AnythingsniffedMuonBillysaysanythingJacksiftsEyesandBootsOff-setChamberHammerGrabRoad Trip(off theisland)BabyBlobTopPocketFindCreamwareFloodTunnelSubtitlesused foranyoneHighTraceEvidenceGardenShaftSomethingput in aZiploc bagBillywearsshorts"AHA"MomentAladdin'sCaveRick getsemotionalJackasks aquestionSomeonegives ahigh-fiveShockedhead-turnor stareWood"discovered"AnythingsniffedMuonBillysaysanythingJacksiftsEyesandBootsOff-setChamberHammerGrabRoad Trip(off theisland)BabyBlobTopPocketFindCreamwareFloodTunnelSubtitlesused foranyoneHighTraceEvidenceGardenShaftSomethingput in aZiploc bagBillywearsshorts"AHA"MomentAladdin'sCaveRick getsemotionalJackasks aquestionSomeonegives ahigh-fiveShockedhead-turnor stareWood"discovered"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
I
4
I
5
B
6
N
7
B
8
N
9
G
10
B
11
G
12
O
13
O
14
I
15
O
16
O
17
B
18
B
19
I
20
G
21
O
22
N
23
N
24
G
  1. I-Anything sniffed
  2. G-Muon
  3. I-Billy says anything
  4. I-Jack sifts
  5. B-Eyes and Boots
  6. N-Off-set Chamber
  7. B-Hammer Grab
  8. N-Road Trip (off the island)
  9. G-Baby Blob
  10. B-Top Pocket Find
  11. G-Creamware
  12. O-Flood Tunnel
  13. O-Subtitles used for anyone
  14. I-High Trace Evidence
  15. O-Garden Shaft
  16. O-Something put in a Ziploc bag
  17. B-Billy wears shorts
  18. B-"AHA" Moment
  19. I-Aladdin's Cave
  20. G-Rick gets emotional
  21. O-Jack asks a question
  22. N-Someone gives a high-five
  23. N-Shocked head-turn or stare
  24. G-Wood "discovered"