SWATProblemSolvingModelRespect-Treat apersonnicelyCodeWordWhat areMyChoices?ImpactStrategiesCombatBreathing/ Breatheit UpIntegrity -Do theright thingStop it!That'spreventionMake itmedicineResponsibility-When youmess up, youfess upDownstairsBrain(emotions)Thinkabout theOutcomeAct withIntegrityMake itforyouthStatetheProblemMake itnormalTurn &BurnTheBlameGameUpstairsBrain(thinkingbrain)JustsayNo!LSPDCopperSWATProblemSolvingModelRespect-Treat apersonnicelyCodeWordWhat areMyChoices?ImpactStrategiesCombatBreathing/ Breatheit UpIntegrity -Do theright thingStop it!That'spreventionMake itmedicineResponsibility-When youmess up, youfess upDownstairsBrain(emotions)Thinkabout theOutcomeAct withIntegrityMake itforyouthStatetheProblemMake itnormalTurn &BurnTheBlameGameUpstairsBrain(thinkingbrain)JustsayNo!LSPDCopper

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SWAT Problem Solving Model
  2. Respect-Treat a person nicely
  3. Code Word
  4. What are My Choices?
  5. Impact Strategies
  6. Combat Breathing / Breathe it Up
  7. Integrity - Do the right thing
  8. Stop it! That's prevention
  9. Make it medicine
  10. Responsibility-When you mess up, you fess up
  11. Downstairs Brain (emotions)
  12. Think about the Outcome
  13. Act with Integrity
  14. Make it for youth
  15. State the Problem
  16. Make it normal
  17. Turn & Burn
  18. The Blame Game
  19. Upstairs Brain (thinking brain)
  20. Just say No!
  21. LSPD
  22. Copper