Make itnormalWhat areMyChoices?CombatBreathing/ Breatheit UpMake itmedicineResponsibility-When youmess up, youfess upJustsayNo!Stop it!That'spreventionMake itforyouthFree!SWATProblemSolvingModelTurn &BurnAct withIntegrityImpactStrategiesTheBlameGameThinkabout theOutcomeCopperLSPDUpstairsBrain(thinkingbrain)What areMyChoices?Integrity -Do theright thingCodeWordRespect-Treat apersonnicelyDownstairsBrain(emotions)StatetheProblemMake itnormalWhat areMyChoices?CombatBreathing/ Breatheit UpMake itmedicineResponsibility-When youmess up, youfess upJustsayNo!Stop it!That'spreventionMake itforyouthFree!SWATProblemSolvingModelTurn &BurnAct withIntegrityImpactStrategiesTheBlameGameThinkabout theOutcomeCopperLSPDUpstairsBrain(thinkingbrain)What areMyChoices?Integrity -Do theright thingCodeWordRespect-Treat apersonnicelyDownstairsBrain(emotions)StatetheProblem

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make it normal
  2. What are My Choices?
  3. Combat Breathing / Breathe it Up
  4. Make it medicine
  5. Responsibility-When you mess up, you fess up
  6. Just say No!
  7. Stop it! That's prevention
  8. Make it for youth
  9. Free!
  10. SWAT Problem Solving Model
  11. Turn & Burn
  12. Act with Integrity
  13. Impact Strategies
  14. The Blame Game
  15. Think about the Outcome
  16. Copper
  17. LSPD
  18. Upstairs Brain (thinking brain)
  19. What are My Choices?
  20. Integrity - Do the right thing
  21. Code Word
  22. Respect-Treat a person nicely
  23. Downstairs Brain (emotions)
  24. State the Problem