CopperSWATProblemSolvingModelIntegrity -Do theright thingMake itnormalLSPDWhat areMyChoices?Thinkabout theOutcomeRespect-Treat apersonnicelyDownstairsBrain(emotions)StatetheProblemAct withIntegrityImpactStrategiesFree!Responsibility-When youmess up, youfess upStop it!That'spreventionMake itforyouthJustsayNo!CodeWordWhat areMyChoices?Turn &BurnMake itmedicineCombatBreathing/ Breatheit UpUpstairsBrain(thinkingbrain)TheBlameGameCopperSWATProblemSolvingModelIntegrity -Do theright thingMake itnormalLSPDWhat areMyChoices?Thinkabout theOutcomeRespect-Treat apersonnicelyDownstairsBrain(emotions)StatetheProblemAct withIntegrityImpactStrategiesFree!Responsibility-When youmess up, youfess upStop it!That'spreventionMake itforyouthJustsayNo!CodeWordWhat areMyChoices?Turn &BurnMake itmedicineCombatBreathing/ Breatheit UpUpstairsBrain(thinkingbrain)TheBlameGame

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Copper
  2. SWAT Problem Solving Model
  3. Integrity - Do the right thing
  4. Make it normal
  5. LSPD
  6. What are My Choices?
  7. Think about the Outcome
  8. Respect-Treat a person nicely
  9. Downstairs Brain (emotions)
  10. State the Problem
  11. Act with Integrity
  12. Impact Strategies
  13. Free!
  14. Responsibility-When you mess up, you fess up
  15. Stop it! That's prevention
  16. Make it for youth
  17. Just say No!
  18. Code Word
  19. What are My Choices?
  20. Turn & Burn
  21. Make it medicine
  22. Combat Breathing / Breathe it Up
  23. Upstairs Brain (thinking brain)
  24. The Blame Game