Responsibility-When youmess up, youfess upRespect-Treat apersonnicelyCombatBreathing/ Breatheit UpStatetheProblemTurn &BurnTheBlameGameStop it!That'spreventionUpstairsBrain(thinkingbrain)What areMyChoices?Integrity -Do theright thingMake itforyouthJustsayNo!Act withIntegrityMake itnormalLSPDDownstairsBrain(emotions)CopperSWATProblemSolvingModelImpactStrategiesMake itmedicineThinkabout theOutcomeCodeWordResponsibility-When youmess up, youfess upRespect-Treat apersonnicelyCombatBreathing/ Breatheit UpStatetheProblemTurn &BurnTheBlameGameStop it!That'spreventionUpstairsBrain(thinkingbrain)What areMyChoices?Integrity -Do theright thingMake itforyouthJustsayNo!Act withIntegrityMake itnormalLSPDDownstairsBrain(emotions)CopperSWATProblemSolvingModelImpactStrategiesMake itmedicineThinkabout theOutcomeCodeWord

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Responsibility-When you mess up, you fess up
  2. Respect-Treat a person nicely
  3. Combat Breathing / Breathe it Up
  4. State the Problem
  5. Turn & Burn
  6. The Blame Game
  7. Stop it! That's prevention
  8. Upstairs Brain (thinking brain)
  9. What are My Choices?
  10. Integrity - Do the right thing
  11. Make it for youth
  12. Just say No!
  13. Act with Integrity
  14. Make it normal
  15. LSPD
  16. Downstairs Brain (emotions)
  17. Copper
  18. SWAT Problem Solving Model
  19. Impact Strategies
  20. Make it medicine
  21. Think about the Outcome
  22. Code Word