TheBlameGameTurn &BurnResponsibility-When youmess up, youfess upWhat areMyChoices?Make itmedicineLSPDAct withIntegrityUpstairsBrain(thinkingbrain)Integrity -Do theright thingDownstairsBrain(emotions)Make itforyouthJustsayNo!Thinkabout theOutcomeImpactStrategiesStop it!That'spreventionRespect-Treat apersonnicelyCodeWordStatetheProblemSWATProblemSolvingModelCombatBreathing/ Breatheit UpMake itnormalCopperTheBlameGameTurn &BurnResponsibility-When youmess up, youfess upWhat areMyChoices?Make itmedicineLSPDAct withIntegrityUpstairsBrain(thinkingbrain)Integrity -Do theright thingDownstairsBrain(emotions)Make itforyouthJustsayNo!Thinkabout theOutcomeImpactStrategiesStop it!That'spreventionRespect-Treat apersonnicelyCodeWordStatetheProblemSWATProblemSolvingModelCombatBreathing/ Breatheit UpMake itnormalCopper

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Blame Game
  2. Turn & Burn
  3. Responsibility-When you mess up, you fess up
  4. What are My Choices?
  5. Make it medicine
  6. LSPD
  7. Act with Integrity
  8. Upstairs Brain (thinking brain)
  9. Integrity - Do the right thing
  10. Downstairs Brain (emotions)
  11. Make it for youth
  12. Just say No!
  13. Think about the Outcome
  14. Impact Strategies
  15. Stop it! That's prevention
  16. Respect-Treat a person nicely
  17. Code Word
  18. State the Problem
  19. SWAT Problem Solving Model
  20. Combat Breathing / Breathe it Up
  21. Make it normal
  22. Copper