Responsibility-When youmess up, youfess upIntegrity -Do theright thingMake itforyouthAct withIntegrityWhat areMyChoices?Make itmedicineResponsibility-When youmess up, youfess upThinkabout theOutcomeStop it!That'spreventionCombatBreathing/ Breatheit UpJustsayNo!CodeWordDownstairsBrain(emotions)ImpactStrategiesMake itnormalRespect-Treat apersonnicelyStatetheProblemUpstairsBrain(thinkingbrain)CopperRespect-Treat apersonnicelyTheBlameGameTurn &BurnIntegrity -Do theright thingLSPDSWATProblemSolvingModelResponsibility-When youmess up, youfess upIntegrity -Do theright thingMake itforyouthAct withIntegrityWhat areMyChoices?Make itmedicineResponsibility-When youmess up, youfess upThinkabout theOutcomeStop it!That'spreventionCombatBreathing/ Breatheit UpJustsayNo!CodeWordDownstairsBrain(emotions)ImpactStrategiesMake itnormalRespect-Treat apersonnicelyStatetheProblemUpstairsBrain(thinkingbrain)CopperRespect-Treat apersonnicelyTheBlameGameTurn &BurnIntegrity -Do theright thingLSPDSWATProblemSolvingModel

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Responsibility-When you mess up, you fess up
  2. Integrity - Do the right thing
  3. Make it for youth
  4. Act with Integrity
  5. What are My Choices?
  6. Make it medicine
  7. Responsibility-When you mess up, you fess up
  8. Think about the Outcome
  9. Stop it! That's prevention
  10. Combat Breathing / Breathe it Up
  11. Just say No!
  12. Code Word
  13. Downstairs Brain (emotions)
  14. Impact Strategies
  15. Make it normal
  16. Respect-Treat a person nicely
  17. State the Problem
  18. Upstairs Brain (thinking brain)
  19. Copper
  20. Respect-Treat a person nicely
  21. The Blame Game
  22. Turn & Burn
  23. Integrity - Do the right thing
  24. LSPD
  25. SWAT Problem Solving Model