CombatBreathing/ Breatheit UpIntegrity -Do theright thingDownstairsBrain(emotions)SWATProblemSolvingModelUpstairsBrain(thinkingbrain)ImpactStrategiesTheBlameGameStop it!That'spreventionCopperThinkabout theOutcomeAct withIntegrityMake itforyouthWhat areMyChoices?Make itmedicineCodeWordLSPDTurn &BurnJustsayNo!Responsibility-When youmess up, youfess upStatetheProblemRespect-Treat apersonnicelyMake itnormalCombatBreathing/ Breatheit UpIntegrity -Do theright thingDownstairsBrain(emotions)SWATProblemSolvingModelUpstairsBrain(thinkingbrain)ImpactStrategiesTheBlameGameStop it!That'spreventionCopperThinkabout theOutcomeAct withIntegrityMake itforyouthWhat areMyChoices?Make itmedicineCodeWordLSPDTurn &BurnJustsayNo!Responsibility-When youmess up, youfess upStatetheProblemRespect-Treat apersonnicelyMake itnormal

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Combat Breathing / Breathe it Up
  2. Integrity - Do the right thing
  3. Downstairs Brain (emotions)
  4. SWAT Problem Solving Model
  5. Upstairs Brain (thinking brain)
  6. Impact Strategies
  7. The Blame Game
  8. Stop it! That's prevention
  9. Copper
  10. Think about the Outcome
  11. Act with Integrity
  12. Make it for youth
  13. What are My Choices?
  14. Make it medicine
  15. Code Word
  16. LSPD
  17. Turn & Burn
  18. Just say No!
  19. Responsibility-When you mess up, you fess up
  20. State the Problem
  21. Respect-Treat a person nicely
  22. Make it normal