Customer putsin a code intothe safe beforeit's needed inMansionMurderCustomershines aflashlight onthe walls inany roomGroup walksin at least20 minutesearlyGroup doesn'tpull the lever inthe seat for atleast a minutein 7 DeadlySinsCustomershines aflashlight intothe third eye ofthe Tiki Head inLost CityCustomerhangs at leastone rope onthe wheel inLost CityGroupcompletes theFamily Treepuzzle withoutany help inMansion MurderOne personwants a hint,but otherpeople refuseto get oneCustomerlooks behindthe piano inMansionMurderGroupignoresthe chimeCustomerpulls on amonkey inLost CityGroup holdsup thewhiteboard tothe window inAntidoteA customersays, "Wealreadyknew that!"A groupsmelling ofweed entersthe storeA skullbreaks inany capacityin 7 DeadlySinsGroup issurprised thatthere aregravestones inthe second roomin 7 Deadly SinsCustomergoes to the redbox before it'sneeded inAntidoteGroupescapes withless thanthree minutesremainingA singlegroup needstwo drinkcarriersGroupmisses the'9' from themaze in LostCitySomeonegenuinelyforgets toclock inCustomerstands ona stool inAntidoteCustomer pullson the thirdroom door inAntidote beforeit unlocksCustomergoes to thebathroom afteryou ask ifthey're readyAll fourrooms in thehour escapein timeCustomer asksfor a hint beforegetting the keyout of the glovein AntidoteThe whitenecklacefalls apart in7 DeadlySinsCustomerleaves theirroom mid-game for anyreasonWe orderfood and itarrives whilea group is inthe lobbyCustomerputs in 10-5-8-4 into thekeypad in 7Deadly SinsCustomer putsa code into theexit door withinthe first fiveminutes of thegameGroup hasno reactionto the fogmachine in 7Deadly SinsSomeonebooks a timeslot past11:00 PMCustomerthinks thedrink carrieris a part ofthe gameAs soon as acustomer walksinto the thirdroom of MansionMurder, they slapone of the bellsCustomerturns offthe lights inany roomGroup needsto add morepeople totheir bookingin-personGroup asksfor moretime whilein the roomPhone callaskingabout ourpricesPhone callasking tomake abookingGroup uses'30' for Youthon the first tryin MansionMurderA child isafraid ofKenneth inAntidoteGroup usesanything but theblack statues tohold the doorsopen in MansionMurderAfter being sentthe image for thewheel in Lost City,the boards are stillplaced incorrectlyonce they're doneThe phonerings at leastfive times inone dayA group asksfor more drinksthree separatetimes while intheir roomCustomerholds downthe hint buttonfor more thanthree secondsGroup is atleast fiveminuteslateGroup figuresout the Knockpuzzle ontheir own inLost CityCustomer putsin a code intothe safe beforeit's needed inMansionMurderCustomershines aflashlight onthe walls inany roomGroup walksin at least20 minutesearlyGroup doesn'tpull the lever inthe seat for atleast a minutein 7 DeadlySinsCustomershines aflashlight intothe third eye ofthe Tiki Head inLost CityCustomerhangs at leastone rope onthe wheel inLost CityGroupcompletes theFamily Treepuzzle withoutany help inMansion MurderOne personwants a hint,but otherpeople refuseto get oneCustomerlooks behindthe piano inMansionMurderGroupignoresthe chimeCustomerpulls on amonkey inLost CityGroup holdsup thewhiteboard tothe window inAntidoteA customersays, "Wealreadyknew that!"A groupsmelling ofweed entersthe storeA skullbreaks inany capacityin 7 DeadlySinsGroup issurprised thatthere aregravestones inthe second roomin 7 Deadly SinsCustomergoes to the redbox before it'sneeded inAntidoteGroupescapes withless thanthree minutesremainingA singlegroup needstwo drinkcarriersGroupmisses the'9' from themaze in LostCitySomeonegenuinelyforgets toclock inCustomerstands ona stool inAntidoteCustomer pullson the thirdroom door inAntidote beforeit unlocksCustomergoes to thebathroom afteryou ask ifthey're readyAll fourrooms in thehour escapein timeCustomer asksfor a hint beforegetting the keyout of the glovein AntidoteThe whitenecklacefalls apart in7 DeadlySinsCustomerleaves theirroom mid-game for anyreasonWe orderfood and itarrives whilea group is inthe lobbyCustomerputs in 10-5-8-4 into thekeypad in 7Deadly SinsCustomer putsa code into theexit door withinthe first