Somethingput in aZiploc bagWood"discovered"FloodTunnelBillywearsshortsHighTraceEvidenceCreamwareShockedhead-turnor stareBabyBlobSomeonegives ahigh-fiveJacksifts"AHA"MomentHammerGrabRick getsemotionalOff-setChamberAnythingsniffedEyesandBootsRoad Trip(off theisland)Subtitlesused foranyoneAladdin'sCaveGardenShaftMuonBillysaysanythingTopPocketFindJackasks aquestionSomethingput in aZiploc bagWood"discovered"FloodTunnelBillywearsshortsHighTraceEvidenceCreamwareShockedhead-turnor stareBabyBlobSomeonegives ahigh-fiveJacksifts"AHA"MomentHammerGrabRick getsemotionalOff-setChamberAnythingsniffedEyesandBootsRoad Trip(off theisland)Subtitlesused foranyoneAladdin'sCaveGardenShaftMuonBillysaysanythingTopPocketFindJackasks aquestion

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
O
4
B
5
I
6
G
7
N
8
G
9
N
10
I
11
B
12
B
13
G
14
N
15
I
16
B
17
N
18
O
19
I
20
O
21
G
22
I
23
B
24
O
  1. O-Something put in a Ziploc bag
  2. G-Wood "discovered"
  3. O-Flood Tunnel
  4. B-Billy wears shorts
  5. I-High Trace Evidence
  6. G-Creamware
  7. N-Shocked head-turn or stare
  8. G-Baby Blob
  9. N-Someone gives a high-five
  10. I-Jack sifts
  11. B-"AHA" Moment
  12. B-Hammer Grab
  13. G-Rick gets emotional
  14. N-Off-set Chamber
  15. I-Anything sniffed
  16. B-Eyes and Boots
  17. N-Road Trip (off the island)
  18. O-Subtitles used for anyone
  19. I-Aladdin's Cave
  20. O-Garden Shaft
  21. G-Muon
  22. I-Billy says anything
  23. B-Top Pocket Find
  24. O-Jack asks a question