CodeWordTurn &BurnThinkabout theOutcomeJustsayNo!DownstairsBrain(emotions)CombatBreathing/ Breatheit UpMake itforyouthImpactStrategiesRespect-Treat apersonnicelyWhat areMyChoices?CopperResponsibility-When youmess up, youfess upSWATProblemSolvingModelIntegrity -Do theright thingUpstairsBrain(thinkingbrain)Act withIntegrityStatetheProblemStop it!That'spreventionMake itmedicineMake itnormalLSPDTheBlameGameCodeWordTurn &BurnThinkabout theOutcomeJustsayNo!DownstairsBrain(emotions)CombatBreathing/ Breatheit UpMake itforyouthImpactStrategiesRespect-Treat apersonnicelyWhat areMyChoices?CopperResponsibility-When youmess up, youfess upSWATProblemSolvingModelIntegrity -Do theright thingUpstairsBrain(thinkingbrain)Act withIntegrityStatetheProblemStop it!That'spreventionMake itmedicineMake itnormalLSPDTheBlameGame

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Code Word
  2. Turn & Burn
  3. Think about the Outcome
  4. Just say No!
  5. Downstairs Brain (emotions)
  6. Combat Breathing / Breathe it Up
  7. Make it for youth
  8. Impact Strategies
  9. Respect-Treat a person nicely
  10. What are My Choices?
  11. Copper
  12. Responsibility-When you mess up, you fess up
  13. SWAT Problem Solving Model
  14. Integrity - Do the right thing
  15. Upstairs Brain (thinking brain)
  16. Act with Integrity
  17. State the Problem
  18. Stop it! That's prevention
  19. Make it medicine
  20. Make it normal
  21. LSPD
  22. The Blame Game