TruebulbandmotorRubberbandElectricityConductorsNegativeInsulatorsMagnetiteInducedMagnetismSeriesCircuitTheyAttractSchematicDiagramsAswitchYesIron orSteelAddmorecoilsMetalTheyRepelPaperclipCermanicMagnetsD-CellParallelCircuitFalseCircleTruebulbandmotorRubberbandElectricityConductorsNegativeInsulatorsMagnetiteInducedMagnetismSeriesCircuitTheyAttractSchematicDiagramsAswitchYesIron orSteelAddmorecoilsMetalTheyRepelPaperclipCermanicMagnetsD-CellParallelCircuitFalseCircle

Electiricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. True
  2. bulb and motor
  3. Rubberband
  4. Electricity
  5. Conductors
  6. Negative
  7. Insulators
  8. Magnetite
  9. Induced Magnetism
  10. Series Circuit
  11. They Attract
  12. Schematic Diagrams
  13. A switch
  14. Yes
  15. Iron or Steel
  16. Add more coils
  17. Metal
  18. They Repel
  19. Paperclip
  20. Cermanic Magnets
  21. D-Cell
  22. Parallel Circuit
  23. False
  24. Circle