Joel kills Scott A chase/death happens in the backrooms shinyduo finale Tango first to die Bdubs dies to zombies… again Afterlife sequence Gem/Cleo wins Gem kills Etho Pearl kills Cleo (…again) Multi- kill Pearl outlives the Mounders Grian kills Scar THE DEATH CAMEL CLAIMS ANOTHER VICTIM Gem kills Pearl Heart Foundation in final five The final task says “die” Sacrifice permakill Bdubs betrays the Mounders Someone dies to fall damage Mailbox/Matchbox dies Watcher Lore Martyn gets a kill Gem/Pearl/Scar get server-wide hunted Scar in top five Joel kills Scott A chase/death happens in the backrooms shinyduo finale Tango first to die Bdubs dies to zombies… again Afterlife sequence Gem/Cleo wins Gem kills Etho Pearl kills Cleo (…again) Multi- kill Pearl outlives the Mounders Grian kills Scar THE DEATH CAMEL CLAIMS ANOTHER VICTIM Gem kills Pearl Heart Foundation in final five The final task says “die” Sacrifice permakill Bdubs betrays the Mounders Someone dies to fall damage Mailbox/Matchbox dies Watcher Lore Martyn gets a kill Gem/Pearl/Scar get server-wide hunted Scar in top five
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Joel kills Scott
A chase/death happens in the backrooms
shinyduo finale
Tango first to die
Bdubs dies to zombies…again
Afterlife sequence
Gem/Cleo wins
Gem kills Etho
Pearl kills Cleo (…again)
Multi-kill
Pearl outlives the Mounders
Grian kills Scar
THE DEATH CAMEL CLAIMS ANOTHER VICTIM
Gem kills Pearl
Heart Foundation in final five
The final task says “die”
Sacrifice permakill
Bdubs betrays the Mounders
Someone dies to fall damage
Mailbox/Matchbox dies
Watcher Lore
Martyn gets a kill
Gem/Pearl/Scar get server-wide hunted
Scar in top five