Make itnormalCodeWordThinkabout theOutcomeAct withIntegrityWhat areMyChoices?What areMyChoices?Responsibility-When youmess up, youfess upSWATProblemSolvingModelCopperCombatBreathing/ Breatheit UpMake itforyouthTurn &BurnStop it!That'spreventionStatetheProblemDownstairsBrain(emotions)ImpactStrategiesLSPDFree!Respect-Treat apersonnicelyTheBlameGameIntegrity -Do theright thingJustsayNo!UpstairsBrain(thinkingbrain)Make itmedicineMake itnormalCodeWordThinkabout theOutcomeAct withIntegrityWhat areMyChoices?What areMyChoices?Responsibility-When youmess up, youfess upSWATProblemSolvingModelCopperCombatBreathing/ Breatheit UpMake itforyouthTurn &BurnStop it!That'spreventionStatetheProblemDownstairsBrain(emotions)ImpactStrategiesLSPDFree!Respect-Treat apersonnicelyTheBlameGameIntegrity -Do theright thingJustsayNo!UpstairsBrain(thinkingbrain)Make itmedicine

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make it normal
  2. Code Word
  3. Think about the Outcome
  4. Act with Integrity
  5. What are My Choices?
  6. What are My Choices?
  7. Responsibility-When you mess up, you fess up
  8. SWAT Problem Solving Model
  9. Copper
  10. Combat Breathing / Breathe it Up
  11. Make it for youth
  12. Turn & Burn
  13. Stop it! That's prevention
  14. State the Problem
  15. Downstairs Brain (emotions)
  16. Impact Strategies
  17. LSPD
  18. Free!
  19. Respect-Treat a person nicely
  20. The Blame Game
  21. Integrity - Do the right thing
  22. Just say No!
  23. Upstairs Brain (thinking brain)
  24. Make it medicine