AggressivequestionNPhardGurobiPlot downand to theright (2ndtime)Slide with9 latexequationsDiagramsof azure,NVIDIAdatacenterSomeonenot insystemsasks a Q“topologieson theinterconnect”There is a slidewhere youunderstandabsolutelynothingLLMQPlot upand to theright (2ndtime)HPCcommunitySomeoneis at least5 minuteslateSlide withat least 4plots“The answerto thatquestion ison the nextslide”LumorphRing andtreealgorithmsSipMLColorfulblocksArrowdown andto therightPlot upand tothe rightAV/ZoomissuesAll-gatherRecursivequartering,quadruplingA committeemember islate to the AexamAggressivequestionNPhardGurobiPlot downand to theright (2ndtime)Slide with9 latexequationsDiagramsof azure,NVIDIAdatacenterSomeonenot insystemsasks a Q“topologieson theinterconnect”There is a slidewhere youunderstandabsolutelynothingLLMQPlot upand to theright (2ndtime)HPCcommunitySomeoneis at least5 minuteslateSlide withat least 4plots“The answerto thatquestion ison the nextslide”LumorphRing andtreealgorithmsSipMLColorfulblocksArrowdown andto therightPlot upand tothe rightAV/ZoomissuesAll-gatherRecursivequartering,quadruplingA committeemember islate to the Aexam

Abhishek A exam - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Aggressive question
  2. NP hard
  3. Gurobi
  4. Plot down and to the right (2nd time)
  5. Slide with 9 latex equations
  6. Diagrams of azure, NVIDIA datacenter
  7. Someone not in systems asks a Q
  8. “topologies on the interconnect”
  9. There is a slide where you understand absolutely nothing
  10. LLM Q
  11. Plot up and to the right (2nd time)
  12. HPC community
  13. Someone is at least 5 minutes late
  14. Slide with at least 4 plots
  15. “The answer to that question is on the next slide”
  16. Lumorph
  17. Ring and tree algorithms
  18. SipML
  19. Colorful blocks
  20. Arrow down and to the right
  21. Plot up and to the right
  22. AV/Zoom issues
  23. All-gather
  24. Recursive quartering, quadrupling
  25. A committee member is late to the A exam