Somethingput in aZiploc bagFloodTunnelRoad Trip(off theisland)Aladdin'sCaveBillywearsshorts"AHA"MomentCreamwareSomeonegives ahigh-fiveBabyBlobHighTraceEvidenceWood"discovered"Off-setChamberShockedhead-turnor stareGardenShaftHammerGrabJackasks aquestionAnythingsniffedBillysaysanythingEyesandBootsRick getsemotionalJacksiftsTopPocketFindSubtitlesused foranyoneMuonSomethingput in aZiploc bagFloodTunnelRoad Trip(off theisland)Aladdin'sCaveBillywearsshorts"AHA"MomentCreamwareSomeonegives ahigh-fiveBabyBlobHighTraceEvidenceWood"discovered"Off-setChamberShockedhead-turnor stareGardenShaftHammerGrabJackasks aquestionAnythingsniffedBillysaysanythingEyesandBootsRick getsemotionalJacksiftsTopPocketFindSubtitlesused foranyoneMuon

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
N
4
I
5
B
6
B
7
G
8
N
9
G
10
I
11
G
12
N
13
N
14
O
15
B
16
O
17
I
18
I
19
B
20
G
21
I
22
B
23
O
24
G
  1. O-Something put in a Ziploc bag
  2. O-Flood Tunnel
  3. N-Road Trip (off the island)
  4. I-Aladdin's Cave
  5. B-Billy wears shorts
  6. B-"AHA" Moment
  7. G-Creamware
  8. N-Someone gives a high-five
  9. G-Baby Blob
  10. I-High Trace Evidence
  11. G-Wood "discovered"
  12. N-Off-set Chamber
  13. N-Shocked head-turn or stare
  14. O-Garden Shaft
  15. B-Hammer Grab
  16. O-Jack asks a question
  17. I-Anything sniffed
  18. I-Billy says anything
  19. B-Eyes and Boots
  20. G-Rick gets emotional
  21. I-Jack sifts
  22. B-Top Pocket Find
  23. O-Subtitles used for anyone
  24. G-Muon