CopperMake itnormalLSPDTheBlameGameUpstairsBrain(thinkingbrain)Make itforyouthStop it!That'spreventionDownstairsBrain(emotions)CombatBreathing/ Breatheit UpIntegrity -Do theright thingRespect-Treat apersonnicelyStatetheProblemResponsibility-When youmess up, youfess upAct withIntegrityJustsayNo!ImpactStrategiesSWATProblemSolvingModelTurn &BurnWhat areMyChoices?Make itmedicineThinkabout theOutcomeCodeWordCopperMake itnormalLSPDTheBlameGameUpstairsBrain(thinkingbrain)Make itforyouthStop it!That'spreventionDownstairsBrain(emotions)CombatBreathing/ Breatheit UpIntegrity -Do theright thingRespect-Treat apersonnicelyStatetheProblemResponsibility-When youmess up, youfess upAct withIntegrityJustsayNo!ImpactStrategiesSWATProblemSolvingModelTurn &BurnWhat areMyChoices?Make itmedicineThinkabout theOutcomeCodeWord

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Copper
  2. Make it normal
  3. LSPD
  4. The Blame Game
  5. Upstairs Brain (thinking brain)
  6. Make it for youth
  7. Stop it! That's prevention
  8. Downstairs Brain (emotions)
  9. Combat Breathing / Breathe it Up
  10. Integrity - Do the right thing
  11. Respect-Treat a person nicely
  12. State the Problem
  13. Responsibility-When you mess up, you fess up
  14. Act with Integrity
  15. Just say No!
  16. Impact Strategies
  17. SWAT Problem Solving Model
  18. Turn & Burn
  19. What are My Choices?
  20. Make it medicine
  21. Think about the Outcome
  22. Code Word