SWATProblemSolvingModelRespect-Treat apersonnicelyJustsayNo!UpstairsBrain(thinkingbrain)CodeWordTheBlameGameThinkabout theOutcomeWhat areMyChoices?What areMyChoices?Make itnormalImpactStrategiesLSPDCombatBreathing/ Breatheit UpMake itmedicineStatetheProblemResponsibility-When youmess up, youfess upFree!Make itforyouthStop it!That'spreventionAct withIntegrityDownstairsBrain(emotions)Turn &BurnIntegrity -Do theright thingCopperSWATProblemSolvingModelRespect-Treat apersonnicelyJustsayNo!UpstairsBrain(thinkingbrain)CodeWordTheBlameGameThinkabout theOutcomeWhat areMyChoices?What areMyChoices?Make itnormalImpactStrategiesLSPDCombatBreathing/ Breatheit UpMake itmedicineStatetheProblemResponsibility-When youmess up, youfess upFree!Make itforyouthStop it!That'spreventionAct withIntegrityDownstairsBrain(emotions)Turn &BurnIntegrity -Do theright thingCopper

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SWAT Problem Solving Model
  2. Respect-Treat a person nicely
  3. Just say No!
  4. Upstairs Brain (thinking brain)
  5. Code Word
  6. The Blame Game
  7. Think about the Outcome
  8. What are My Choices?
  9. What are My Choices?
  10. Make it normal
  11. Impact Strategies
  12. LSPD
  13. Combat Breathing / Breathe it Up
  14. Make it medicine
  15. State the Problem
  16. Responsibility-When you mess up, you fess up
  17. Free!
  18. Make it for youth
  19. Stop it! That's prevention
  20. Act with Integrity
  21. Downstairs Brain (emotions)
  22. Turn & Burn
  23. Integrity - Do the right thing
  24. Copper