UpstairsBrain(thinkingbrain)CombatBreathing/ Breatheit UpTheBlameGameIntegrity -Do theright thingStatetheProblemMake itforyouthCodeWordTurn &BurnImpactStrategiesDownstairsBrain(emotions)Responsibility-When youmess up, youfess upWhat areMyChoices?Thinkabout theOutcomeJustsayNo!Make itnormalMake itmedicineSWATProblemSolvingModelRespect-Treat apersonnicelyCopperAct withIntegrityStop it!That'spreventionLSPDUpstairsBrain(thinkingbrain)CombatBreathing/ Breatheit UpTheBlameGameIntegrity -Do theright thingStatetheProblemMake itforyouthCodeWordTurn &BurnImpactStrategiesDownstairsBrain(emotions)Responsibility-When youmess up, youfess upWhat areMyChoices?Thinkabout theOutcomeJustsayNo!Make itnormalMake itmedicineSWATProblemSolvingModelRespect-Treat apersonnicelyCopperAct withIntegrityStop it!That'spreventionLSPD

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Upstairs Brain (thinking brain)
  2. Combat Breathing / Breathe it Up
  3. The Blame Game
  4. Integrity - Do the right thing
  5. State the Problem
  6. Make it for youth
  7. Code Word
  8. Turn & Burn
  9. Impact Strategies
  10. Downstairs Brain (emotions)
  11. Responsibility-When you mess up, you fess up
  12. What are My Choices?
  13. Think about the Outcome
  14. Just say No!
  15. Make it normal
  16. Make it medicine
  17. SWAT Problem Solving Model
  18. Respect-Treat a person nicely
  19. Copper
  20. Act with Integrity
  21. Stop it! That's prevention
  22. LSPD