Equivo-cation/AmbiguityAdHominem(attack themessenger)Straw-manAppealtoEmotionTu Quoque(answeringcriticism withcriticism)ConsidertheSource(Genetic)Band-wagonThemiddlemust berightbegging thequestion(Circularreasoning)FalseCauseComposition/DivisionTheFallacyFallacyHastyGeneral-izationAll-or-nothingAppealtoNaturecherry-pickeddataAppealtoauthoritySlipperySlopeNo TrueScotsman(Not a "real"datapoint)hard tounderstand;must bewrongAppealto PityAppealtoTraditionFalseDichotomyLoadedQuestionEquivo-cation/AmbiguityAdHominem(attack themessenger)Straw-manAppealtoEmotionTu Quoque(answeringcriticism withcriticism)ConsidertheSource(Genetic)Band-wagonThemiddlemust berightbegging thequestion(Circularreasoning)FalseCauseComposition/DivisionTheFallacyFallacyHastyGeneral-izationAll-or-nothingAppealtoNaturecherry-pickeddataAppealtoauthoritySlipperySlopeNo TrueScotsman(Not a "real"datapoint)hard tounderstand;must bewrongAppealto PityAppealtoTraditionFalseDichotomyLoadedQuestion

Fallacies Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Equivo-cation/ Ambiguity
  2. Ad Hominem (attack the messenger)
  3. Straw- man
  4. Appeal to Emotion
  5. Tu Quoque (answering criticism with criticism)
  6. Consider the Source (Genetic)
  7. Band-wagon
  8. The middle must be right
  9. begging the question (Circular reasoning)
  10. False Cause
  11. Composition/ Division
  12. The Fallacy Fallacy
  13. Hasty General-ization
  14. All-or-nothing
  15. Appeal to Nature
  16. cherry-picked data
  17. Appeal to authority
  18. Slippery Slope
  19. No True Scotsman (Not a "real" datapoint)
  20. hard to understand; must be wrong
  21. Appeal to Pity
  22. Appeal to Tradition
  23. False Dichotomy
  24. Loaded Question