Act withIntegrityWhat areMyChoices?UpstairsBrain(thinkingbrain)Stop it!That'spreventionLSPDSWATProblemSolvingModelJustsayNo!DownstairsBrain(emotions)Integrity -Do theright thingStatetheProblemCodeWordMake itnormalThinkabout theOutcomeMake itforyouthMake itmedicineTheBlameGameResponsibility-When youmess up, youfess upImpactStrategiesCopperTurn &BurnRespect-Treat apersonnicelyCombatBreathing/ Breatheit UpAct withIntegrityWhat areMyChoices?UpstairsBrain(thinkingbrain)Stop it!That'spreventionLSPDSWATProblemSolvingModelJustsayNo!DownstairsBrain(emotions)Integrity -Do theright thingStatetheProblemCodeWordMake itnormalThinkabout theOutcomeMake itforyouthMake itmedicineTheBlameGameResponsibility-When youmess up, youfess upImpactStrategiesCopperTurn &BurnRespect-Treat apersonnicelyCombatBreathing/ Breatheit Up

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Act with Integrity
  2. What are My Choices?
  3. Upstairs Brain (thinking brain)
  4. Stop it! That's prevention
  5. LSPD
  6. SWAT Problem Solving Model
  7. Just say No!
  8. Downstairs Brain (emotions)
  9. Integrity - Do the right thing
  10. State the Problem
  11. Code Word
  12. Make it normal
  13. Think about the Outcome
  14. Make it for youth
  15. Make it medicine
  16. The Blame Game
  17. Responsibility-When you mess up, you fess up
  18. Impact Strategies
  19. Copper
  20. Turn & Burn
  21. Respect-Treat a person nicely
  22. Combat Breathing / Breathe it Up