DownstairsBrain(emotions)Respect-Treat apersonnicelyCombatBreathing/ Breatheit UpLSPDMake itmedicineJustsayNo!TheBlameGameThinkabout theOutcomeCodeWordWhat areMyChoices?UpstairsBrain(thinkingbrain)Stop it!That'spreventionCopperFree!Integrity -Do theright thingMake itforyouthMake itnormalAct withIntegrityTurn &BurnSWATProblemSolvingModelResponsibility-When youmess up, youfess upStatetheProblemWhat areMyChoices?ImpactStrategiesDownstairsBrain(emotions)Respect-Treat apersonnicelyCombatBreathing/ Breatheit UpLSPDMake itmedicineJustsayNo!TheBlameGameThinkabout theOutcomeCodeWordWhat areMyChoices?UpstairsBrain(thinkingbrain)Stop it!That'spreventionCopperFree!Integrity -Do theright thingMake itforyouthMake itnormalAct withIntegrityTurn &BurnSWATProblemSolvingModelResponsibility-When youmess up, youfess upStatetheProblemWhat areMyChoices?ImpactStrategies

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Downstairs Brain (emotions)
  2. Respect-Treat a person nicely
  3. Combat Breathing / Breathe it Up
  4. LSPD
  5. Make it medicine
  6. Just say No!
  7. The Blame Game
  8. Think about the Outcome
  9. Code Word
  10. What are My Choices?
  11. Upstairs Brain (thinking brain)
  12. Stop it! That's prevention
  13. Copper
  14. Free!
  15. Integrity - Do the right thing
  16. Make it for youth
  17. Make it normal
  18. Act with Integrity
  19. Turn & Burn
  20. SWAT Problem Solving Model
  21. Responsibility-When you mess up, you fess up
  22. State the Problem
  23. What are My Choices?
  24. Impact Strategies