Make itmedicineImpactStrategiesStop it!That'spreventionSWATProblemSolvingModelJustsayNo!Act withIntegrityIntegrity -Do theright thingStatetheProblemUpstairsBrain(thinkingbrain)Respect-Treat apersonnicelyCodeWordLSPDResponsibility-When youmess up, youfess upTheBlameGameTurn &BurnThinkabout theOutcomeMake itnormalMake itforyouthCombatBreathing/ Breatheit UpCopperDownstairsBrain(emotions)What areMyChoices?Make itmedicineImpactStrategiesStop it!That'spreventionSWATProblemSolvingModelJustsayNo!Act withIntegrityIntegrity -Do theright thingStatetheProblemUpstairsBrain(thinkingbrain)Respect-Treat apersonnicelyCodeWordLSPDResponsibility-When youmess up, youfess upTheBlameGameTurn &BurnThinkabout theOutcomeMake itnormalMake itforyouthCombatBreathing/ Breatheit UpCopperDownstairsBrain(emotions)What areMyChoices?

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make it medicine
  2. Impact Strategies
  3. Stop it! That's prevention
  4. SWAT Problem Solving Model
  5. Just say No!
  6. Act with Integrity
  7. Integrity - Do the right thing
  8. State the Problem
  9. Upstairs Brain (thinking brain)
  10. Respect-Treat a person nicely
  11. Code Word
  12. LSPD
  13. Responsibility-When you mess up, you fess up
  14. The Blame Game
  15. Turn & Burn
  16. Think about the Outcome
  17. Make it normal
  18. Make it for youth
  19. Combat Breathing / Breathe it Up
  20. Copper
  21. Downstairs Brain (emotions)
  22. What are My Choices?