Group uses'30' for Youthon the first tryin MansionMurderSomeonebooks a timeslot past11:00 PMWe orderfood and itarrives whilea group is inthe lobbyCustomergoes to the redbox before it'sneeded inAntidoteCustomerholds downthe hint buttonfor more thanthree secondsGroup asksfor moretime whilein the roomGroup needsto add morepeople totheir bookingin-personCustomerhangs at leastone rope onthe wheel inLost CityOne personwants a hint,but otherpeople refuseto get oneCustomershines aflashlight intothe third eye ofthe Tiki Head inLost CityCustomerthinks thedrink carrieris a part ofthe gameCustomershines aflashlight onthe walls inany roomA groupsmelling ofweed entersthe storeGroup doesn'tpull the lever inthe seat for atleast a minutein 7 DeadlySinsGroupcompletes theFamily Treepuzzle withoutany help inMansion MurderCustomerputs in 10-5-8-4 into thekeypad in 7Deadly SinsAs soon as acustomer walksinto the thirdroom of MansionMurder, they slapone of the bellsCustomer pullson the thirdroom door inAntidote beforeit unlocksCustomerleaves theirroom mid-game for anyreasonCustomer asksfor a hint beforegetting the keyout of the glovein AntidoteCustomerturns offthe lights inany roomPhone callaskingabout ourpricesCustomerlooks behindthe piano inMansionMurderGroup holdsup thewhiteboard tothe window inAntidoteA group asksfor more drinksthree separatetimes while intheir roomGroup walksin at least20 minutesearlyAll fourrooms in thehour escapein timeGroup is atleast fiveminuteslateGroup hasno reactionto the fogmachine in 7Deadly SinsAfter being sentthe image for thewheel in Lost City,the boards are stillplaced incorrectlyonce they're doneCustomergoes to thebathroom afteryou ask ifthey're readyGroup usesanything but theblack statues tohold the doorsopen in MansionMurderCustomerpulls on amonkey inLost CityA customersays, "Wealreadyknew that!"A skullbreaks inany capacityin 7 DeadlySinsThe phonerings at leastfive times inone dayGroupignoresthe chimePhone callasking tomake abookingGroupescapes withless thanthree minutesremainingCustomer putsa code into theexit door withinthe first fiveminutes of thegameCustomer putsin a code intothe safe beforeit's needed inMansionMurderCustomerstands ona stool inAntidoteA singlegroup needstwo drinkcarriersGroupmisses the'9' from themaze in LostCityA child isafraid ofKenneth inAntidoteGroup figuresout the Knockpuzzle ontheir own inLost CitySomeonegenuinelyforgets toclock inThe whitenecklacefalls apart in7 DeadlySinsGroup issurprised thatthere aregravestones inthe second roomin 7 Deadly SinsGroup uses'30' for Youthon the first tryin MansionMurderSomeonebooks a timeslot past11:00 PMWe orderfood and itarrives whilea group is inthe lobbyCustomergoes to the redbox before it'sneeded inAntidoteCustomerholds downthe hint buttonfor more thanthree secondsGroup asksfor moretime whilein the roomGroup needsto add morepeople totheir bookingin-personCustomerhangs at leastone rope onthe wheel inLost CityOne personwants a hint,but otherpeople refuseto get oneCustomershines aflashlight intothe third eye ofthe Tiki Head inLost CityCustomerthinks thedrink carrieris a part ofthe gameCustomershines aflashlight onthe walls inany roomA groupsmelling ofweed entersthe storeGroup doesn'tpull the lever inthe seat for atleast a minutein 7 DeadlySinsGroupcompletes theFamily Treepuzzle withoutany help inMansion MurderCustomerputs in 10-5-8-4 into thekeypad in 7Deadly SinsAs soon as acustomer walksinto the thirdroom of MansionMurder, they slapone of the bellsCustomer pullson the thirdroom door inAntidote beforeit unlocksCustomerleaves theirroom mid-game for anyreasonCustomer asksfor a hint beforegetting the keyout of the glovein AntidoteCustomerturns offthe lights inany roomPhone callaskingabout ourpricesCustomerlooks behindthe piano inMansionMurderGroup holdsup thewhiteboard tothe window inAntidoteA group asksfor more drinksthree separatetimes while intheir roomGroup walksin at least20 minutesearlyAll fourrooms in thehour escapein timeGroup is atleast fiveminuteslateGroup hasno reactionto the fogmachine in 7Deadly SinsAfter being sentthe image for