuinely forgets to clock in
  44. Group walks in at least 20 minutes early
  45. Group uses '30' for Youth on the first try in Mansion Murder
  46. Customer puts a code into the exit door within the first five minutes of the game
  47. Customer leaves their room mid-game for any reason
  48. A single group needs two drink carriers
  49. Customer looks behind the piano in Mansion Murder