Responsibility-When youmess up, youfess upSWATProblemSolvingModelWhat areMyChoices?Integrity -Do theright thingCopperJustsayNo!Act withIntegrityTheBlameGameMake itmedicineStatetheProblemImpactStrategiesDownstairsBrain(emotions)Turn &BurnCodeWordRespect-Treat apersonnicelyMake itnormalThinkabout theOutcomeUpstairsBrain(thinkingbrain)Make itforyouthCombatBreathing/ Breatheit UpStop it!That'spreventionLSPDResponsibility-When youmess up, youfess upSWATProblemSolvingModelWhat areMyChoices?Integrity -Do theright thingCopperJustsayNo!Act withIntegrityTheBlameGameMake itmedicineStatetheProblemImpactStrategiesDownstairsBrain(emotions)Turn &BurnCodeWordRespect-Treat apersonnicelyMake itnormalThinkabout theOutcomeUpstairsBrain(thinkingbrain)Make itforyouthCombatBreathing/ Breatheit UpStop it!That'spreventionLSPD

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
  1. Responsibility-When you mess up, you fess up
  2. SWAT Problem Solving Model
  3. What are My Choices?
  4. Integrity - Do the right thing
  5. Copper
  6. Just say No!
  7. Act with Integrity
  8. The Blame Game
  9. Make it medicine
  10. State the Problem
  11. Impact Strategies
  12. Downstairs Brain (emotions)
  13. Turn & Burn
  14. Code Word
  15. Respect-Treat a person nicely
  16. Make it normal
  17. Think about the Outcome
  18. Upstairs Brain (thinking brain)
  19. Make it for youth
  20. Combat Breathing / Breathe it Up
  21. Stop it! That's prevention
  22. LSPD