Respect-Treat apersonnicelySWATProblemSolvingModelImpactStrategiesThinkabout theOutcomeStatetheProblemResponsibility-When youmess up, youfess upJustsayNo!Integrity -Do theright thingDownstairsBrain(emotions)Stop it!That'spreventionCopperCodeWordLSPDTurn &BurnWhat areMyChoices?Act withIntegrityTheBlameGameUpstairsBrain(thinkingbrain)Make itnormalMake itmedicineMake itforyouthCombatBreathing/ Breatheit UpRespect-Treat apersonnicelySWATProblemSolvingModelImpactStrategiesThinkabout theOutcomeStatetheProblemResponsibility-When youmess up, youfess upJustsayNo!Integrity -Do theright thingDownstairsBrain(emotions)Stop it!That'spreventionCopperCodeWordLSPDTurn &BurnWhat areMyChoices?Act withIntegrityTheBlameGameUpstairsBrain(thinkingbrain)Make itnormalMake itmedicineMake itforyouthCombatBreathing/ Breatheit Up

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Respect-Treat a person nicely
  2. SWAT Problem Solving Model
  3. Impact Strategies
  4. Think about the Outcome
  5. State the Problem
  6. Responsibility-When you mess up, you fess up
  7. Just say No!
  8. Integrity - Do the right thing
  9. Downstairs Brain (emotions)
  10. Stop it! That's prevention
  11. Copper
  12. Code Word
  13. LSPD
  14. Turn & Burn
  15. What are My Choices?
  16. Act with Integrity
  17. The Blame Game
  18. Upstairs Brain (thinking brain)
  19. Make it normal
  20. Make it medicine
  21. Make it for youth
  22. Combat Breathing / Breathe it Up