StatetheProblemAct withIntegrityMake itmedicineJustsayNo!Integrity -Do theright thingWhat areMyChoices?Make itforyouthSWATProblemSolvingModelTheBlameGameLSPDThinkabout theOutcomeMake itnormalTurn &BurnUpstairsBrain(thinkingbrain)CopperCombatBreathing/ Breatheit UpResponsibility-When youmess up, youfess upDownstairsBrain(emotions)CodeWordRespect-Treat apersonnicelyImpactStrategiesStop it!That'spreventionStatetheProblemAct withIntegrityMake itmedicineJustsayNo!Integrity -Do theright thingWhat areMyChoices?Make itforyouthSWATProblemSolvingModelTheBlameGameLSPDThinkabout theOutcomeMake itnormalTurn &BurnUpstairsBrain(thinkingbrain)CopperCombatBreathing/ Breatheit UpResponsibility-When youmess up, youfess upDownstairsBrain(emotions)CodeWordRespect-Treat apersonnicelyImpactStrategiesStop it!That'sprevention

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
  1. State the Problem
  2. Act with Integrity
  3. Make it medicine
  4. Just say No!
  5. Integrity - Do the right thing
  6. What are My Choices?
  7. Make it for youth
  8. SWAT Problem Solving Model
  9. The Blame Game
  10. LSPD
  11. Think about the Outcome
  12. Make it normal
  13. Turn & Burn
  14. Upstairs Brain (thinking brain)
  15. Copper
  16. Combat Breathing / Breathe it Up
  17. Responsibility-When you mess up, you fess up
  18. Downstairs Brain (emotions)
  19. Code Word
  20. Respect-Treat a person nicely
  21. Impact Strategies
  22. Stop it! That's prevention