AnythingsniffedShockedhead-turnor stareGardenShaftTopPocketFindBabyBlobRoad Trip(off theisland)EyesandBootsWood"discovered""AHA"MomentHighTraceEvidenceFloodTunnelBillywearsshortsSomethingput in aZiploc bagOff-setChamberCreamwareBillysaysanythingHammerGrabJacksiftsSubtitlesused foranyoneAladdin'sCaveRick getsemotionalSomeonegives ahigh-fiveJackasks aquestionMuonAnythingsniffedShockedhead-turnor stareGardenShaftTopPocketFindBabyBlobRoad Trip(off theisland)EyesandBootsWood"discovered""AHA"MomentHighTraceEvidenceFloodTunnelBillywearsshortsSomethingput in aZiploc bagOff-setChamberCreamwareBillysaysanythingHammerGrabJacksiftsSubtitlesused foranyoneAladdin'sCaveRick getsemotionalSomeonegives ahigh-fiveJackasks aquestionMuon

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
O
4
B
5
G
6
N
7
B
8
G
9
B
10
I
11
O
12
B
13
O
14
N
15
G
16
I
17
B
18
I
19
O
20
I
21
G
22
N
23
O
24
G
  1. I-Anything sniffed
  2. N-Shocked head-turn or stare
  3. O-Garden Shaft
  4. B-Top Pocket Find
  5. G-Baby Blob
  6. N-Road Trip (off the island)
  7. B-Eyes and Boots
  8. G-Wood "discovered"
  9. B-"AHA" Moment
  10. I-High Trace Evidence
  11. O-Flood Tunnel
  12. B-Billy wears shorts
  13. O-Something put in a Ziploc bag
  14. N-Off-set Chamber
  15. G-Creamware
  16. I-Billy says anything
  17. B-Hammer Grab
  18. I-Jack sifts
  19. O-Subtitles used for anyone
  20. I-Aladdin's Cave
  21. G-Rick gets emotional
  22. N-Someone gives a high-five
  23. O-Jack asks a question
  24. G-Muon