TheSevenCommandmentsRhetoricaldevicesGeorgeOrwellPower,leadership,andcorruptionFableSnowballRebellionOldMajorSquealerAnimalismBeastsofEnglandAllegoryPilkingtonMosesMr.JonesMollieBenjaminNapoleonAnimalFarmSugarCandyMountainBoxerThe Hoofand HornFour legsgood, TwoLegs BadMilk/ApplesTheSevenCommandmentsRhetoricaldevicesGeorgeOrwellPower,leadership,andcorruptionFableSnowballRebellionOldMajorSquealerAnimalismBeastsofEnglandAllegoryPilkingtonMosesMr.JonesMollieBenjaminNapoleonAnimalFarmSugarCandyMountainBoxerThe Hoofand HornFour legsgood, TwoLegs BadMilk/Apples

Animal Farm Chapters 1-3 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Seven Command ments
  2. Rhetorical devices
  3. George Orwell
  4. Power, leadership, and corruption
  5. Fable
  6. Snowball
  7. Rebellion
  8. Old Major
  9. Squealer
  10. Animalism
  11. Beasts of England
  12. Allegory
  13. Pilkington
  14. Moses
  15. Mr. Jones
  16. Mollie
  17. Benjamin
  18. Napoleon
  19. Animal Farm
  20. Sugar Candy Mountain
  21. Boxer
  22. The Hoof and Horn
  23. Four legs good, Two Legs Bad
  24. Milk/Apples