HastyGeneral-izationAll-or-nothingbegging thequestion(Circularreasoning)SlipperySlopeAppealtoTraditionThemiddlemust berightStraw-manBand-wagonTheFallacyFallacycherry-pickeddataFalseCauseAppealtoNatureEquivo-cation/AmbiguityAppealtoEmotionNo TrueScotsman(Not a "real"datapoint)Appealto Pityhard tounderstand;must bewrongAdHominem(attack themessenger)Composition/DivisionTu Quoque(answeringcriticism withcriticism)AppealtoauthorityLoadedQuestionConsidertheSource(Genetic)FalseDichotomyHastyGeneral-izationAll-or-nothingbegging thequestion(Circularreasoning)SlipperySlopeAppealtoTraditionThemiddlemust berightStraw-manBand-wagonTheFallacyFallacycherry-pickeddataFalseCauseAppealtoNatureEquivo-cation/AmbiguityAppealtoEmotionNo TrueScotsman(Not a "real"datapoint)Appealto Pityhard tounderstand;must bewrongAdHominem(attack themessenger)Composition/DivisionTu Quoque(answeringcriticism withcriticism)AppealtoauthorityLoadedQuestionConsidertheSource(Genetic)FalseDichotomy

Fallacies Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hasty General-ization
  2. All-or-nothing
  3. begging the question (Circular reasoning)
  4. Slippery Slope
  5. Appeal to Tradition
  6. The middle must be right
  7. Straw- man
  8. Band-wagon
  9. The Fallacy Fallacy
  10. cherry-picked data
  11. False Cause
  12. Appeal to Nature
  13. Equivo-cation/ Ambiguity
  14. Appeal to Emotion
  15. No True Scotsman (Not a "real" datapoint)
  16. Appeal to Pity
  17. hard to understand; must be wrong
  18. Ad Hominem (attack the messenger)
  19. Composition/ Division
  20. Tu Quoque (answering criticism with criticism)
  21. Appeal to authority
  22. Loaded Question
  23. Consider the Source (Genetic)
  24. False Dichotomy