Integrity -Do theright thingUpstairsBrain(thinkingbrain)DownstairsBrain(emotions)LSPDStop it!That'spreventionJustsayNo!Act withIntegrityResponsibility-When youmess up, youfess upMake itmedicineImpactStrategiesThinkabout theOutcomeSWATProblemSolvingModelTurn &BurnRespect-Treat apersonnicelyMake itforyouthWhat areMyChoices?CopperMake itnormalCodeWordStatetheProblemCombatBreathing/ Breatheit UpTheBlameGameIntegrity -Do theright thingUpstairsBrain(thinkingbrain)DownstairsBrain(emotions)LSPDStop it!That'spreventionJustsayNo!Act withIntegrityResponsibility-When youmess up, youfess upMake itmedicineImpactStrategiesThinkabout theOutcomeSWATProblemSolvingModelTurn &BurnRespect-Treat apersonnicelyMake itforyouthWhat areMyChoices?CopperMake itnormalCodeWordStatetheProblemCombatBreathing/ Breatheit UpTheBlameGame

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Integrity - Do the right thing
  2. Upstairs Brain (thinking brain)
  3. Downstairs Brain (emotions)
  4. LSPD
  5. Stop it! That's prevention
  6. Just say No!
  7. Act with Integrity
  8. Responsibility-When you mess up, you fess up
  9. Make it medicine
  10. Impact Strategies
  11. Think about the Outcome
  12. SWAT Problem Solving Model
  13. Turn & Burn
  14. Respect-Treat a person nicely
  15. Make it for youth
  16. What are My Choices?
  17. Copper
  18. Make it normal
  19. Code Word
  20. State the Problem
  21. Combat Breathing / Breathe it Up
  22. The Blame Game