Somethingput in aZiploc bagSubtitlesused foranyoneJacksiftsRoad Trip(off theisland)"AHA"MomentHighTraceEvidenceAladdin'sCaveHammerGrabBabyBlobOff-setChamberBillysaysanythingTopPocketFindShockedhead-turnor stareSomeonegives ahigh-fiveWood"discovered"Rick getsemotionalAnythingsniffedFloodTunnelBillywearsshortsGardenShaftJackasks aquestionEyesandBootsCreamwareMuonSomethingput in aZiploc bagSubtitlesused foranyoneJacksiftsRoad Trip(off theisland)"AHA"MomentHighTraceEvidenceAladdin'sCaveHammerGrabBabyBlobOff-setChamberBillysaysanythingTopPocketFindShockedhead-turnor stareSomeonegives ahigh-fiveWood"discovered"Rick getsemotionalAnythingsniffedFloodTunnelBillywearsshortsGardenShaftJackasks aquestionEyesandBootsCreamwareMuon

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
I
4
N
5
B
6
I
7
I
8
B
9
G
10
N
11
I
12
B
13
N
14
N
15
G
16
G
17
I
18
O
19
B
20
O
21
O
22
B
23
G
24
G
  1. O-Something put in a Ziploc bag
  2. O-Subtitles used for anyone
  3. I-Jack sifts
  4. N-Road Trip (off the island)
  5. B-"AHA" Moment
  6. I-High Trace Evidence
  7. I-Aladdin's Cave
  8. B-Hammer Grab
  9. G-Baby Blob
  10. N-Off-set Chamber
  11. I-Billy says anything
  12. B-Top Pocket Find
  13. N-Shocked head-turn or stare
  14. N-Someone gives a high-five
  15. G-Wood "discovered"
  16. G-Rick gets emotional
  17. I-Anything sniffed
  18. O-Flood Tunnel
  19. B-Billy wears shorts
  20. O-Garden Shaft
  21. O-Jack asks a question
  22. B-Eyes and Boots
  23. G-Creamware
  24. G-Muon