StatetheProblemImpactStrategiesDownstairsBrain(emotions)TheBlameGameRespect-Treat apersonnicelyLSPDThinkabout theOutcomeResponsibility-When youmess up, youfess upCopperMake itnormalJustsayNo!Turn &BurnCombatBreathing/ Breatheit UpMake itmedicineUpstairsBrain(thinkingbrain)CodeWordStop it!That'spreventionAct withIntegrityIntegrity -Do theright thingSWATProblemSolvingModelWhat areMyChoices?Make itforyouthStatetheProblemImpactStrategiesDownstairsBrain(emotions)TheBlameGameRespect-Treat apersonnicelyLSPDThinkabout theOutcomeResponsibility-When youmess up, youfess upCopperMake itnormalJustsayNo!Turn &BurnCombatBreathing/ Breatheit UpMake itmedicineUpstairsBrain(thinkingbrain)CodeWordStop it!That'spreventionAct withIntegrityIntegrity -Do theright thingSWATProblemSolvingModelWhat areMyChoices?Make itforyouth

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. State the Problem
  2. Impact Strategies
  3. Downstairs Brain (emotions)
  4. The Blame Game
  5. Respect-Treat a person nicely
  6. LSPD
  7. Think about the Outcome
  8. Responsibility-When you mess up, you fess up
  9. Copper
  10. Make it normal
  11. Just say No!
  12. Turn & Burn
  13. Combat Breathing / Breathe it Up
  14. Make it medicine
  15. Upstairs Brain (thinking brain)
  16. Code Word
  17. Stop it! That's prevention
  18. Act with Integrity
  19. Integrity - Do the right thing
  20. SWAT Problem Solving Model
  21. What are My Choices?
  22. Make it for youth