JustsayNo!LSPDDownstairsBrain(emotions)Make itmedicineRespect-Treat apersonnicelyImpactStrategiesMake itforyouthUpstairsBrain(thinkingbrain)Integrity -Do theright thingWhat areMyChoices?CodeWordSWATProblemSolvingModelMake itnormalTheBlameGameCopperStatetheProblemThinkabout theOutcomeCombatBreathing/ Breatheit UpStop it!That'spreventionAct withIntegrityResponsibility-When youmess up, youfess upTurn &BurnJustsayNo!LSPDDownstairsBrain(emotions)Make itmedicineRespect-Treat apersonnicelyImpactStrategiesMake itforyouthUpstairsBrain(thinkingbrain)Integrity -Do theright thingWhat areMyChoices?CodeWordSWATProblemSolvingModelMake itnormalTheBlameGameCopperStatetheProblemThinkabout theOutcomeCombatBreathing/ Breatheit UpStop it!That'spreventionAct withIntegrityResponsibility-When youmess up, youfess upTurn &Burn

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Just say No!
  2. LSPD
  3. Downstairs Brain (emotions)
  4. Make it medicine
  5. Respect-Treat a person nicely
  6. Impact Strategies
  7. Make it for youth
  8. Upstairs Brain (thinking brain)
  9. Integrity - Do the right thing
  10. What are My Choices?
  11. Code Word
  12. SWAT Problem Solving Model
  13. Make it normal
  14. The Blame Game
  15. Copper
  16. State the Problem
  17. Think about the Outcome
  18. Combat Breathing / Breathe it Up
  19. Stop it! That's prevention
  20. Act with Integrity
  21. Responsibility-When you mess up, you fess up
  22. Turn & Burn