fiveminutes of thegameGroup hasno reactionto the fogmachine in 7Deadly SinsSomeonebooks a timeslot past11:00 PMCustomerthinks thedrink carrieris a part ofthe gameAs soon as acustomer walksinto the thirdroom of MansionMurder, they slapone of the bellsCustomerturns offthe lights inany roomGroup needsto add morepeople totheir bookingin-personGroup asksfor moretime whilein the roomPhone callaskingabout ourpricesPhone callasking tomake abookingGroup uses'30' for Youthon the first tryin MansionMurderA child isafraid ofKenneth inAntidoteGroup usesanything but theblack statues tohold the doorsopen in MansionMurderAfter being sentthe image for thewheel in Lost City,the boards are stillplaced incorrectlyonce they're doneThe phonerings at leastfive times inone dayA group asksfor more drinksthree separatetimes while intheir roomCustomerholds downthe hint buttonfor more thanthree secondsGroup is atleast fiveminuteslateGroup figuresout the Knockpuzzle ontheir own inLost City

Escapology Bingo 2023 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Customer puts in a code into the safe before it's needed in Mansion Murder
  2. Customer shines a flashlight on the walls in any room
  3. Group walks in at least 20 minutes early
  4. Group doesn't pull the lever in the seat for at least a minute in 7 Deadly Sins
  5. Customer shines a flashlight into the third eye of the Tiki Head in Lost City
  6. Customer hangs at least one rope on the wheel in Lost City
  7. Group completes the Family Tree puzzle without any help in Mansion Murder
  8. One person wants a hint, but other people refuse to get one
  9. Customer looks behind the piano in Mansion Murder
  10. Group ignores the chime
  11. Customer pulls on a monkey in Lost City
  12. Group holds up the whiteboard to the window in Antidote
  13. A customer says, "We already knew that!"
  14. A group smelling of weed enters the store
  15. A skull breaks in any capacity in 7 Deadly Sins
  16. Group is surprised that there are gravestones in the second room in 7 Deadly Sins
  17. Customer goes to the red box before it's needed in Antidote
  18. Group escapes with less than three minutes remaining
  19. A single group needs two drink carriers
  20. Group misses the '9' from the maze in Lost City
  21. Someone genuinely forgets to clock in
  22. Customer stands on a stool in Antidote
  23. Customer pulls on the third room door in Antidote before it unlocks
  24. Customer goes to the bathroom after you ask if they're ready
  25. All four rooms in the hour escape in time
  26. Customer asks for a hint before getting the key out of the glove in Antidote
  27. The white necklace falls apart in 7 Deadly Sins
  28. Customer leaves their room mid-game for any reason
  29. We order food and it arrives while a group is in the lobby
  30. Customer puts in 10-5-8-4 into the keypad in 7 Deadly Sins
  31. Customer puts a code into the exit door within the first five minutes of the game
  32. Group has no reaction to the fog machine in 7 Deadly Sins
  33. Someone books a time slot past 11:00 PM
  34. Customer thinks the drink carrier is a part of the game
  35. As soon as a customer walks into the third room of Mansion Murder, they slap one of the bells
  36. Customer turns off the lights in any room
  37. Group needs to add more people to their booking in-person
  38. Group asks for more time while in the room
  39. Phone call asking about our prices
  40. Phone call asking to make a booking
  41. Group uses '30' for Youth on the first try in Mansion Murder
  42. A child is afraid of Kenneth in Antidote
  43. Group uses anything but the black statues to hold the doors open in Mansion Murder
  44. After being sent the image for the wheel in Lost City, the boards are still placed incorrectly once they're done
  45. The phone rings at least five times in one day
  46. A group asks for more drinks three separate times while in their room
  47. Customer holds down the hint button for more than three seconds
  48. Group is at least five minutes late
  49. Group figures out the Knock puzzle on their own in Lost City