high five someone who's not a friend and say "I hope you have an awesome day!" greet someone you don't know provide tutoring help carry someone's books/items smile at someone pay for someone's grab give to charity Lend someone an item they don't have Provide a compliment to someone straighten up a room after class help a teacher with a task volunteer for an hour provide a spot in the weightroom positive interaction with an SSIS staff provide encouragement toward someones goal Tidy up after a friend check up on a friend give a gift help someone up who fell Open Door for others do a sibling's chore fill up someones waterbottle buy someone lunch cheer on a friend in a competition high five someone who's not a friend and say "I hope you have an awesome day!" greet someone you don't know provide tutoring help carry someone's books/items smile at someone pay for someone's grab give to charity Lend someone an item they don't have Provide a compliment to someone straighten up a room after class help a teacher with a task volunteer for an hour provide a spot in the weightroom positive interaction with an SSIS staff provide encouragement toward someones goal Tidy up after a friend check up on a friend give a gift help someone up who fell Open Door for others do a sibling's chore fill up someones waterbottle buy someone lunch cheer on a friend in a competition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
high five someone who's not a friend and say "I hope you have an awesome day!"
greet someone you don't know
provide tutoring help
carry someone's books/items
smile at someone
pay for someone's grab
give to charity
Lend someone an item they don't have
Provide a compliment to someone
straighten up a room after class
help a teacher with a task
volunteer for an hour
provide a spot in the weightroom
positive interaction with an SSIS staff
provide encouragement toward someones goal
Tidy up after a friend
check up on a friend
give a gift
help someone up who fell
Open Door for others
do a sibling's chore
fill up someones waterbottle
buy someone lunch
cheer on a friend in a competition