MOTIVATIONACTIVEPARTICIPANTSRELEVANTCONTENTCLEAREXPECTATIONMEANINGFULGUESTSPEAKERSGROUPWORKENGAGEMENTACTIVELEARNINGADDRESSISSUESENTHUSIASMMAKELEARINGFUNSTUDENT’SINTERESTPARTICIPATIONSTRATEGIESREAL-WORLDCONNECTIONENCOURAGEQUESTIONSRESPECTCHOICEANDAUTONOMYVARIEDINSTRUCTIONALMETHODFEEDBACKATMOSPHEREINCLUSIVITYRETENTIONOFKNOWLEDGEMOTIVATIONACTIVEPARTICIPANTSRELEVANTCONTENTCLEAREXPECTATIONMEANINGFULGUESTSPEAKERSGROUPWORKENGAGEMENTACTIVELEARNINGADDRESSISSUESENTHUSIASMMAKELEARINGFUNSTUDENT’SINTERESTPARTICIPATIONSTRATEGIESREAL-WORLDCONNECTIONENCOURAGEQUESTIONSRESPECTCHOICEANDAUTONOMYVARIEDINSTRUCTIONALMETHODFEEDBACKATMOSPHEREINCLUSIVITYRETENTIONOFKNOWLEDGE

YOU GOT TO KNOW BINGO! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. MOTIVATION
  2. ACTIVE PARTICIPANTS
  3. RELEVANT CONTENT
  4. CLEAR EXPECTATION
  5. MEANINGFUL
  6. GUEST SPEAKERS
  7. GROUP WORK
  8. ENGAGEMENT
  9. ACTIVE LEARNING
  10. ADDRESS ISSUES
  11. ENTHUSIASM
  12. MAKE LEARING FUN
  13. STUDENT’S INTEREST
  14. PARTICIPATION
  15. STRATEGIES
  16. REAL- WORLD CONNECTION
  17. ENCOURAGE QUESTIONS
  18. RESPECT
  19. CHOICE AND AUTONOMY
  20. VARIED INSTRUCTIONAL METHOD
  21. FEEDBACK
  22. ATMOSPHERE
  23. INCLUSIVITY
  24. RETENTION OF KNOWLEDGE