Sacrifice permakill THE DEATH CAMEL CLAIMS ANOTHER VICTIM Watcher Lore Gem/Cleo wins Joel kills Scott Mailbox/Matchbox dies Bdubs betrays the Mounders Heart Foundation in final five Martyn gets a kill Gem kills Etho A chase/death happens in the backrooms Multi- kill Grian kills Scar Tango first to die Pearl kills Cleo (…again) shinyduo finale Afterlife sequence Pearl outlives the Mounders The final task says “die” Scar in top five Someone dies to fall damage Gem/Pearl/Scar get server-wide hunted Bdubs dies to zombies… again Gem kills Pearl Sacrifice permakill THE DEATH CAMEL CLAIMS ANOTHER VICTIM Watcher Lore Gem/Cleo wins Joel kills Scott Mailbox/Matchbox dies Bdubs betrays the Mounders Heart Foundation in final five Martyn gets a kill Gem kills Etho A chase/death happens in the backrooms Multi- kill Grian kills Scar Tango first to die Pearl kills Cleo (…again) shinyduo finale Afterlife sequence Pearl outlives the Mounders The final task says “die” Scar in top five Someone dies to fall damage Gem/Pearl/Scar get server-wide hunted Bdubs dies to zombies… again Gem kills Pearl
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sacrifice permakill
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Watcher Lore
Gem/Cleo wins
Joel kills Scott
Mailbox/Matchbox dies
Bdubs betrays the Mounders
Heart Foundation in final five
Martyn gets a kill
Gem kills Etho
A chase/death happens in the backrooms
Multi-kill
Grian kills Scar
Tango first to die
Pearl kills Cleo (…again)
shinyduo finale
Afterlife sequence
Pearl outlives the Mounders
The final task says “die”
Scar in top five
Someone dies to fall damage
Gem/Pearl/Scar get server-wide hunted
Bdubs dies to zombies…again
Gem kills Pearl