Act withIntegrityIntegrity -Do theright thingCodeWordTurn &BurnUpstairsBrain(thinkingbrain)ImpactStrategiesWhat areMyChoices?CombatBreathing/ Breatheit UpStop it!That'spreventionStatetheProblemSWATProblemSolvingModelRespect-Treat apersonnicelyThinkabout theOutcomeJustsayNo!Responsibility-When youmess up, youfess upMake itforyouthLSPDMake itnormalTheBlameGameMake itmedicineDownstairsBrain(emotions)CopperAct withIntegrityIntegrity -Do theright thingCodeWordTurn &BurnUpstairsBrain(thinkingbrain)ImpactStrategiesWhat areMyChoices?CombatBreathing/ Breatheit UpStop it!That'spreventionStatetheProblemSWATProblemSolvingModelRespect-Treat apersonnicelyThinkabout theOutcomeJustsayNo!Responsibility-When youmess up, youfess upMake itforyouthLSPDMake itnormalTheBlameGameMake itmedicineDownstairsBrain(emotions)Copper

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Act with Integrity
  2. Integrity - Do the right thing
  3. Code Word
  4. Turn & Burn
  5. Upstairs Brain (thinking brain)
  6. Impact Strategies
  7. What are My Choices?
  8. Combat Breathing / Breathe it Up
  9. Stop it! That's prevention
  10. State the Problem
  11. SWAT Problem Solving Model
  12. Respect-Treat a person nicely
  13. Think about the Outcome
  14. Just say No!
  15. Responsibility-When you mess up, you fess up
  16. Make it for youth
  17. LSPD
  18. Make it normal
  19. The Blame Game
  20. Make it medicine
  21. Downstairs Brain (emotions)
  22. Copper