thewheel in Lost City,the boards are stillplaced incorrectlyonce they're doneCustomergoes to thebathroom afteryou ask ifthey're readyGroup usesanything but theblack statues tohold the doorsopen in MansionMurderCustomerpulls on amonkey inLost CityA customersays, "Wealreadyknew that!"A skullbreaks inany capacityin 7 DeadlySinsThe phonerings at leastfive times inone dayGroupignoresthe chimePhone callasking tomake abookingGroupescapes withless thanthree minutesremainingCustomer putsa code into theexit door withinthe first fiveminutes of thegameCustomer putsin a code intothe safe beforeit's needed inMansionMurderCustomerstands ona stool inAntidoteA singlegroup needstwo drinkcarriersGroupmisses the'9' from themaze in LostCityA child isafraid ofKenneth inAntidoteGroup figuresout the Knockpuzzle ontheir own inLost CitySomeonegenuinelyforgets toclock inThe whitenecklacefalls apart in7 DeadlySinsGroup issurprised thatthere aregravestones inthe second roomin 7 Deadly Sins

Escapology Bingo 2023 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Group uses '30' for Youth on the first try in Mansion Murder
  2. Someone books a time slot past 11:00 PM
  3. We order food and it arrives while a group is in the lobby
  4. Customer goes to the red box before it's needed in Antidote
  5. Customer holds down the hint button for more than three seconds
  6. Group asks for more time while in the room
  7. Group needs to add more people to their booking in-person
  8. Customer hangs at least one rope on the wheel in Lost City
  9. One person wants a hint, but other people refuse to get one
  10. Customer shines a flashlight into the third eye of the Tiki Head in Lost City
  11. Customer thinks the drink carrier is a part of the game
  12. Customer shines a flashlight on the walls in any room
  13. A group smelling of weed enters the store
  14. Group doesn't pull the lever in the seat for at least a minute in 7 Deadly Sins
  15. Group completes the Family Tree puzzle without any help in Mansion Murder
  16. Customer puts in 10-5-8-4 into the keypad in 7 Deadly Sins
  17. As soon as a customer walks into the third room of Mansion Murder, they slap one of the bells
  18. Customer pulls on the third room door in Antidote before it unlocks
  19. Customer leaves their room mid-game for any reason
  20. Customer asks for a hint before getting the key out of the glove in Antidote
  21. Customer turns off the lights in any room
  22. Phone call asking about our prices
  23. Customer looks behind the piano in Mansion Murder
  24. Group holds up the whiteboard to the window in Antidote
  25. A group asks for more drinks three separate times while in their room
  26. Group walks in at least 20 minutes early
  27. All four rooms in the hour escape in time
  28. Group is at least five minutes late
  29. Group has no reaction to the fog machine in 7 Deadly Sins
  30. After being sent the image for the wheel in Lost City, the boards are still placed incorrectly once they're done
  31. Customer goes to the bathroom after you ask if they're ready
  32. Group uses anything but the black statues to hold the doors open in Mansion Murder
  33. Customer pulls on a monkey in Lost City
  34. A customer says, "We already knew that!"
  35. A skull breaks in any capacity in 7 Deadly Sins
  36. The phone rings at least five times in one day
  37. Group ignores the chime
  38. Phone call asking to make a booking
  39. Group escapes with less than three minutes remaining
  40. Customer puts a code into the exit door within the first five minutes of the game
  41. Customer puts in a code into the safe before it's needed in Mansion Murder
  42. Customer stands on a stool in Antidote
  43. A single group needs two drink carriers
  44. Group misses the '9' from the maze in Lost City
  45. A child is afraid of Kenneth in Antidote
  46. Group figures out the Knock puzzle on their own in Lost City
  47. Someone genuinely forgets to clock in
  48. The white necklace falls apart in 7 Deadly Sins
  49. Group is surprised that there are gravestones in the second room in 7 Deadly Sins