Stop it!That'spreventionIntegrity -Do theright thingResponsibility-When youmess up, youfess upCodeWordImpactStrategiesJustsayNo!Thinkabout theOutcomeWhat areMyChoices?Make itnormalDownstairsBrain(emotions)Respect-Treat apersonnicelyCopperTurn &BurnStatetheProblemMake itforyouthCombatBreathing/ Breatheit UpTheBlameGameUpstairsBrain(thinkingbrain)Act withIntegrityLSPDMake itmedicineSWATProblemSolvingModelStop it!That'spreventionIntegrity -Do theright thingResponsibility-When youmess up, youfess upCodeWordImpactStrategiesJustsayNo!Thinkabout theOutcomeWhat areMyChoices?Make itnormalDownstairsBrain(emotions)Respect-Treat apersonnicelyCopperTurn &BurnStatetheProblemMake itforyouthCombatBreathing/ Breatheit UpTheBlameGameUpstairsBrain(thinkingbrain)Act withIntegrityLSPDMake itmedicineSWATProblemSolvingModel

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stop it! That's prevention
  2. Integrity - Do the right thing
  3. Responsibility-When you mess up, you fess up
  4. Code Word
  5. Impact Strategies
  6. Just say No!
  7. Think about the Outcome
  8. What are My Choices?
  9. Make it normal
  10. Downstairs Brain (emotions)
  11. Respect-Treat a person nicely
  12. Copper
  13. Turn & Burn
  14. State the Problem
  15. Make it for youth
  16. Combat Breathing / Breathe it Up
  17. The Blame Game
  18. Upstairs Brain (thinking brain)
  19. Act with Integrity
  20. LSPD
  21. Make it medicine
  22. SWAT Problem Solving Model