TheBlameGameWhat areMyChoices?CombatBreathing/ Breatheit UpSWATProblemSolvingModelDownstairsBrain(emotions)ImpactStrategiesRespect-Treat apersonnicelyLSPDStatetheProblemCodeWordMake itmedicineJustsayNo!Act withIntegrityStop it!That'spreventionThinkabout theOutcomeTurn &BurnCopperMake itnormalResponsibility-When youmess up, youfess upUpstairsBrain(thinkingbrain)Make itforyouthIntegrity -Do theright thingTheBlameGameWhat areMyChoices?CombatBreathing/ Breatheit UpSWATProblemSolvingModelDownstairsBrain(emotions)ImpactStrategiesRespect-Treat apersonnicelyLSPDStatetheProblemCodeWordMake itmedicineJustsayNo!Act withIntegrityStop it!That'spreventionThinkabout theOutcomeTurn &BurnCopperMake itnormalResponsibility-When youmess up, youfess upUpstairsBrain(thinkingbrain)Make itforyouthIntegrity -Do theright thing

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Blame Game
  2. What are My Choices?
  3. Combat Breathing / Breathe it Up
  4. SWAT Problem Solving Model
  5. Downstairs Brain (emotions)
  6. Impact Strategies
  7. Respect-Treat a person nicely
  8. LSPD
  9. State the Problem
  10. Code Word
  11. Make it medicine
  12. Just say No!
  13. Act with Integrity
  14. Stop it! That's prevention
  15. Think about the Outcome
  16. Turn & Burn
  17. Copper
  18. Make it normal
  19. Responsibility-When you mess up, you fess up
  20. Upstairs Brain (thinking brain)
  21. Make it for youth
  22. Integrity - Do the right thing