shinyduo finale Martyn gets a kill Gem/Pearl/Scar get server-wide hunted Joel kills Scott Tango first to die Grian kills Scar Gem kills Pearl Sacrifice permakill Mailbox/Matchbox dies THE DEATH CAMEL CLAIMS ANOTHER VICTIM The final task says “die” Pearl kills Cleo (…again) Gem/Cleo wins Multi- kill Gem kills Etho Bdubs dies to zombies… again Heart Foundation in final five Bdubs betrays the Mounders Watcher Lore Scar in top five Pearl outlives the Mounders Someone dies to fall damage Afterlife sequence A chase/death happens in the backrooms shinyduo finale Martyn gets a kill Gem/Pearl/Scar get server-wide hunted Joel kills Scott Tango first to die Grian kills Scar Gem kills Pearl Sacrifice permakill Mailbox/Matchbox dies THE DEATH CAMEL CLAIMS ANOTHER VICTIM The final task says “die” Pearl kills Cleo (…again) Gem/Cleo wins Multi- kill Gem kills Etho Bdubs dies to zombies… again Heart Foundation in final five Bdubs betrays the Mounders Watcher Lore Scar in top five Pearl outlives the Mounders Someone dies to fall damage Afterlife sequence A chase/death happens in the backrooms
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
shinyduo finale
Martyn gets a kill
Gem/Pearl/Scar get server-wide hunted
Joel kills Scott
Tango first to die
Grian kills Scar
Gem kills Pearl
Sacrifice permakill
Mailbox/Matchbox dies
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
The final task says “die”
Pearl kills Cleo (…again)
Gem/Cleo wins
Multi-kill
Gem kills Etho
Bdubs dies to zombies…again
Heart Foundation in final five
Bdubs betrays the Mounders
Watcher Lore
Scar in top five
Pearl outlives the Mounders
Someone dies to fall damage
Afterlife sequence
A chase/death happens in the backrooms