HammerGrabJacksiftsSomeonegives ahigh-fiveOff-setChamberAnythingsniffedRoad Trip(off theisland)FloodTunnelBillywearsshortsEyesandBootsRick getsemotionalBabyBlobBillysaysanythingMuonSomethingput in aZiploc bag"AHA"MomentCreamwareTopPocketFindAladdin'sCaveGardenShaftShockedhead-turnor stareSubtitlesused foranyoneWood"discovered"Jackasks aquestionHighTraceEvidenceHammerGrabJacksiftsSomeonegives ahigh-fiveOff-setChamberAnythingsniffedRoad Trip(off theisland)FloodTunnelBillywearsshortsEyesandBootsRick getsemotionalBabyBlobBillysaysanythingMuonSomethingput in aZiploc bag"AHA"MomentCreamwareTopPocketFindAladdin'sCaveGardenShaftShockedhead-turnor stareSubtitlesused foranyoneWood"discovered"Jackasks aquestionHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
N
4
N
5
I
6
N
7
O
8
B
9
B
10
G
11
G
12
I
13
G
14
O
15
B
16
G
17
B
18
I
19
O
20
N
21
O
22
G
23
O
24
I
  1. B-Hammer Grab
  2. I-Jack sifts
  3. N-Someone gives a high-five
  4. N-Off-set Chamber
  5. I-Anything sniffed
  6. N-Road Trip (off the island)
  7. O-Flood Tunnel
  8. B-Billy wears shorts
  9. B-Eyes and Boots
  10. G-Rick gets emotional
  11. G-Baby Blob
  12. I-Billy says anything
  13. G-Muon
  14. O-Something put in a Ziploc bag
  15. B-"AHA" Moment
  16. G-Creamware
  17. B-Top Pocket Find
  18. I-Aladdin's Cave
  19. O-Garden Shaft
  20. N-Shocked head-turn or stare
  21. O-Subtitles used for anyone
  22. G-Wood "discovered"
  23. O-Jack asks a question
  24. I-High Trace Evidence