CodeWordCombatBreathing/ Breatheit UpJustsayNo!Responsibility-When youmess up, youfess upMake itmedicineStatetheProblemIntegrity -Do theright thingDownstairsBrain(emotions)SWATProblemSolvingModelMake itforyouthThinkabout theOutcomeCopperImpactStrategiesWhat areMyChoices?Respect-Treat apersonnicelyTurn &BurnStop it!That'spreventionUpstairsBrain(thinkingbrain)Act withIntegrityTheBlameGameLSPDMake itnormalCodeWordCombatBreathing/ Breatheit UpJustsayNo!Responsibility-When youmess up, youfess upMake itmedicineStatetheProblemIntegrity -Do theright thingDownstairsBrain(emotions)SWATProblemSolvingModelMake itforyouthThinkabout theOutcomeCopperImpactStrategiesWhat areMyChoices?Respect-Treat apersonnicelyTurn &BurnStop it!That'spreventionUpstairsBrain(thinkingbrain)Act withIntegrityTheBlameGameLSPDMake itnormal

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Code Word
  2. Combat Breathing / Breathe it Up
  3. Just say No!
  4. Responsibility-When you mess up, you fess up
  5. Make it medicine
  6. State the Problem
  7. Integrity - Do the right thing
  8. Downstairs Brain (emotions)
  9. SWAT Problem Solving Model
  10. Make it for youth
  11. Think about the Outcome
  12. Copper
  13. Impact Strategies
  14. What are My Choices?
  15. Respect-Treat a person nicely
  16. Turn & Burn
  17. Stop it! That's prevention
  18. Upstairs Brain (thinking brain)
  19. Act with Integrity
  20. The Blame Game
  21. LSPD
  22. Make it normal