Responsibility-When youmess up, youfess upUpstairsBrain(thinkingbrain)SWATProblemSolvingModelThinkabout theOutcomeCodeWordJustsayNo!Integrity -Do theright thingTurn &BurnDownstairsBrain(emotions)Make itmedicineRespect-Treat apersonnicelyTheBlameGameCombatBreathing/ Breatheit UpImpactStrategiesStatetheProblemMake itnormalStop it!That'spreventionLSPDAct withIntegrityWhat areMyChoices?CopperMake itforyouthResponsibility-When youmess up, youfess upUpstairsBrain(thinkingbrain)SWATProblemSolvingModelThinkabout theOutcomeCodeWordJustsayNo!Integrity -Do theright thingTurn &BurnDownstairsBrain(emotions)Make itmedicineRespect-Treat apersonnicelyTheBlameGameCombatBreathing/ Breatheit UpImpactStrategiesStatetheProblemMake itnormalStop it!That'spreventionLSPDAct withIntegrityWhat areMyChoices?CopperMake itforyouth

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Responsibility-When you mess up, you fess up
  2. Upstairs Brain (thinking brain)
  3. SWAT Problem Solving Model
  4. Think about the Outcome
  5. Code Word
  6. Just say No!
  7. Integrity - Do the right thing
  8. Turn & Burn
  9. Downstairs Brain (emotions)
  10. Make it medicine
  11. Respect-Treat a person nicely
  12. The Blame Game
  13. Combat Breathing / Breathe it Up
  14. Impact Strategies
  15. State the Problem
  16. Make it normal
  17. Stop it! That's prevention
  18. LSPD
  19. Act with Integrity
  20. What are My Choices?
  21. Copper
  22. Make it for youth