CombatBreathing/ Breatheit UpIntegrity -Do theright thingWhat areMyChoices?StatetheProblemTurn &BurnResponsibility-When youmess up, youfess upMake itnormalLSPDCodeWordJustsayNo!Respect-Treat apersonnicelyDownstairsBrain(emotions)SWATProblemSolvingModelCopperAct withIntegrityUpstairsBrain(thinkingbrain)ImpactStrategiesThinkabout theOutcomeStop it!That'spreventionMake itmedicineTheBlameGameMake itforyouthCombatBreathing/ Breatheit UpIntegrity -Do theright thingWhat areMyChoices?StatetheProblemTurn &BurnResponsibility-When youmess up, youfess upMake itnormalLSPDCodeWordJustsayNo!Respect-Treat apersonnicelyDownstairsBrain(emotions)SWATProblemSolvingModelCopperAct withIntegrityUpstairsBrain(thinkingbrain)ImpactStrategiesThinkabout theOutcomeStop it!That'spreventionMake itmedicineTheBlameGameMake itforyouth

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Combat Breathing / Breathe it Up
  2. Integrity - Do the right thing
  3. What are My Choices?
  4. State the Problem
  5. Turn & Burn
  6. Responsibility-When you mess up, you fess up
  7. Make it normal
  8. LSPD
  9. Code Word
  10. Just say No!
  11. Respect-Treat a person nicely
  12. Downstairs Brain (emotions)
  13. SWAT Problem Solving Model
  14. Copper
  15. Act with Integrity
  16. Upstairs Brain (thinking brain)
  17. Impact Strategies
  18. Think about the Outcome
  19. Stop it! That's prevention
  20. Make it medicine
  21. The Blame Game
  22. Make it for youth