Make itnormalRespect-Treat apersonnicelyResponsibility-When youmess up, youfess upTheBlameGameImpactStrategiesIntegrity -Do theright thingCodeWordJustsayNo!StatetheProblemThinkabout theOutcomeSWATProblemSolvingModelMake itmedicineUpstairsBrain(thinkingbrain)DownstairsBrain(emotions)Turn &BurnAct withIntegrityMake itforyouthCopperCombatBreathing/ Breatheit UpWhat areMyChoices?LSPDStop it!That'spreventionMake itnormalRespect-Treat apersonnicelyResponsibility-When youmess up, youfess upTheBlameGameImpactStrategiesIntegrity -Do theright thingCodeWordJustsayNo!StatetheProblemThinkabout theOutcomeSWATProblemSolvingModelMake itmedicineUpstairsBrain(thinkingbrain)DownstairsBrain(emotions)Turn &BurnAct withIntegrityMake itforyouthCopperCombatBreathing/ Breatheit UpWhat areMyChoices?LSPDStop it!That'sprevention

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make it normal
  2. Respect-Treat a person nicely
  3. Responsibility-When you mess up, you fess up
  4. The Blame Game
  5. Impact Strategies
  6. Integrity - Do the right thing
  7. Code Word
  8. Just say No!
  9. State the Problem
  10. Think about the Outcome
  11. SWAT Problem Solving Model
  12. Make it medicine
  13. Upstairs Brain (thinking brain)
  14. Downstairs Brain (emotions)
  15. Turn & Burn
  16. Act with Integrity
  17. Make it for youth
  18. Copper
  19. Combat Breathing / Breathe it Up
  20. What are My Choices?
  21. LSPD
  22. Stop it! That's prevention