AdHominem(attack themessenger)Equivo-cation/AmbiguityFalseDichotomyHastyGeneral-izationTu Quoque(answeringcriticism withcriticism)ConsidertheSource(Genetic)begging thequestion(Circularreasoning)FalseCauseAppealtoTraditionAppealtoauthorityNo TrueScotsman(Not a "real"datapoint)All-or-nothingcherry-pickeddataBand-wagonStraw-manAppealtoNatureSlipperySlopeTheFallacyFallacyAppealtoEmotionAppealto Pityhard tounderstand;must bewrongLoadedQuestionComposition/DivisionThemiddlemust berightAdHominem(attack themessenger)Equivo-cation/AmbiguityFalseDichotomyHastyGeneral-izationTu Quoque(answeringcriticism withcriticism)ConsidertheSource(Genetic)begging thequestion(Circularreasoning)FalseCauseAppealtoTraditionAppealtoauthorityNo TrueScotsman(Not a "real"datapoint)All-or-nothingcherry-pickeddataBand-wagonStraw-manAppealtoNatureSlipperySlopeTheFallacyFallacyAppealtoEmotionAppealto Pityhard tounderstand;must bewrongLoadedQuestionComposition/DivisionThemiddlemust beright

Fallacies Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ad Hominem (attack the messenger)
  2. Equivo-cation/ Ambiguity
  3. False Dichotomy
  4. Hasty General-ization
  5. Tu Quoque (answering criticism with criticism)
  6. Consider the Source (Genetic)
  7. begging the question (Circular reasoning)
  8. False Cause
  9. Appeal to Tradition
  10. Appeal to authority
  11. No True Scotsman (Not a "real" datapoint)
  12. All-or-nothing
  13. cherry-picked data
  14. Band-wagon
  15. Straw- man
  16. Appeal to Nature
  17. Slippery Slope
  18. The Fallacy Fallacy
  19. Appeal to Emotion
  20. Appeal to Pity
  21. hard to understand; must be wrong
  22. Loaded Question
  23. Composition/ Division
  24. The middle must be right