begging thequestion(Circularreasoning)hard tounderstand;must bewrongStraw-manAppealtoNatureLoadedQuestionFalseDichotomyAppealto PityTu Quoque(answeringcriticism withcriticism)Composition/DivisionAll-or-nothingAdHominem(attack themessenger)AppealtoTraditionConsidertheSource(Genetic)Themiddlemust berightcherry-pickeddataEquivo-cation/AmbiguityHastyGeneral-izationAppealtoauthoritySlipperySlopeNo TrueScotsman(Not a "real"datapoint)TheFallacyFallacyBand-wagonFalseCauseAppealtoEmotionbegging thequestion(Circularreasoning)hard tounderstand;must bewrongStraw-manAppealtoNatureLoadedQuestionFalseDichotomyAppealto PityTu Quoque(answeringcriticism withcriticism)Composition/DivisionAll-or-nothingAdHominem(attack themessenger)AppealtoTraditionConsidertheSource(Genetic)Themiddlemust berightcherry-pickeddataEquivo-cation/AmbiguityHastyGeneral-izationAppealtoauthoritySlipperySlopeNo TrueScotsman(Not a "real"datapoint)TheFallacyFallacyBand-wagonFalseCauseAppealtoEmotion

Fallacies Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. begging the question (Circular reasoning)
  2. hard to understand; must be wrong
  3. Straw- man
  4. Appeal to Nature
  5. Loaded Question
  6. False Dichotomy
  7. Appeal to Pity
  8. Tu Quoque (answering criticism with criticism)
  9. Composition/ Division
  10. All-or-nothing
  11. Ad Hominem (attack the messenger)
  12. Appeal to Tradition
  13. Consider the Source (Genetic)
  14. The middle must be right
  15. cherry-picked data
  16. Equivo-cation/ Ambiguity
  17. Hasty General-ization
  18. Appeal to authority
  19. Slippery Slope
  20. No True Scotsman (Not a "real" datapoint)
  21. The Fallacy Fallacy
  22. Band-wagon
  23. False Cause
  24. Appeal to Emotion