FalseCauseThemiddlemust berightTheFallacyFallacyNo TrueScotsman(Not a "real"datapoint)AdHominem(attack themessenger)AppealtoauthorityAppealtoTraditionConsidertheSource(Genetic)cherry-pickeddataHastyGeneral-izationFalseDichotomyAppealtoNaturehard tounderstand;must bewrongLoadedQuestionBand-wagonEquivo-cation/AmbiguityStraw-manAppealtoEmotionAll-or-nothingAppealto Pitybegging thequestion(Circularreasoning)Tu Quoque(answeringcriticism withcriticism)Composition/DivisionSlipperySlopeFalseCauseThemiddlemust berightTheFallacyFallacyNo TrueScotsman(Not a "real"datapoint)AdHominem(attack themessenger)AppealtoauthorityAppealtoTraditionConsidertheSource(Genetic)cherry-pickeddataHastyGeneral-izationFalseDichotomyAppealtoNaturehard tounderstand;must bewrongLoadedQuestionBand-wagonEquivo-cation/AmbiguityStraw-manAppealtoEmotionAll-or-nothingAppealto Pitybegging thequestion(Circularreasoning)Tu Quoque(answeringcriticism withcriticism)Composition/DivisionSlipperySlope

Fallacies Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. False Cause
  2. The middle must be right
  3. The Fallacy Fallacy
  4. No True Scotsman (Not a "real" datapoint)
  5. Ad Hominem (attack the messenger)
  6. Appeal to authority
  7. Appeal to Tradition
  8. Consider the Source (Genetic)
  9. cherry-picked data
  10. Hasty General-ization
  11. False Dichotomy
  12. Appeal to Nature
  13. hard to understand; must be wrong
  14. Loaded Question
  15. Band-wagon
  16. Equivo-cation/ Ambiguity
  17. Straw- man
  18. Appeal to Emotion
  19. All-or-nothing
  20. Appeal to Pity
  21. begging the question (Circular reasoning)
  22. Tu Quoque (answering criticism with criticism)
  23. Composition/ Division
  24. Slippery Slope