JacksiftsBillysaysanythingMuonEyesandBootsHammerGrabSubtitlesused foranyoneFloodTunnelAnythingsniffedGardenShaftRick getsemotionalSomeonegives ahigh-fiveShockedhead-turnor stareHighTraceEvidenceBillywearsshortsOff-setChamberTopPocketFindJackasks aquestionSomethingput in aZiploc bag"AHA"MomentRoad Trip(off theisland)BabyBlobWood"discovered"CreamwareAladdin'sCaveJacksiftsBillysaysanythingMuonEyesandBootsHammerGrabSubtitlesused foranyoneFloodTunnelAnythingsniffedGardenShaftRick getsemotionalSomeonegives ahigh-fiveShockedhead-turnor stareHighTraceEvidenceBillywearsshortsOff-setChamberTopPocketFindJackasks aquestionSomethingput in aZiploc bag"AHA"MomentRoad Trip(off theisland)BabyBlobWood"discovered"CreamwareAladdin'sCave

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
G
4
B
5
B
6
O
7
O
8
I
9
O
10
G
11
N
12
N
13
I
14
B
15
N
16
B
17
O
18
O
19
B
20
N
21
G
22
G
23
G
24
I
  1. I-Jack sifts
  2. I-Billy says anything
  3. G-Muon
  4. B-Eyes and Boots
  5. B-Hammer Grab
  6. O-Subtitles used for anyone
  7. O-Flood Tunnel
  8. I-Anything sniffed
  9. O-Garden Shaft
  10. G-Rick gets emotional
  11. N-Someone gives a high-five
  12. N-Shocked head-turn or stare
  13. I-High Trace Evidence
  14. B-Billy wears shorts
  15. N-Off-set Chamber
  16. B-Top Pocket Find
  17. O-Jack asks a question
  18. O-Something put in a Ziploc bag
  19. B-"AHA" Moment
  20. N-Road Trip (off the island)
  21. G-Baby Blob
  22. G-Wood "discovered"
  23. G-Creamware
  24. I-Aladdin's Cave