Make itnormalCopperResponsibility-When youmess up, youfess upWhat areMyChoices?DownstairsBrain(emotions)Make itforyouthMake itmedicineCodeWordSWATProblemSolvingModelLSPDRespect-Treat apersonnicelyAct withIntegrityJustsayNo!TheBlameGameImpactStrategiesUpstairsBrain(thinkingbrain)CombatBreathing/ Breatheit UpTurn &BurnThinkabout theOutcomeStatetheProblemStop it!That'spreventionIntegrity -Do theright thingMake itnormalCopperResponsibility-When youmess up, youfess upWhat areMyChoices?DownstairsBrain(emotions)Make itforyouthMake itmedicineCodeWordSWATProblemSolvingModelLSPDRespect-Treat apersonnicelyAct withIntegrityJustsayNo!TheBlameGameImpactStrategiesUpstairsBrain(thinkingbrain)CombatBreathing/ Breatheit UpTurn &BurnThinkabout theOutcomeStatetheProblemStop it!That'spreventionIntegrity -Do theright thing

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
  1. Make it normal
  2. Copper
  3. Responsibility-When you mess up, you fess up
  4. What are My Choices?
  5. Downstairs Brain (emotions)
  6. Make it for youth
  7. Make it medicine
  8. Code Word
  9. SWAT Problem Solving Model
  10. LSPD
  11. Respect-Treat a person nicely
  12. Act with Integrity
  13. Just say No!
  14. The Blame Game
  15. Impact Strategies
  16. Upstairs Brain (thinking brain)
  17. Combat Breathing / Breathe it Up
  18. Turn & Burn
  19. Think about the Outcome
  20. State the Problem
  21. Stop it! That's prevention
  22. Integrity - Do the right thing