Thinkabout theOutcomeStatetheProblemJustsayNo!DownstairsBrain(emotions)Turn &BurnCodeWordIntegrity -Do theright thingSWATProblemSolvingModelTheBlameGameCombatBreathing/ Breatheit UpImpactStrategiesResponsibility-When youmess up, youfess upMake itnormalMake itforyouthMake itmedicineRespect-Treat apersonnicelyAct withIntegrityStop it!That'spreventionLSPDCopperWhat areMyChoices?UpstairsBrain(thinkingbrain)Thinkabout theOutcomeStatetheProblemJustsayNo!DownstairsBrain(emotions)Turn &BurnCodeWordIntegrity -Do theright thingSWATProblemSolvingModelTheBlameGameCombatBreathing/ Breatheit UpImpactStrategiesResponsibility-When youmess up, youfess upMake itnormalMake itforyouthMake itmedicineRespect-Treat apersonnicelyAct withIntegrityStop it!That'spreventionLSPDCopperWhat areMyChoices?UpstairsBrain(thinkingbrain)

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Think about the Outcome
  2. State the Problem
  3. Just say No!
  4. Downstairs Brain (emotions)
  5. Turn & Burn
  6. Code Word
  7. Integrity - Do the right thing
  8. SWAT Problem Solving Model
  9. The Blame Game
  10. Combat Breathing / Breathe it Up
  11. Impact Strategies
  12. Responsibility-When you mess up, you fess up
  13. Make it normal
  14. Make it for youth
  15. Make it medicine
  16. Respect-Treat a person nicely
  17. Act with Integrity
  18. Stop it! That's prevention
  19. LSPD
  20. Copper
  21. What are My Choices?
  22. Upstairs Brain (thinking brain)