Stop it!That'spreventionTurn &BurnWhat areMyChoices?Responsibility-When youmess up, youfess upMake itmedicineUpstairsBrain(thinkingbrain)CopperCombatBreathing/ Breatheit UpSWATProblemSolvingModelImpactStrategiesThinkabout theOutcomeCodeWordIntegrity -Do theright thingLSPDRespect-Treat apersonnicelyMake itnormalMake itforyouthStatetheProblemAct withIntegrityDownstairsBrain(emotions)TheBlameGameJustsayNo!Stop it!That'spreventionTurn &BurnWhat areMyChoices?Responsibility-When youmess up, youfess upMake itmedicineUpstairsBrain(thinkingbrain)CopperCombatBreathing/ Breatheit UpSWATProblemSolvingModelImpactStrategiesThinkabout theOutcomeCodeWordIntegrity -Do theright thingLSPDRespect-Treat apersonnicelyMake itnormalMake itforyouthStatetheProblemAct withIntegrityDownstairsBrain(emotions)TheBlameGameJustsayNo!

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stop it! That's prevention
  2. Turn & Burn
  3. What are My Choices?
  4. Responsibility-When you mess up, you fess up
  5. Make it medicine
  6. Upstairs Brain (thinking brain)
  7. Copper
  8. Combat Breathing / Breathe it Up
  9. SWAT Problem Solving Model
  10. Impact Strategies
  11. Think about the Outcome
  12. Code Word
  13. Integrity - Do the right thing
  14. LSPD
  15. Respect-Treat a person nicely
  16. Make it normal
  17. Make it for youth
  18. State the Problem
  19. Act with Integrity
  20. Downstairs Brain (emotions)
  21. The Blame Game
  22. Just say No!