Free!TheBlameGameJustsayNo!LSPDThinkabout theOutcomeWhat areMyChoices?UpstairsBrain(thinkingbrain)Stop it!That'spreventionMake itmedicineTurn &BurnCodeWordDownstairsBrain(emotions)Responsibility-When youmess up, youfess upRespect-Treat apersonnicelyCopperMake itforyouthAct withIntegrityCombatBreathing/ Breatheit UpIntegrity -Do theright thingMake itnormalImpactStrategiesWhat areMyChoices?SWATProblemSolvingModelStatetheProblemFree!TheBlameGameJustsayNo!LSPDThinkabout theOutcomeWhat areMyChoices?UpstairsBrain(thinkingbrain)Stop it!That'spreventionMake itmedicineTurn &BurnCodeWordDownstairsBrain(emotions)Responsibility-When youmess up, youfess upRespect-Treat apersonnicelyCopperMake itforyouthAct withIntegrityCombatBreathing/ Breatheit UpIntegrity -Do theright thingMake itnormalImpactStrategiesWhat areMyChoices?SWATProblemSolvingModelStatetheProblem

IMPACT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Free!
  2. The Blame Game
  3. Just say No!
  4. LSPD
  5. Think about the Outcome
  6. What are My Choices?
  7. Upstairs Brain (thinking brain)
  8. Stop it! That's prevention
  9. Make it medicine
  10. Turn & Burn
  11. Code Word
  12. Downstairs Brain (emotions)
  13. Responsibility-When you mess up, you fess up
  14. Respect-Treat a person nicely
  15. Copper
  16. Make it for youth
  17. Act with Integrity
  18. Combat Breathing / Breathe it Up
  19. Integrity - Do the right thing
  20. Make it normal
  21. Impact Strategies
  22. What are My Choices?
  23. SWAT Problem Solving Model
  24. State the Problem